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model heights?
Posted: 29 April 2013 02:33 AM   [ Ignore ]   [ # 16 ]
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TheCastellan - 28 April 2013 10:57 PM

how tall is aiko and hiro3?

A3 and H3 are both 5’ 5 1/2 inches tall or 166.65 cm.  If you check out the link I gave, you will find them all there

http://forumarchive.daz3d.com/viewtopic.php?t=75673&view=next

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Posted: 29 April 2013 05:16 AM   [ Ignore ]   [ # 17 ]
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Note that Dr Geep’s scale will not give the right answer in DS - it’s set for his own 1 Poser unit is 100 inches scale, I think, or for the Poser official scale of 1 unit is 8.6 feet while DS uses 1 unit equals eight feet (96 inches).

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Posted: 29 April 2013 05:33 AM   [ Ignore ]   [ # 18 ]
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Feet and inches once made a mars lander crash wink

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Posted: 29 April 2013 06:00 AM   [ Ignore ]   [ # 19 ]
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Converting Gallons to Litres once caused a jet liner to run out of fuel at 38,000 feet.

They were lucky, and found an abandoned airfield within reach.

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Posted: 29 April 2013 10:19 AM   [ Ignore ]   [ # 20 ]
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Here’s something I did awhile back

I noticed when I loaded the M3 shape for Genesis, the figure scale increased to 102.5%. Which made me wonder what 100% represented. I figured I knew how tall Mike 3 was (6’-1”), but I decided to check this. I loaded M3 into Genesis and created a 72”cube.  M3 for Genesis appears to be 72” tall. Using this information I used math figure out how tall 100% would be.

72”/102.5% = .70244”/1%
.70244” x 100% = 70.244” (5’-10 1/4”)

Using this I created a chart listing heights of all the legacy clones.

Genesis       -  100%  (5’-10 1/4”)
Basic Female -  100%  (5’-10 1/4”)
Julie           -  90.8%  (5’-4”)
Reby Sky     -  90.3%  (5’-3 1/2”)
Stephanie 3   -  91.8%  (5’-4 1/2”)
Stephanie 4   -  88.3%  (5’-2”)
Stephanie 5   -  88.0%  (5’-2”)
Victoria 3     -  100%  (5’-10 1/4”)
Victoria 4     -  100%  (5’-10 1/4”)
Victoria 5     -  95.0%  (5”-6 3/4”)
Victoria 5 SM -  100%  (5’-10 1/4”)
Aiko 3         -  92.8%  (5’-5 1/4”)
Aiko 4         -  100%  (5’-10 1/4”)
Aiko 5         -  100%  (5’-10 1/4”)
Girl 4           - 100%  (5’-10 1/4” Scales 100% but because of size of head closer to 72”)
Basic Male     -  100%    (5’-10 1/4”)
Justin           -  94.5%  (5”-6 1/4”)
Freak 3         -  103.0%  (6’-0 1/2”)
Freak 4         -  120.0%  (7’-0 1/2”)
Freak 5         -  120.0%  (7’-0 1/2”)
David 3         - 100%    (5’-10 1/4”)
Michael 3       - 102.5%  (6’-0”)
Michael 4       - 103.1%  (6’-0 1/2”)
Michael 5       - 103.6%  (6’-0 3/4”)
Michael 5 SH   - 108.6%  (6’-4 1/4”)
Hiro 3         -  100% (5’-10 1/4” Scales 100% but because of size of head closer to 71”)
Hiro 4     - 100%  (5’-10 1/4” Scales 100% but because of size of head closer to 71 1/2”)
Hiro 5     - 113%  (6’-7 3/8” Scales 113% but because of size of head closer to 78 1/2”)
Basic Child     -  54.0% (3’-2”) (Child dial set to 50%) - 77.0% (4’-6”)


((Size of figure desired in inches / 70.25) x 100 = percent to use)

8’-0”  = 136.7%
7’-0”  = 119.6%
6’-6”  = 111.0%
6’-3”  = 106.8%
6’-0”  = 102.5%
5’-10” = 100% - Genesis Base Figure
5’-8”  = 96.8%
5’-6”  = 93.8%
5’-4”  = 91.1%
5’-2”  = 88.3%
5’-0”  = 85.4%
4’-10” = 82.6%
4’-8”  = 79.7%
4’-6”  = 77.0%
4’-4”  = 74.0%
4’-2”  = 71.2%
4’-0”  = 68.3%
3’-10” = 65.5%
3’-8”  = 62.6%
3’-6”  = 59.8%
3’-4”  = 56.9%
3’-2”  = 54.0%
3’-0”  = 51.5%

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Posted: 29 April 2013 10:40 AM   [ Ignore ]   [ # 21 ]
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Here, let me help.

http://www.morphography.uk.vu/scaleobj.html

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Posted: 30 April 2013 08:27 AM   [ Ignore ]   [ # 22 ]
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Masterstroke - 29 April 2013 05:33 AM

Feet and inches once made a mars lander crash wink

Strictly speaking it was mixing Metric and Imperial in the same system and messing up the data conversion, but why anyone would even contemplate using Imperial on a space project is beyond me.

Masterstroke - 29 April 2013 05:33 AM

Converting Gallons to Litres once caused a jet liner to run out of fuel at 38,000 feet.

They were lucky, and found an abandoned airfield within reach.

‘The Gimli Glider’, that actually needed a whole bunch of things happening together to let the mistake get through without being caught, but happen they did. Pilots are still messing up departure weight calculations, but at least I haven’t heard of an Imperial to Metric conversion error in a while.

If you go back and dig in the archives of the old board, there are several extended discussions of size and scaling issues. Ultimately what matters is that everyone producing stuff uses a single (or at least compatible) system so that stuff we instinctively know the right size for looks the right size when seen in the same frame as something as messily variable in size as a human.

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Posted: 30 April 2013 09:27 AM   [ Ignore ]   [ # 23 ]
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JimmyC_2009 - 28 April 2013 04:27 PM

Thanks wancow, the height of characters is a thing I have never needed to know really, and I am a little baffled that people want to know. 

LS Lowry nust have had a hell of a time chasing all the people in his paintings to find out what size they were grin

Same here, never really understood the need for knowing a default height, especially since you can resize any aspect of a figure. I have done lots of scenes with models of different sizes and proportions that were compared to each other and never needed an actual height chart for this.

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Posted: 30 April 2013 12:37 PM   [ Ignore ]   [ # 24 ]
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Interesting information from everyone, thanks!  I can understand wanting to know precise heights, but also for purposes of speed and efficiency I often “eyeball it” and guess.  smile

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Posted: 30 April 2013 12:45 PM   [ Ignore ]   [ # 25 ]
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Greycat - 29 April 2013 10:19 AM

Here’s something I did awhile back

I noticed when I loaded the M3 shape for Genesis, the figure scale increased to 102.5%. Which made me wonder what 100% represented. I figured I knew how tall Mike 3 was (6’-1”), but I decided to check this. I loaded M3 into Genesis and created a 72”cube.  M3 for Genesis appears to be 72” tall. Using this information I used math figure out how tall 100% would be.

72”/102.5% = .70244”/1%
.70244” x 100% = 70.244” (5’-10 1/4”)

Using this I created a chart listing heights of all the legacy clones.

Genesis       -  100%  (5’-10 1/4”)
Basic Female -  100%  (5’-10 1/4”)
Julie           -  90.8%  (5’-4”)
Reby Sky     -  90.3%  (5’-3 1/2”)
Stephanie 3   -  91.8%  (5’-4 1/2”)
Stephanie 4   -  88.3%  (5’-2”)
Stephanie 5   -  88.0%  (5’-2”)
Victoria 3     -  100%  (5’-10 1/4”)
Victoria 4     -  100%  (5’-10 1/4”)
Victoria 5     -  95.0%  (5”-6 3/4”)
Victoria 5 SM -  100%  (5’-10 1/4”)
Aiko 3         -  92.8%  (5’-5 1/4”)
Aiko 4         -  100%  (5’-10 1/4”)
Aiko 5         -  100%  (5’-10 1/4”)
Girl 4           - 100%  (5’-10 1/4” Scales 100% but because of size of head closer to 72”)
Basic Male     -  100%    (5’-10 1/4”)
Justin           -  94.5%  (5”-6 1/4”)
Freak 3         -  103.0%  (6’-0 1/2”)
Freak 4         -  120.0%  (7’-0 1/2”)
Freak 5         -  120.0%  (7’-0 1/2”)
David 3         - 100%    (5’-10 1/4”)
Michael 3       - 102.5%  (6’-0”)
Michael 4       - 103.1%  (6’-0 1/2”)
Michael 5       - 103.6%  (6’-0 3/4”)
Michael 5 SH   - 108.6%  (6’-4 1/4”)
Hiro 3         -  100% (5’-10 1/4” Scales 100% but because of size of head closer to 71”)
Hiro 4     - 100%  (5’-10 1/4” Scales 100% but because of size of head closer to 71 1/2”)
Hiro 5     - 113%  (6’-7 3/8” Scales 113% but because of size of head closer to 78 1/2”)
Basic Child     -  54.0% (3’-2”) (Child dial set to 50%) - 77.0% (4’-6”)


((Size of figure desired in inches / 70.25) x 100 = percent to use)

8’-0”  = 136.7%
7’-0”  = 119.6%
6’-6”  = 111.0%
6’-3”  = 106.8%
6’-0”  = 102.5%
5’-10” = 100% - Genesis Base Figure
5’-8”  = 96.8%
5’-6”  = 93.8%
5’-4”  = 91.1%
5’-2”  = 88.3%
5’-0”  = 85.4%
4’-10” = 82.6%
4’-8”  = 79.7%
4’-6”  = 77.0%
4’-4”  = 74.0%
4’-2”  = 71.2%
4’-0”  = 68.3%
3’-10” = 65.5%
3’-8”  = 62.6%
3’-6”  = 59.8%
3’-4”  = 56.9%
3’-2”  = 54.0%
3’-0”  = 51.5%

Or, you can simply use this chart.

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Posted: 30 April 2013 02:14 PM   [ Ignore ]   [ # 26 ]
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I do it the easy way using a script called “size of” which is a one click to give the dimensions of any object.  Go to http://forumarchive.daz3d.com/viewtopic.php?t=42323&highlight;=  which is an older listing of scripts.

Edited to correct the url : http://forumarchive.daz3d.com/viewtopic.php?t=42323&highlight;=

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Posted: 30 April 2013 02:45 PM   [ Ignore ]   [ # 27 ]
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Nice one, thank you.

Anyone downloading this, don’t be put off by the age of the script, it works perfectly in DS4.5 as well.

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