Digital Art Zone

clean meshes
Posted: 28 April 2013 02:13 AM   [ Ignore ]
Total Posts:  183
Joined  2004-10-05

Hi!!! I have different meshes, imported from zbrush, and , well, not corrupted, but,... complicated… so, save is long, and unsafe… is there in C8pro some Tools, to clean meshes???

Posted: 28 April 2013 05:28 AM   [ Ignore ]   [ # 1 ]
Power Member
Total Posts:  2265
Joined  2008-01-28

not sure with carrara ?



Posted: 28 April 2013 09:00 AM   [ Ignore ]   [ # 2 ]
Power Member
Total Posts:  1825
Joined  2004-08-24

HI Celmar smile

You should have options and tools within Z-brush to reduce the exported mesh (poly-count)

Carrara has a “Decimator” in the vertex modeller,.. to reduce mesh,. but the issue is being generated in Z-Brush, ( by exporting a high poly model) then importing that into Carrara,.. you’ll get serious slow-downs.

the answer isn’t,,. “Fix this in Carrara”,. it’s,,. “Fix it in Z-brush” by reducing the definition of the High polygon surface you’ve created in Z-brush,

Export a Displacement or Normal map from your High definition model in Z-brush,. then reduce the models definition and export,..

In your 3D program,.. load the low / medium poly model,. then apply the high detail Displacement or Normal maps to make the lower poly model lok like the High poly model.

Hope it helps smile