Carrara 8 Pro discards texture . but shader is still in place
I got today some very annoying error in Carrara which I cannot get around :-(
I textured several buildings (game exports as obj) and all looks fine until I save them in "my objects" or save them as a scene
When I reload the File... suddenly some of the textures only show as grey "base" shader
When you look into the shader room, you still see that the shader is in there. (Screenie)
When I re-import the blanko object again and re-texture it, it will look fine until I save or put it into "my object" library :-(
Anyone has a guess? I never had this. Restarting Carrara does not help either.
The first one is as it should look like (before I save it)
The second one is what I get when I saved it - and re-applying a texture doesn't work. I can only "add" color, but no texture :-/ When I use another texture, for example a reddish one, all I get is a red window. It's as if the UV Map borks.