I will thank you all in advance for salvaging what’s left of my sanity…. Literally, for the past 8 hours, I have been unable to successfully wrap a 2D imported picture texture around a complex object…. (the object is a boat’s front uhhh, don’t know boat terminology, it’s the viking dragon head of a boat….) When I try to wrap texture, no matter what mapping mode I’ve tried, I get one side looking great, but then the top side, or other sides (well, the parallel side opposite looks fine) are just completely out of scale…. I’m lost.
I’ve created what I want using World Cubic mapping, but the problem with this is that when I go to animate the object, that texture won’t travel with my object. So how do I recreate this effect using object mapping? (object cubic puts the top portion out of scale, etc…. I’ve tried and tested my limits, so I definitely need to defer to someone much more knowledgeable!)
I need help mapping! Or I need a work-around, because as is, I’m just completely lost….
Please, someone spare me of the frustration I’m feeling and toss me the answer if you know it!!!!
Thanks so much in advance! Any advice on how better to universally apply the 2d texture, or any other possibility for what I’m attempting is appreciated! (Truly!!!!)
I’ve included a picture of how I want it to look, i.e., how I achieved the effect using World Cubic….