Does anyone have any tips for using the Bot Genesis figure with Reality? I can’t for the life of me figure out how to get the metalic skin to come out correctly in Reality. Here is a few attachments, first off with Daz Studio render, it looks quite nice! For some reason though, in Reality it comes out completely white…. There are some metalic looking parts, but not much (I noticed the back leg is reflective..), the spine lights are also dull and barely there. I added a small, very dull blue light on the head just for fun to make it look as if the light near the ear is dimmly lighting up that area. In DAZ, the spine’s lights are reflecting off ever-so-softly (which is what I want… Them to be visible, but very subtle).
Any advice would be appreciated, especially if you’ve used this figure in Reality, if you could let me know how you got it to look right. I let the reality version render for just a short time (you can already see it looks like white plastic, mostly).