Digital Art Zone

Import a picture as a material to recover a body part
Posted: 14 June 2012 06:39 AM   [ Ignore ]
New Member
Total Posts:  24
Joined  2012-05-28


Because your advices helped me a lot
i’m back to ask for another question

Is it possible to import a picture (jpg most of time or maybe i have to convert in png?)
and to use it to cover a 3D surface like a body part?

I imagine its possible but how
if someone could explain to me
would be great

Thank you!

Posted: 14 June 2012 07:47 AM   [ Ignore ]   [ # 1 ]
Total Posts:  18826
Joined  2003-10-09

It’s not entirely clear what you are wanting to do - apply a texture to an area of a figure? Add a tattoo to an already textured area? Make an area invisible?


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Posted: 14 June 2012 07:48 AM   [ Ignore ]   [ # 2 ]
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Total Posts:  1970
Joined  2004-08-24

HI thibautrobin smile

All the textures that your models use are images, (normally in JPG format) , so, ..yes, is the simple answer.

It depends on what the photo is and what you’re trying to do.
but, simply put,.. you can change the image used on a model, for another image, but, depending on the image you use it may not look as you expect it to.

For example:
you cannot just take a photo of someone, and add that straight onto the model, and it will all work perfectly.

Models are divided into “shading domains”, and each shading domain has a different “UV mapping” which tells the 3D program how to “project” that 2D image, onto the surface of the 3D Model.

Take a look at some of the Skin textures you have,.  in any image viewer, and you’ll see that it’s a flattened out (unwrapped) skin image, which is made using several different images combined with a lot of care and skill.
you’ll also see several different images used ion a single model to texture different parts (shading domains).

in Daz Studio,. you can go to the “Surfaces” tab, and select the edit option, then you’ll see a list of all the shading domains in the model, and you can select one of these shading domains and see the attributes of the shader, such as the colour or Images used.
and you can replace any of these images with another one.

But, as I said, you may not get what you expected if you simply load a photo and apply it to a model.
As a “bad” example… here’s a landscape image applied to the Genesis figures face.

see pic

Hope some of that makes some sense smile

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Posted: 14 June 2012 08:48 AM   [ Ignore ]   [ # 3 ]
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Total Posts:  24
Joined  2012-05-28


But the picture you show me is exactly what i want

I would like to put picture on a face for example!!

Thank you ill try

And come back if i don’t achieve


Posted: 14 June 2012 09:20 AM   [ Ignore ]   [ # 4 ]
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Total Posts:  317
Joined  2008-06-12

From now on, whenever I read something like, ‘his expression grew cloudy’, this is what I will imagine.

Posted: 14 June 2012 12:30 PM   [ Ignore ]   [ # 5 ]
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Total Posts:  1970
Joined  2004-08-24

That’s funny,
I never though about that.

thibautrobin smile

Oh well,... glad to help smile