Digital Art Zone

 
     
Kimberly Render Oddity
Posted: 23 April 2013 12:49 PM   [ Ignore ]
Active Member
RankRank
Total Posts:  521
Joined  2003-10-09

Preface: I bought Kimberly for Genesis when she came out and today was the first time I really tried her out.

When I render her I noticed some odd “seams” along her arms and legs. See the attached simple render as an example.

The scene used here is a very simple one. Added Kimberly from the Characters > 3D Universe tab. Then added Kimberly’s Hair and Bathing Suit.

Lights are one of the default Outdoor ones from Simply Lit.

Render itself was done through Studio.

I have tried different light set ups and the seams still show, so its not the lights. I checked the UV Mapping for Kim and its set to V4. I experimented by changing this around, but that only made the seams worse.

Is anyone else seeing anything like this?

Image Attachments
Surfer-2.jpg
 Signature 

My Gallery

Profile
 
 
Posted: 23 April 2013 02:50 PM   [ Ignore ]   [ # 1 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  13696
Joined  2003-10-09

What is your Shading rate, in the Advanced tab of Render Settings? If it’s 1 or more try lowering it to .5 or even .2

 Signature 

DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

Profile
 
 
Posted: 23 April 2013 03:09 PM   [ Ignore ]   [ # 2 ]
Active Member
RankRank
Total Posts:  521
Joined  2003-10-09

Okay I admit it, on my first reading of your reply I swore that couldn’t be it.

But I opened the file anyway and took a look. Sure enough some how the shading rate had been set to 5. No idea how or why, since I usually keep it at .2.

Well, that explains how my renders were suddenly zooming along.

 Signature 

My Gallery

Profile