I had it running on two otherwise very stable macs and I could not complete a single tutorial without blowing up to the desktop after a few minutes. Switched to Blender after weeks of frustration and found it had so much more in the way of resources and dev and stability.
I still use Truespace, it has fascinated me since 1998 my first 3d app also , that and Bryce. It had and still has what Hexagon does not, plugins and scripts. And this leads me to Mykyl’s original post here.
Hexagon quite simply has the cleanest and fastest interface to work with, I now use it in all of my projects one way or another, just try dragging a .obj file over from a folder and away you go, great. But it is, as he mentions loosing direction, it falls short as it has no scripting or plugins, which is a shame, as that would be a way to carry on with its development.
RorrKonn you mention a new modeller, well I thought I would never get the hang of this application but found it equally as addictive as Truespace, I use the free version (of course), and it has the all important scripting and plugins that keep it alive and moving forward.
With a very large and helpful scripting and user base, Sketchup, is a whole world on it’s own and better for it, I would not have been able to create this scaled and detailed British Telephone Box, referenced from one just around the corner from my flat here in London without using some of the excellent freely available plugin scripts.
And Merlin the cat would not have a Shaker style cat closet with all mod cons
I’m liking Hex
truespace had a auto save Hex got one ?
that automatically saves ya work every 5 minutes.
I’ll check sketch up ,Nvil out.
Have LW 7 thinking about getting LW 11.
but I can’t really tell a difference between LW & Blender.
It’s a shame Blender has such a odd work flow.
Drives me insane trying to model in Blender
No auto save, RorrKon best if you need it to use incremental saving, it has to be done manually though just remember to “control+shift+s” every so often, I have never used it as I tend to “control+s” mostly or “save as” when happy with the stage arrived at.
Hex files I have noticed are extremely good with low file sizes compared to . obj files of the same model.