I finally bought the tutorial and got around to doing it. The example using Bree for me came out great (at least imo); however, I’m having some issues with olive skin tones. I purchased Yasmin when it came out a few days ago and I’m having problems getting her skin to come out a lighter brown as opposed to orange looking. Attached is my Bree result, and my Yasmin attempt.
With Yasmin, I altered the color of your included background and put 142 117 101 on the Distant Light 1 color, and 166 148 136 on the UE2 color. I’ve tried with varied intensities on DL1, but it doesn’t seem to get any better.
Store page for Yasmin- http://www.daz3d.com/fw-yasmin
When I tried Yasmin using her own skin, but leaving the lights with the blue tints, she came out pinkish.
Thanks for the sale, I really hope it helps
This is biggest problem we face, lighting is not the only solution or means to a great render.
Understanding that Surfaces Tab is just as important.
Your Bree render is great, her setup works wonder under these basic lights, she is after all a DAZ Elite Texture.
I wont comment on Yasmin yet…I will had her to my cart, do some testing and then get back to you with some answers.
I have a feeling it could be SSS related…we shall see.
PS. The real challenge would be having both characters in the one scene both looking good