Age of Armour
The unphotoreal renderer isn’t reallydoing it for me. especially in it’s treatment of eyelashes. I wonder if there is a way to make our own brushes for that - as it appears to be close, but not close enough , if you know what I mean?
Thanks so much for that link to your video. Yes I saw that video two years ago and I think that inspired me. I have those shaders but whenever I read the destructions my brain infarcts - so when you get a chance I would love some hints
I actually sat down and went through them again last night but can’t hit on the right combination - its obviously trial and error. It’s a good idea the pencil textures - they have been my most successful attempts so far combined with post
Brian:
Thank you too, I have been looking at a few of those programs and see that they are pretty good, I’ll check that out. I had sucess this morning with some tutorials I found involving minimum pass filters and then using the dodge and burn tools to refine the result. So maybe a combination would work - human intervention and cpu intervention?
Milo,
I was checking out the Digital Carvers stuff last night, but it only gave me half a render before it went invisable - so I really didn’t get much joy
But I have my eye on them. I also tried Yatoon, for Carrara 7 which seems not too bad but not quite what I am seeking.
Thanks for your advice too!
out of interest this is what I have come up with so far
http://1.bp.blogspot.com/-OJ3fMtIPeaU/T9qrdf7fd8I/AAAAAAAAGO4/KS2Te5ojAB0/s1600/Finnie.jpg
http://2.bp.blogspot.com/-UstMobotR1k/T9qrgb-GJbI/AAAAAAAAGPA/UGttZvmBIlY/s1600/Finnie1.jpg
this last one shows the detail best
http://3.bp.blogspot.com/-O18nlB2w-uw/T9qrjRheMTI/AAAAAAAAGPI/Si27AIqbdOw/s1600/Finniedetail.jpg