Luxus Skin Settings
Edit: Added this link to ShareCG where my scene file is there for download to follow along with this thread. Previously, only Freak 5 owners could use the file, but I have updated it with Genesis Male instead so anyone can come to play!
As promised a few days ago in other threads, here are the exact skin settings I used for the image shown below.
In my scene, I enclosed Freak in a primitive cube and used the 2 area light preset that came with Luxus. For each light I changed the strength in the surfaces tab. Area Light 1 was changed to 70%, Area light 2 was changed to 50%
To apply the settings, first choose all of the head, torso and limb materials in Surfaces Pane, and convert them to LuxRender material: Glossy Translucent with Volume and Copy Studio Settings.
Then apply the attached settings to each material zone. Use the texture maps associated with each area.
A: is the head, torso, limbs texture. I used Andrei for F5 by Morris.
B: is the specular map
C: is the bump map
X: is also the specular map, but this section is not activated so you don't need to put a map in here, nor do you need to set the color. I had it set during my tests, but ended up not needing it. When I turned on "One Sided", this section became inactive. I just forgot to delete the map.
For rendering, I used Renderer:Sample with Sampler:LowDiscrepancy. This was a tip from czexarna to help reduce the sparkle effect you get with SSS and volumes. Cut my render time from 32 hours to only 1 hour. Let it render longer than 1 hour of course and it will get even better, but the image below was after just one hour.
In LuxRender, I used the Linear tone mapping settings. For Film ISO: 200, Shutter: 1/2, f-stop: 5.6. I also used Color Space: Adobe RGB 98 and the Preset Daylight. Gamma + Film Response was set to Advantix 200.
Hopefully, I have covered everything here. I posted a different render in the Luxus Discussion thread, which has slightly more realistic settings on David 5, since he is not an oiled up bodybuilder. I will be working on an in-depth tutorial for that image, explaining the various settings and what you can expect from each.
Enjoy! Post your renders in this thread. I would love to see what you come up with using these settings, tweaked to your liking or just as is.
Brian, aka Slosh