How on the genesis do you do things like have it tighten one leg muscle and not the other. Or enlarge one arm and not the other?
You should select the joint (node) to which you want to make the changes to and then go to the Parameters Tab and look under morphs for that node.
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You mean select a node as opposed to selecting a bone? How does one do that?
Okay, apparently “node” is another word for bone. Actually the only transformation I see in the parameters section when I selected a “node” is “scale”.
In the Parameters tab options menu choose “Show Hidden Parameters”
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And that’s in the “actor” node BTW. Thanks guys!
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