You can animate Carrara’s trees. I believe it’s under the Shape tab. You’d want to adjust the rustle. You can also set elasticity under the expert tab for each generation of branches. I haven’t played around with it too much as my system is long in the tooth and I would like to complete my renders before I retire.
Great tip! Thanks Evilproducer.
I’ll want to try that out some time. I’m interested in faking wind. I think (haven’t tried this yet) I could use physics and directional force to bend the tops of things. I’ll report back when the experiment is complete. The coin toss into the box (Cyberpunk Subway) was a simple physics set up.