Using Panoramic Projection in Studio as Environment
Hope my subject was semi-clear at least.
I've been a Bryce user for a long time, but never really developed my skills. I'm very much looking to do so now, and use those skills to help with some Studio projects. One of which requires a panoramic environment, that I thought I could use Bryce for.
Now, this is not going to be the most detailed item, really just a potential view out of a window. Still, I would like it to render as well as I can.
So... the question: how do I get a panoramic projection mapped, properly to an object (sphere?) so I can use it in Studio? I realize this is kind of a cross-platform question, but I thought Bryce users might have a better grasp of what i am after and how to do it than the average Studio user.
Thanks in advance.