Digital Art Zone

 
   
1 of 4
1
edited
Posted: 18 April 2013 04:46 AM   [ Ignore ]
Active Member
Avatar
RankRank
Total Posts:  644
Joined  2011-03-26

Edited to prevent further derailing of a contest in progress.

The hosts have considered what was said and made their decision.

 Signature 

DAZ User Gallery / Facebook / Deviant Art

Profile
 
 
Posted: 18 April 2013 05:03 AM   [ Ignore ]   [ # 1 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2925
Joined  2004-04-14

Those who make up the contest have a right to make up any rules they wish.  The render engine restriction is just a part of the creative challenge.

 Signature 

My DAZ3D Store
My Free Stuff
My Art @ DeviantART
Ships of the Line - MEGA THREAD
How to use the Poser Format Exporter - **Updated 2013-02-09**

Profile
 
 
Posted: 18 April 2013 05:25 AM   [ Ignore ]   [ # 2 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2964
Joined  2009-02-24

Different render engines give different overall effects, this much I agree with. But it’s also makes things more interesting when you level the playing field and ask individuals to use the same engine. By placing certain restrictions, it teases your knowledge of the engine and how to squeeze the best out of it, which ultimately makes for a more fun contest.

By your own admission you use the three major engines already, so it’s not exactly a restriction so much as a challenge. If you’re not very good at using 3Delight, look at it as a way to learn new skills and improve existing ones. That’s my take on it at least.

 Signature 

Find me on DeviantArt
Download my free IBL presets for Luxus
Re-upload of Cresent’s awesome pwToon shaders
Create your own Smart Content

Profile
 
 
Posted: 18 April 2013 05:32 AM   [ Ignore ]   [ # 3 ]
Active Member
Avatar
RankRank
Total Posts:  644
Joined  2011-03-26

edited

 Signature 

DAZ User Gallery / Facebook / Deviant Art

Profile
 
 
Posted: 18 April 2013 05:34 AM   [ Ignore ]   [ # 4 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3462
Joined  2009-08-05

I understand your frustration linvanchene, But part of the reason for this decision was because the shaders were designed for Studio. We want to see how people utilize it in the primary app. Call it partially market research, but it helps us understand how to develope and improve things natively. Yes sure it will look much better in alternative render engines, I fully agree on that, but also take into account the majority of customers here use Daz as their primary render app. And this competition is to cater for the masses. If you are skilled enough to use apps like Lux, Octane and other render engines, surely you shouldn’t have an issue generating stunning results with Daz? This shader was made for Daz, so we want to see what can be done with it in Daz. In future where the product is not shader specific, we will have a more open policy, but for now this is the desicion we are sticking with. Again I apologize if this has upset you, but we have to take the majority of users into account over the few who use advanced render methods. We want this comp to be as fair as possible. Not everybody has Lux and Octane, but all have Daz:)

 Signature 

My Daz Store
My Rendo Store

Profile
 
 
Posted: 18 April 2013 05:42 AM   [ Ignore ]   [ # 5 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2925
Joined  2004-04-14

edited in favor of Zev’s reply.

 Signature 

My DAZ3D Store
My Free Stuff
My Art @ DeviantART
Ships of the Line - MEGA THREAD
How to use the Poser Format Exporter - **Updated 2013-02-09**

Profile
 
 
Posted: 18 April 2013 05:53 AM   [ Ignore ]   [ # 6 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2516
Joined  2007-12-07

I have no qualms and no concerns whatsoever about the rules and restrictions of this (or pretty much any other) contest.

Not wishing to add more fuel to the fire (since I seem to have been the one who added the high Octane content ... wink) I would feel an element of discrimination if a contest were to be restricted to ONLY using something that needed additional expense or ridiculous hardware to make use of.  Stating that a contest entry can only be accepted if created using the “available to anyone who has Daz Studio”  which just happens to be the product the showcase item was designed for is hardly a restriction or act of discrimination (IMHO).

 Signature 

Some writings by a friend:
http://www.lizardsofthehost.co.uk/11.html
http://www.lizardsofthehost.co.uk/13.html
http://www.lizardsofthehost.co.uk/7.html

Profile
 
 
Posted: 18 April 2013 05:57 AM   [ Ignore ]   [ # 7 ]
Active Member
Avatar
RankRank
Total Posts:  644
Joined  2011-03-26

edited

 Signature 

DAZ User Gallery / Facebook / Deviant Art

Profile
 
 
Posted: 18 April 2013 06:01 AM   [ Ignore ]   [ # 8 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3462
Joined  2009-08-05

No harm Done:) I perfectly understand your frustration. There have been plenty of comps I used to enter where I was not allowed to do certain things. But I took it as a challenge and ended up doing one based on the rules and one where I did it my way just for personal satisfaction:)

 Signature 

My Daz Store
My Rendo Store

Profile
 
 
Posted: 18 April 2013 06:05 AM   [ Ignore ]   [ # 9 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  16425
Joined  2003-10-09

Yes, that is a good way of doing things. In the freebie challenge we have a no postwork rule. But we do say that people can then postwork the image and add it as an NAE. They go into separate galleries so the judges are only working on the original images for judging.

 Signature 

Chohole’s Space        NeilV’s Freebies and stuff        Autumn Bryce Rendering Challenge        October Freebie Challenge
My DAZ 3D Gallery    11915

Profile
 
 
Posted: 18 April 2013 06:26 AM   [ Ignore ]   [ # 10 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2923
Joined  2004-04-25

Since the vendors products do list DSON, why is limited to DS only?  Maybe the restriction should be more to the effect of biased render engines only rather than simply DS only.

 Signature 

“...not world enough nor time…” 

Profile
 
 
Posted: 18 April 2013 06:27 AM   [ Ignore ]   [ # 11 ]
Power Member
Avatar
RankRankRank
Total Posts:  2103
Joined  2003-10-09
Zev0 - 18 April 2013 05:34 AM

... I fully agree on that, but also take into account the majority of customers here use Daz as their primary render app. ...

actually this is not true. In all the polls i have seen there has been a near 50/50 split between Studio and Poser with only a slight advantage to Studio, at any rate, no where near a “majority”

As all the required products state on the product pages that they include DSON support there seems no reason they could not be used in Poser. Making the contest Studio only excludes nearly half the community from entering.

Profile
 
 
Posted: 18 April 2013 06:28 AM   [ Ignore ]   [ # 12 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3462
Joined  2009-08-05

The product and its shaders are for Daz only. By customers I was specifically speaking of those who purchased the product since it was our product being used as reference.

 Signature 

My Daz Store
My Rendo Store

Profile
 
 
Posted: 18 April 2013 06:31 AM   [ Ignore ]   [ # 13 ]
Power Member
Avatar
RankRankRank
Total Posts:  2103
Joined  2003-10-09

if its a Studio only product then why does it include a DSON installer? When I see DSON on a product page I assume it can be used in Poser as well.

Profile
 
 
Posted: 18 April 2013 06:36 AM   [ Ignore ]   [ # 14 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3462
Joined  2009-08-05

http://www.daz3d.com/sheer-greatness I do not see Dson support for Poser…

 Signature 

My Daz Store
My Rendo Store

Profile
 
 
Posted: 18 April 2013 06:38 AM   [ Ignore ]   [ # 15 ]
Power Member
Avatar
RankRankRank
Total Posts:  2103
Joined  2003-10-09

all 3 products list a DSON installer

Profile
 
 
   
1 of 4
1