I am not at all sure how carrara could help in video editing.
Create landscapes and animated objects to integrate with my video editing application. For example, a DVD motion menu where you could “navigate” virtually in the choices of various articles. Or a camera that is flying in a room with pictures on the walls, each picture “takes” life when the camera zooms into it (starting a video). Or, again, a place where virtual set in chroma key mixing real actors with virtual actors and so on ....
Thank you, Max.
P.S. sorry for my bad english.
Absolutely - depending, of course, on what you have for Movie creation software. But you can even do your video composites right in Carrara if you don’t have any other composite software. I have Sony Movie HD (which is very inexpensive) and that can composite really nice - and so can Dogwaffle: Howler.
But you can actually use your video footage in the scene background of Carrara and make animations (text, effects, people, vehicles, animals, clouds, whatever you can dream up) directly onto them right within Carrara.
After seeing, first hand, how great their lower priced apps work I am definitely going to be upping my game to Vegas when the time dictates it. I was really shocked to see how good the built-in tutorial system was implemented, and I guess they have that in Vegas too (?).
Carrara is an enormous amount of tool. You can use it in many different ways - or just one - or anywhere in between. I bought it initially to be Poser with modeling capabilities and used it that way for nearly a year. Once I started frequenting this forum more, and learning what other were doing I started trying different things as an enjoyable exercise, rather than to add these techniques to what I was doing. As my knowledge of Carrara grows, my efforts toward CG art become easier and faster, but with much better results.
Besides adding Genesis compatibility, which was the only goal of this .5 upgrade, I find it to be a better Carrara all around. I use Carrara Pro 64 bit, both 8.5 and 8.1
I’ll just struggle along with virtualdub. Works great for what I do, it has a lot of features I haven’t ever used. I use it for minor video editing, and compressing.
Yes, Virtualdub is a great tool for your use. Video editing is my work and would like to integrate primary with a “step ahead” using Carrara as well as to the many existing plugins for Vegas. I’m not sure if you understand what I mean (I’m using an online translator), but I think that Carrara will be my application favored for 3D. I do not think a very expensive compared to other 3D applications. There are many companies that offer video effects (such title, color correction, transitions, etc. etc.), but I find them all the same and really expensive.
I think he almost Dartanbeck my own point of view about Carrara and Video Editing.
Carrara is my 3d modeler and animation studio. I use it more than any other software. Within Carrara I build scenes that are the stages for the 3d animations and save them to the browser using my own, custom organization method. I spend a lot of time on my scenes getting them to adhere to the overall look that I want for my movie. This includes the way they’re arranged, how they’re lit, and making sure that there is plenty of space (or the lack of) for what I need out of the actors within the filming process. They all include at least two filming cameras of different angles. I optimize my scenes to render as quickly as I can get them to - while still holding the integrity of what I need from them. Most of my scenes are fully realized in 3d, rather than using billboards as I find that I like the look more.
I also build my 3d actors within Carrara. Each of the main characters gets a set of cameras within their file - which loads in as a single group for each actor. This group contains the actor and cameras plus highlighting rig designed to help that character stand out a bit better - and is also designed to work well with the way I light all of my stages. I create multitudes of prepared Non Linear Animation files for my main characters and save them to the browser (I love Carrara’s browser!) under the name of that character.
I use Project Dogwaffle Pro: Howler for color grading and correcting problems that might occur during an animation render as well as for additional special effects post production. But it is also used all the time for creating texture maps and editing my still images. Sony also works great for some of that, too and can handle huge amounts of video files, sounds and music. Howler lets me actually paint on animated clips and perform rotoscoping. One of the plugins I bought for Howler is also available for Vegas, but not for Movie HD, which is what I have.
Although I could definitely do my text stuff within Carrara - I do my titles and such in Movie HD. You could even do both - since both are so good at letting you choose what goes where and how. Carrara is the most limitless production tool I’ve seen though. Just as I was typing this I got the idea of using text with a glass face and blasting inside each letter with particle emitters - just for a different effect. They could be spark particles, or bubblegum balls, leaves or whatever else one can dream about.
You are so right about the affordability of Carrara - as it’s got to be one of THE biggest bangs for the buck one can get these days! Get Pro - it has everything that Carrara has to offer.
I was just experimenting with the new Genesis 2 Female figure in the 8.5 beta. I decided to try and build some clothes for her.
What a pleasure! Carrara is an excellent 3d modeling tool! Especially now that we can do so in the Assembly room!
I watched Phil Wilkes instructions in the latter half of chapter 7 of his Advanced Carrara Techniques, where he shows us how to create conforming clothes for Victoria 4 within Carrara and finish it off in Daz Studio. DS has changed a bit since then, so I went here where the developers at DAZ 3D so kindly tell us what to do on the DS front.
I’ve been a 3d modeler for some time - but have always preferred to buy my characters and clothes. I still do. But this technique is really cool - and allows us to make all sorts of things work towards our Carrara endeavors using Daz Studio Pro as part of our production toolkit.
I was always begging for a DS/Carrara bridge. But it’s such an easy thing to export .obj from Carrara and import into DS - then save as a supporting asset…
Coming back after some time, I downloaded the latest 8.5 version 204 from my account. The serial number indicated there does not work(expires april 2013)... so I checked the other serial number given by the administrator on this forum and assumed to be valid until 18th july, does not seem to be working either… Any idea?
Hi, I’m using the Beta version of Carrara on my IMac. I’m having trouble trying to use the 3D paint tool to texture a Genesis character.
The problem or bug happens when I’m selecting different surface areas in the ‘create texture’ dialogue box.
I’m able to SHIFT select all the textures in the dialogue box, and I’m also able to select just one surface area, but as soon as I attempt to COMMAND click and select surface areas that are not in order, Carrara Freezes and I have to do a FORCE QUIT to close the program down.
I also have the Beta installed on Windows 7 and I have no problem doing this operation with a CONTROL click.
So I’m guessing this is just a Mac thing, which is a shame because I’d rather be working on the iMac. Just thought I’d pass it on to the Devs if they were unaware.