Digital Art Zone

 
   
1 of 2
1
Man, I Love Carrara!!! I Love Daz3d!!!
Posted: 14 April 2013 02:09 AM   [ Ignore ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

I really love to see ads like this: So You Want to Do 3D Animation?
I’m rendering an animation right now. Finally. I’ve had my poor Carrara busier than busy can be making wonderful presets to help people get a really good start in several types of woodland style environments. After getting a huge amount of quality testing and promo shots done, It was time to pull out Predatron’s MU14 Link Sci Fi environment, put some cool things in motion with my favorite Heroine walking through…

Man!!! Watching that render engine crunch through all of those frames like butter. Delightfully awesome animations at a speed that I’m so impressed with. I’m really glad that Daz3d says that kind of sweet talkin’ about, what I feel is the finest 3d CGI Animation suite on this planet!

Other modeler can do this… other posers can do that… oh and look at what this enviro creator can do… Well Nothing - and I mean Nothing can do what Carrara can do. I like to use content. Sure…I am an artist. I am. Always have been. But the incredible products sold here at Daz3d are made by some of the finest CG artists in the business. Why deny myself the pleasure of putting that kind of jazz into my animations? Being able to load this content, rather than having to make it all by myself frees up enough of my time to actually dig in and have the fun with what I really want to do!

The world is going to see this… they are going to see what Carrara can achieve and our Flagship Animation suite will become recognized as some of the top dog finest production software that exists!

Not to be misunderstood… I don’t want anyone thinking that I have anything bad to say about any of the other choices out there. They all have their place, and for some - there might even be a better option. If all you want to do is sculpt fine details into micro-displaced perfection, Carrara might not be your first choice. If rigging and creating special high-tech mesh enhancements is what you’re after… you may find that there are other offering that specialize in what you want to achieve. If you just want to load and pose, you may think that Carrara might have too much to offer. But if you want to be able to do all of that stuff under one hood? Where else can you go?

I truly hope that Daz3d knows how special they really are to be able to offer such a unique experience to an artist in my position. Because currently in today’s market there is no other software package that can do for me what Carrara can… and that’s no exaggeration. When I see an add like that… I get the good feeling that Daz3d is proud. That that do know what they have here. I’ve heard the passion in the voices of some of the developers at Daz and some of those who work with those genius minds who actually have the capability to work on such an elaborate piece of code.

Thank you for this Daz3d. Without what you’ve helped my acquire and achieve over the past few years… Without Daz3d… I might not have even been doing any of this amazing stuff at all. And that would be a real shame. So… from the bottom of my heart, Thank you Daz!

Image Attachments
DR-Poster-Defend-2.jpg
 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 02:54 AM   [ Ignore ]   [ # 1 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

Awesome.
I was just watching the cool movies over again that they have advertised in the above, linked promo. Intrigued by the shiny new Carrara 8.5 box cover, I clicked on it and was taken to the Carrara 8 Pro sales page. I enjoyed Dimension Theories instrumental of “Dust in the Wind” by Kansas, while watching him play with the physics engine the way he does. So cool - and yet a feature I’ve yet to even begin to enjoy. My journey in Carrara has been an entirely different path. Indeed they would need a lot more promotion than what they give it, in order to even begin to give justice to what is possible.

I decided to flip through the images in the sales page. Physics - Hard Body… cool. Physics Soft Body… cool. Puppeteer… cool. Wait… okay… the plant editor. I love that thing. I’ve been literally tied to it lately. But this is new. This is a whole new improvement I’ve yet to see. Is this available in the beta? Well since you simply cannot rely on using beta to build something as robust as Environ Kit: Woodlands, I’ve built it entirely using the latest official software release. This is a spline curve allowing for what I believe to be the shape and growth habits of the plant. Hmnpf! I want that!

You see… crazy thing about the plant editor that I’m going to have to show you all. This thing doesn’t just make trees. You can make vines that creep horizontally. Go in and design the whole plant from the ground up… or across. I’ve failed an experiment using it to make a magical effect - but the experiment was not a total loss. I still think that it could be done. Likewise, I think that, with enough tweaking, patience, and a great shader… you might be able to use it to make lightning. It’s a whole exploratory mission all in its own. And I can’t think of anyone else who has one so nice. Not to say one doesn’t exist.

I’ve set my entire scene in motion to create the bonus lightning storm backdrop for Woodlands. It’s really neat. I really love how Carrara has these animation settings on everything. Insert a fire primitive and it just begs you to put it in motion and experiment with all of the various ways you can change it. I was once told that the Carrara fire is no good. This was just after I ran an incredibly successful test - proving the statement entirely incorrect. As long as I’ve owned Carrara people have been saying how much the vertex modeler is lacking. Yet it’s my favorite vertex modeler I’ve ever built in. I just realized today that I am constantly in the vertex modeler making something or another… and it’s become so natural I don’t even realize that I’m doing it, half the time. It just works. 3dage just pointed out recently some really neat features it has. He even made a really impressive rock formation bridge to demonstrate what he was talking about. And I mean that this model that he made was cool. Another fellow, whose video I linked to in the Information manual thread, points out how to use the vertex modelers built in replicator. What? Another one? It’s true… and it’s really neat. It also contains a whole slew of modifiers and functions that I’ve never really found a need to explore. But I’m going to now! My next project puts me full time within that vertex modeler - and I’m absolutely thrilled at the proposition!

But Carrara also has a very nice Spline modeler too, and the most bizarre of things - the metaball modeler!

 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 04:27 AM   [ Ignore ]   [ # 2 ]
Addict
RankRankRankRank
Total Posts:  4931
Joined  2004-07-01

When we can do this again in Carrara then you can hoot all you want -


https://www.youtube.com/watch?v=Typ7eP8SsVU

Profile
 
 
Posted: 14 April 2013 05:21 AM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  157
Joined  2008-12-02

                    Bigh, lets just wrap Carrara around the CryEngine and call it a day. Smiles.——But sure enough nice Cloth simulation is an item that would make everyone hoot.

rich

 Signature 

Rich

Favorite items   Cararra   - Modo -    Animation Master-    Houdini

Profile
 
 
Posted: 14 April 2013 07:07 AM   [ Ignore ]   [ # 4 ]
Power Member
Avatar
RankRankRank
Total Posts:  1156
Joined  2004-11-07

I’ve come to the conclusion DAZ just doesn’t want us to have dynamic clothing in carrara. We had transposer, it worked great. And despite excuses, there really was no reason for DAZ to AX transposer. IT WORKED.

Then for a breif period of time you could take dynamic clothing animations from studio to carrara and have them work great. Then DAZ broke that and is making no effort to fix it.

The way it looks carrara will be the last CG app to get dynamic clothing, if ever. Poser has had it for years. Most other CG apps have had it for quite some time, even studio has had dynamic clothing for a while. So here we are with a supposed flagship CG app that doesn’t have the capabilities that Poser has had for what 10 years?

Yes this is a very sore subject for me.

Profile
 
 
Posted: 14 April 2013 07:15 AM   [ Ignore ]   [ # 5 ]
Active Member
RankRank
Total Posts:  401
Joined  2012-04-01

Maybe not perfect, but it looks like it works a little at least:
https://www.youtube.com/watch?v=8J330vCj1io

 Signature 

Everything about Carrara: http://www.carraracafe.com/

Profile
 
 
Posted: 14 April 2013 07:35 AM   [ Ignore ]   [ # 6 ]
Power Member
Avatar
RankRankRank
Total Posts:  1156
Joined  2004-11-07
3drendero - 14 April 2013 07:15 AM

Maybe not perfect, but it looks like it works a little at least:
https://www.youtube.com/watch?v=8J330vCj1io

Has anyone besides Phil been able to manage that? I know I spent a week trying and gave up. In C8.5 I can drape clothes nicely, but that is it.

Profile
 
 
Posted: 14 April 2013 10:02 AM   [ Ignore ]   [ # 7 ]
Active Member
RankRank
Total Posts:  401
Joined  2012-04-01

Here is another way, requires Poser though.
http://carraracafe.com/import-poser-dynamic-cloth-into-carrara/

Poser 9 is $35 at http://www.purplus.net/poser9.html with coupon.
Poser is $25 at http://www.amazon.com/gp/product/B002KMQ8WU

Otherwise, here at Phil’s goldes rules and tips:
http://forumarchive.daz3d.com/viewtopic.php?t=164968&postdays=0&postorder=asc&start=0

Here is the explanation from Daz_Spooky:
DAZ_Spooky
DAZ QA Team: Technical Lead
Joined: 17 Oct 2007
Posts: 2739

PostPosted:Tue May 25, 2010 7:20 pm Report Post to ModeratorsReply with quoteBack to top
There are some limits in the Bullet Engine we have run into. Bullet starts to have issues between 150k and 200k triangles. Bullet is also trying very hard to retain the shape of the object you are trying to turn into cloth.

Now a Mil figure is around 140k triangles all by itself. Smile Then there is the simple truth that it isn’t the physics that is difficult, it is the settings that are difficult.

We are pushing past those limits, but as it was announced, when adding the engine was announced, that part of the engine may not get finished before Carrara 9. (Though we want it done before that point.)
http://forumarchive.daz3d.com/viewtopic.php?p=2361588

And finally here are Phil’s lores proxy figures and test clothes:
http://www.sharecg.com/v/51666/browse/5/3D-Model/Lo-Res-V4-Proxy-Figure
http://www.sharecg.com/v/50445/browse/5/3D-Model/Carrara-Dynamic-Cloth-Dress

Good luck!

 Signature 

Everything about Carrara: http://www.carraracafe.com/

Profile
 
 
Posted: 14 April 2013 12:31 PM   [ Ignore ]   [ # 8 ]
Power Member
Avatar
RankRankRank
Total Posts:  1156
Joined  2004-11-07

I have never managed to get that dynamic cloth plugin/script to work. Gave up, apparently it is too complex an operation for me to do.
I just don’t get why every time we find a simple easy way to get dynamic clothing in to carrara DAZ screws it up. Even when using their own apps to do it.

As you can tell this is a very touchy subject for me. Seems every time I find a way to do it, and start getting good at it, DAZ screws it up.

Profile
 
 
Posted: 14 April 2013 01:06 PM   [ Ignore ]   [ # 9 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6057
Joined  2006-08-27
ManStan - 14 April 2013 12:31 PM

I have never managed to get that dynamic cloth plugin/script to work. Gave up, apparently it is too complex an operation for me to do.
I just don’t get why every time we find a simple easy way to get dynamic clothing in to carrara DAZ screws it up. Even when using their own apps to do it.

As you can tell this is a very touchy subject for me. Seems every time I find a way to do it, and start getting good at it, DAZ screws it up.


Then wait to find out what the issues are before downloading a new version release and rushing to install it, also, keep the older version installers in case you need to revert a version. If you had a good work-flow for D/S 3 (or whatever it was) and Carrara 8.1, why screw with it? Want to see what all the hoopla is about? Do a separate install or back up the previous version so that you can revert if need be.


I agree that it would be nice if everything worked as it should, and that new versions wouldn’t bork features you’ve come to rely on. I got news: It isn’t just DAZ that does this. I had a version of Final Cut Pro that was borked by Apple when they did an OS update. I read about issues people were having, did my research and waited until a patch was released. It took a few weeks, but guess what? I didn’t have any of the issues that a lot of users had, and I remained productive throughout.

 

 Signature 

I find it somewhat liberating not to be encumbered by accuracy.

Profile
 
 
Posted: 14 April 2013 02:26 PM   [ Ignore ]   [ # 10 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

Oh my.
Someone shows a clip of the results of a dedicated dynamic cloth group made for an engine that can utilize hundreds of lightning fast cores, and suddenly the most wonderful CGI animation creation software for the private user is somehow diminished in quality? Not a chance. No need to get riled or ugly about this.

ManStan, himself has already proven the softbody dynamics of 8.5 beta to be getting really, Really close. I’ve seen his results. Transposer might have been the perfect solution for One thing… but it needed to go away… and it did. Who knows. It might even still work if you grab a copy of the SDK and mess around, some. So what?

This isn’t about what Carrara cannot do… I could walk all over that dynamic cloth Game engine plugin with things that Carrara can do that it simply cannot even have a dream about! lol No comparison - except for the fact that I already know that we ARE getting dynamic cloth for Carrara. It just isn’t there yet. But to say that the introduction of Carrara 8 Pro did not prepare Carrara for the ability to accept further reception of more demanding features as it grows… why that would be one o’ them thar, what they call an incorrect statement!

Awesome.
In this world, it is not the people who give up that rise above. If you really want your clothes to move, make them move. Nobody is stopping you but yourself. “But those guy’s do it for you”, true… perhaps. Perhaps not. Go and ask them to do it for you and be done with it then. Or you could do as Cripeman would do… find another way. That’s the beauty of owning a copy of Carrara - there’s always another way. I used to be pretty good at the cloth room in Poser. Done a lot of work with it. It actually isn’t a bad solution if you really want to get dynamic clothing.
My characters simply opted to wear a lot less clothing! smile And the stuff they do wear is pretty snug stuff. Motion morphs are a great way to get motion into clothing to a degree. Nothing beats a great dynamics engine when it comes to realistic draping, however. For a measly, what is it… $99 for PD Pro Howler (Professional, animation suite version of Project Dogwaffle)? Something like that. They might as well give it away… that is very inexpensive for what it can ‘help’ you do to your animation endeavors. You’ll never really find a tool that does everything for you, short of buying the work of somebody else. Then they truly are doing it for you.Movies, games… there you go.

PD Pro Howler now has GPU enhanced support. It’s Rotoscoping tools would absolutely help you to get a true feel into your clothing, if you can’t seem to get the morphs just right.

Man, this is too bad. All while this was going on I wrote up this really cool article about making terrains in Carrara. Pointed out the cool Tectonic Evolved Series from Orestes Graphics: Vol. 1, Vol. 2, & Vol. 3, Vista in the Clouds, by 3D Celebrity, and the great stores of mmoir (Mike Moir) and Howie Farkes... and just the whole Environments Category for Carrara at Daz3d. I go to hit “Submit” and the dog gone forum broke again…

Too hungry to write it over but I will say this. Just because you may lack the vision to achieve what you set before yourself to achieve, don’t blame your tools or the people who made them for you.

(force glow on MS_Lycan created through a special shader setup and the Aura FX feature in Carrara)

Image Attachments
ForceGrab-Lycan-in-WoodsGlow.jpg
 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 02:36 PM   [ Ignore ]   [ # 11 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

George Lucas filmed model star ships sliding on a string, and we’re actually talking about Carrara’s misgivings in the Dynamics department? Sheeesh!
What about all of the cool stuff it Does do. Why not have fun with that?
If Carrara was advetised as this amazing Dynamic Clothing machine… yeah, I’d be bummed out that it isn’t in there. But I bought Carrara for what it IS advertised to be, and I love it!

 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 02:37 PM   [ Ignore ]   [ # 12 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

Uh..Oh… That last spell she cast drained her… I better get us outta here!

Image Attachments
DR-Poster-Defend.jpg
 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 03:00 PM   [ Ignore ]   [ # 13 ]
Active Member
Avatar
RankRank
Total Posts:  938
Joined  2006-06-12
evilproducer - 14 April 2013 01:06 PM

Then wait to find out what the issues are before downloading a new version release and rushing to install it, also, keep the older version installers in case you need to revert a version. If you had a good work-flow for D/S 3 (or whatever it was) and Carrara 8.1, why screw with it? Want to see what all the hoopla is about? Do a separate install or back up the previous version so that you can revert if need be.

Yea. This is what I do too. I’m still running Carrara 7Pro and D|S 2.3. My workflow is working right and the software is doing what it should.
When I get a new computer, I may install my C8Pro and D|S 4Pro.

I learned the hard way not to upgrade when I don’t have to.

Since I’m not really planning on using Genesis (for the forseeable future, at least) I’m in no great hurry for C8.5 or C9.

 

 Signature 

There is a serious tendency toward capitalism among the well-to-do peasants.
Mao Tse-Tung

Profile
 
 
Posted: 14 April 2013 03:16 PM   [ Ignore ]   [ # 14 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6469
Joined  2007-12-04

Absolutely!
I don’t have Carrara 5 Pro, but I do have 6, and it’s an excellent program. It took me a while to make the switch from D|S 2.3 as well, since I had this fear of losing my solid connection to Hexagon the way it worked so well. I finally got talked into moving forward with D|S and the new Hex… and shortly after came the huge Daz software giveaway! I jumped at that “Buy Now! button really fast, because I wasn’t sure how long it would stay like that! lol

Now I have D|S Pro, and Bryce 7 Pro!!! Always had Hexagon… but that’s a newer version now, too.

 Signature 

Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

Profile
 
 
Posted: 14 April 2013 03:17 PM   [ Ignore ]   [ # 15 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6057
Joined  2006-08-27
Dartanbeck - 14 April 2013 02:36 PM

George Lucas filmed model star ships sliding on a string, and we’re actually talking about Carrara’s misgivings in the Dynamics department? Sheeesh!
What about all of the cool stuff it Does do. Why not have fun with that?
If Carrara was advetised as this amazing Dynamic Clothing machine… yeah, I’d be bummed out that it isn’t in there. But I bought Carrara for what it IS advertised to be, and I love it!


George Lucas most definitely did not film models sliding on a string. LOL He and his team at ILM developed computerized motion tracking for the cameras. The cameras would move around the stationary models which were placed against a blue screen. The film was then combined with other layers of film via an optical printer. I read that one of the asteroid field shots in Empire Strikes Back required two hundred “layers” of film.


Still, your point is still valid. What he and his crew did F/X wise in 1977, can be bested by somebody with a little skill and a moderately powered home computer.

 Signature 

I find it somewhat liberating not to be encumbered by accuracy.

Profile
 
 
   
1 of 2
1