Correct me if this is wrong:
But is it not true that everything can be made DSON compatible by running it through DAZ Studio 4.5?
With maybe a few exceptions, I think that’s true.
And to the OP, it’s not exactly accurate to say that characters like Hitomi, etc., aren’t Poser compatible because they are just morphs for Genesis, so if you install them to Genesis, they automatically show up in Genesis’s dials in Poser. But the materials are still the problem.
My understanding was this, a DUF scene file will open in Poser via DSON just fine, no matter what was put into it… now, I don’t use Poser, so I don’t KNOW this, but I’ve been told this repeatedly from several different people. I would think it would be a simple thing to create a simple scene with whatever applied, save it, then open it in Poser… Doesn’t D|S 4.5 have the ability to share the Poser Runtime as its default?
IF (big IF) what I understand to be true is correct, than the vast majority of problems Poser users have with DSON would be solved if they’d simply run stuff through D|S first…