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Semicharm’s Splendiferous Symposium of Superfluous oddities [my free stuff]
Posted: 04 August 2013 06:26 PM   [ Ignore ]   [ # 31 ]
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Added another 300 mats to the SummerSun set. Still have more to do and a Poser issue to work out.

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Posted: 04 August 2013 07:10 PM   [ Ignore ]   [ # 32 ]
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Wow!  smile  Looking forward to it all!

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Cheers,
Alisa

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Posted: 18 August 2013 11:48 PM   [ Ignore ]   [ # 33 ]
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Finally sorted out the Poser issue that has been holding things up for awhile. Had to use a bit of a kludge, but at least the blouse buttonholes no longer have the black marks around them. With that out of the way, I’ve added ~1000 mat files and thumbnails. There’s still more to be sorted out., but most of it will be ready for final testing.

I’m also working out how to batch process poser files with 7Zip. Poser can do it, though apps are much more aggressive at crunching file sizes. With 7Zip I got over 200MB of pz2 files to <10MB of p2z files! With that down, the DS mat files are now the biggest part. Script compression couldn’t ring more than 20% out of them, so it’s not really worth the hassle. I’ll probably put them into a separate zip for DS users.

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Posted: 20 August 2013 06:35 PM   [ Ignore ]   [ # 34 ]
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Working on finishing off the last sets of mats. I know I don’t post in-production pics very often, mostly because I don’t take the time to do renders unless I’m doing render test. Here’s a few of the from the set of ~2000 mats to choose from.

In the first pic is the beach shoes for the Xmas shoes. The set includes solid and coordinated colors, with options for solid or see-through mesh.

The second pic is of the sun sandals with one of the double-strap cloth styles and wood sole options. The sandals have mats for cloth or rubber straps, each in 5 styles. For the soles, there’s two wood and rubber styles that can be used with any style of strap. The rubber options come with 18 solid colors and the cloth straps have 18 textured and 18 solid-color mats to match the other items in the set. 

The third is of is the blouse with one my layered sheer textures. Merely turning down the transparency setting doesn’t properly simulate overlapping layers of cloth, so I created a layered technique to create almost any level of sheer transparency with only a single set of textures. In this set, I have 3 preset sheer thicknesses and a “wet” cloth version as well. It comes with 6 textures and 18 solid-color mats, each with solid and sheer options and five button styles. In addition to all of that, I’ve converted the blouse into a man’s shirt and have a complete set of mats for it as well.

Beneath the blouse is the sutsuit with the sport top style and another of the solid-color mats. The set has matching textures, each with options for a onepiece or a separate top with 6 styles and a bottom. The top or bottom can be set separately with any mat option, or removed to use it with other clothing items.


There’s even more goodies for the LuxPants, LuxSkirt, and HotBikini included in the set as well.  I’ll try to make up some previews for those later.

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SSXShoes1.jpgSSSSandals1.jpgSS3.jpgSS4.jpg
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Posted: 20 August 2013 09:47 PM   [ Ignore ]   [ # 35 ]
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Looking great!

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Cheers,
Alisa

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Post Count - just add 6775 to what it says here smile
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Posted: 11 November 2013 11:39 AM   [ Ignore ]   [ # 36 ]
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Things haven’t been well these past few months. Lost my car, been out of work, loosing my health and damn near my mind. Nonetheless, I’m still here. Got another car and hoping to get back to work soon.

Looks like I missed the summer deadline for my summer project. Oh well, still going to get this out anyway.

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Posted: 11 November 2013 01:51 PM   [ Ignore ]   [ # 37 ]
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Oh, dear - I can relate to having a bunch of challenges going on.  Sending you {{HUGS}}

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Cheers,
Alisa

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Posted: 12 November 2013 04:03 AM   [ Ignore ]   [ # 38 ]
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semicharm - 11 November 2013 11:39 AM

Looks like I missed the summer deadline for my summer project.

You never said which summer. wink

Hope things improve for you, anyway!

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My site: Morphography - downloads, tutorials and links

My post count in the old forum (RIP): 1203

Let’s not even talk about PoserPros, ok? wink

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Posted: 13 November 2013 03:02 AM   [ Ignore ]   [ # 39 ]
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English Bob - 12 November 2013 04:03 AM
semicharm - 11 November 2013 11:39 AM

Looks like I missed the summer deadline for my summer project.

You never said which summer. wink

Hope things improve for you, anyway!

Sure, it’ll be summer down under in about a month. wink

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Posted: 13 November 2013 04:59 AM   [ Ignore ]   [ # 40 ]
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It’s been a long time since my last status update, so I’ll try to recall all of the little bits I managed to sort out.

Slowly, but surely I got all 2300 poses and mats for Summer Sun DONE! All with thumbs too. And yesterday I managed to do a new promo render. This time with some of the guys from the Little Family.

In my “downtime”, I came up with a way to reduce DS3 mats. It’s not something I would normally bother with, but right now they weigh in at ~65MB by themselves. With a bit of hacking, I’ll be able to get them down to 1MB! Basically, I moved all of the redundant bits to external files, and then optimized those even more! In fact, the mats themselves now look something like this.

var g_aMatColor [ 255255255 ];
var 
g_sItemColor "SPBlue";
include(
App.getContentMgr().getAbsolutePath"/runtime/libraries/scripts/Semicharm/LittleOne/Summer Sun/LuxSkirt/Mini Skirt.dsa"true ) ); 

The code for each item “type” was consolidated into files like this:

include(App.getContentMgr().getAbsolutePath"/runtime/libraries/scripts/DSMatScript.dsa"true ) );
/*********************************************************************/
DsActions.prototype.setMaterialProperties = function( oMaterialoShape ){
 this
.m_oElement oMaterial;
 var 
sID this.m_oElement.name;
 if( 
oShape != undefined ){
  sID 
+= "_" oShape.getLabel();
 
}
 
switch( sID ){
   
case "MAT3":
   case 
"MAT6":
   case 
"MAT1":
   case 
"MAT4":
   case 
"MAT7":
   case 
"MAT2":
   case 
"MAT5":
    
this.m_sMaterialType "DzDefaultMaterial";
    
this.m_sMaterialName "DAZ Studio Default";
    
this.prepareMaterial();
    
g_oPresetHelper.setTargetElementthis.m_oElement );
    
g_oPresetHelper.setColorProperty"Diffuse Color",  g_aMatColor,
     
"/runtime/textures/Semicharm/LO/Clothes/LuxSkirt/SCSummerSun-MiniSkirt-" g_sItemColor ".dsi" );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Diffuse Strength"true01[ 1 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Glossiness"true01[ 0.942136 ] );
    
g_oPresetHelper.setColorProperty"Specular Color",  [ 000 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Specular Strength"true01[ 1 ] );
    
g_oPresetHelper.setNumericProperty"Multiply Specular Through Opacity",  [ 1 ] );
    
g_oPresetHelper.setColorProperty"Ambient Color",  [ 000 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Ambient Strength"true01[ 1 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Opacity Strength"true01[ 1 ],
     
"/runtime/textures/Semicharm/LO/Clothes/LuxSkirt/SCSummerSun-MiniSkirtT.png" );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Bump Strength"true02[ 1 ],
     
"/runtime/textures/Semicharm/LO/Clothes/LuxSkirt/SCSummerSun-MiniSkirtB.dsi" );
    
g_oPresetHelper.setNumericProperty"Negative Bump",  -0.01 ] );
    
g_oPresetHelper.setNumericProperty"Positive Bump",  [ 0.01 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Displacement Strength"true02[ 1 ],
     
"/runtime/textures/Semicharm/LO/Clothes/LuxSkirt/SCSummerSun-MiniSkirtB.dsi" );
    
g_oPresetHelper.setNumericProperty"Minimum Displacement",  -0.1 ] );
    
g_oPresetHelper.setNumericProperty"Maximum Displacement",  [ 0.1 ] );
    
g_oPresetHelper.setPropertyWithString"Normal Map""" );
    
g_oPresetHelper.setColorProperty"Reflection Color",  [ 255255255 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Reflection Strength"true01[ 0 ] );
    
g_oPresetHelper.setColorProperty"Refraction Color",  [ 255255255 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Refraction Strength"true01[ 0 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Index of Refraction"true010[ 0 ] );
    
g_oPresetHelper.setNumericProperty"Horizontal Tiles",  [ 1 ] );
    
g_oPresetHelper.setNumericProperty"Horizontal Offset",  [ 0 ] );
    
g_oPresetHelper.setNumericProperty"Vertical Tiles",  [ 1 ] );
    
g_oPresetHelper.setNumericProperty"Vertical Offset",  [ 0 ] );
    
g_oPresetHelper.setNumericProperty"Lighting Model",  "Plastic" );
    
g_oPresetHelper.setNumericProperty"UV Set",  "Default UVs" );
    
g_oPresetHelper.setNumericProperty"Smooth On",  [ 1 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Smooth Angle"true0180[ 89.9 ] );
    
g_oPresetHelper.setNumericProperty"Render Priority",  "Normal" );
    
g_oPresetHelper.setNumericProperty"Propagate Priority",  [ 0 ] );
    
g_oPresetHelper.setNumericPropertyWithAttributes"Follow Blend"true01[ 1 ] );
    break;
  default:
   break;
 
}
}

g_bCONTROL_PRESSED 
g_oGui.doDialog() : g_oGui.doNoDialog(); 

Each of the mats with identical settings were condensed into a single “case”, and the rest of the code that’s identical for every mat was moved to a single file, DSMatScript.dsa.

OK, this level of reduction is a bit extreme, I’d admit, but each of these techniques nets between 20-80% reduction in file size and can be used as you see fit.


I’ve also made progress with getting Little Miki2 and the G2 Teens working in DS4 and will have updated morphs as well. Actually, I had a solution to the PMD morph issue some time ago, but the cr2 loader was causing other odd problems. This time, it was Poser that wouldn’t read the files properly! I almost threw in the tile on this one, but I managed to discover an even odder solution. (That’s par for the course here at the Splendiferous Symposium of Superfluous oddities).

cr2 loader:

{
version
 {
 number 6
 }
readScript 
":runtime:libraries:character:Miki2:Miki2.crz"
readScript ":runtime:libraries:morphs:Miki2:Ultimate Morphs:Miki2_UBM_INJ.p2z"
readScript ":runtime:libraries:morphs:Miki2:Ultimate Morphs:Miki2_UHM_INJ.p2z"
magnetDeformerProp BrstLift_LChest_Dfmr:6
 {
 channels
  {
  translateY yTran
   {
   max 0.249
   }
  }
 }

PMD loader:

{
version
 {
 number 6
 }
injectPMDFileMorphs 
:Runtime:Libraries:character:Miki2:RDNA MORPH SETS:M2UBM.pmd
morphBinaryFile 
:Runtime:Libraries:character:Miki2:RDNA MORPH SETS:M2UBM.pmd
actor BODY
:6
... 

Now, you may notice that the PMD is in fact being called twice. The problem is that even though Poser and DS will read the morphBinaryFile command just fine, Poser sometimes will not load the morphs properly. In those cases, the injectPMDFileMorphs command will still work, however, DS doesn’t support it. So, putting injectPMDFileMorphs first will get Poser to load the PMD correctly, and ignore morphBinaryFile, while DS will ignore injectPMDFileMorphs and use morphBinaryFile instead. Even though there’s two calls, each program will only use one of them.

Image Attachments
SummerTest3-Boys.jpg
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You can follow my work on the following sites:
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http://semicharm.deviantart.com/

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Posted: 13 November 2013 01:02 PM   [ Ignore ]   [ # 41 ]
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Those really look great smile  I have to stick all that info in my little brain for future possible use smile

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Cheers,
Alisa

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Post Count - just add 6775 to what it says here smile
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Coordinator & updater for KCTC Freebies *Remembering France*

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Posted: 13 November 2013 02:39 PM   [ Ignore ]   [ # 42 ]
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Alisa Uh-Lisa - 13 November 2013 01:02 PM

Those really look great smile  I have to stick all that info in my little brain for future possible use smile

Don’t worry, just PM me if you need help. wink

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Posted: 13 November 2013 02:47 PM   [ Ignore ]   [ # 43 ]
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Another promo for Summer Sun! This time with the young adults from the Little Family.

Image Attachments
SummerTest3-Adults.jpg
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Posted: 14 November 2013 01:01 AM   [ Ignore ]   [ # 44 ]
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semicharm - 13 November 2013 02:39 PM
Alisa Uh-Lisa - 13 November 2013 01:02 PM

Those really look great smile  I have to stick all that info in my little brain for future possible use smile

Don’t worry, just PM me if you need help. wink

Thanks smile

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Cheers,
Alisa

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Post Count - just add 6775 to what it says here smile
**********************************************************************
Coordinator & updater for KCTC Freebies *Remembering France*

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Posted: 14 November 2013 05:52 PM   [ Ignore ]   [ # 45 ]
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And another promo for Summer Sun, this time with the youngest of the Little Family and some of the solid color options. Finally got the swimsuit skirt to flare out properly.

Image Attachments
SummerTest3-Kids.jpg
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You can follow my work on the following sites:
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http://semicharm.deviantart.com/

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