I’d sure appreciate it if someone could answer this question regarding *everywhere* DS4.5 stores its data.
I took a freebie butterfly model and added bones to it for practice. Although I gave it a new name, it got mixed up with the original when I tried applying the .ds MAT file to my em-bone-ated version. The original’s .obj file was OK, but the .cr2 file called up 2 extra copies of the butterfly in the Scene tab, both of which were invisible, (the eye icon was open). And it could no longer could accept its MATs. Deleting all butterfly files and reinstalling from scratch didn’t fix it.
Performing all the Content Database Maintenance actions changed nothing. Closing DAZ and turning off & on the Content Mgmnt Svc did nothing. Uninstalling DAZ and reinstalling did nothing.
Where would info like that be stored?
But wait, there’s more! Re-uninstalling DAZ & the Content Mgmnt Svc, deleting all Daz folders from Program Files and Programdata folders, and My Documents, and then turning off the machine, and leaving the room for a day, and then reinstalling everything—brought up a new question.
This time DAZ didn’t need my serial number, and it remembers my “View as Tree” choice for Content Library, and remembers my Authorship name. I thought I wiped everything! (I read about a new “C:\Users\Public\Documents\DAZ3D…” path, but didn’t find one).
Where else in the computer, or in my home or at some quantum Planck-scale level, is DAZ storing all this info? I haven’t tried the butterfly again because I don’t need the anger. I could reinstall Windows, but if nothing changes I’ll have a heart attack from the shock.
Could someone explain where DS4.5 stores *all* its various data, and how to remove each? It would make a great tutorial for this latest version, by the way. MANY thanks!