SmallFry - 21 January 2013 12:11 PM
KimberSue - 03 October 2012 09:53 AM
SmallFry - 22 June 2012 10:28 AM
I have a Supersuit question:
Is it possible to save Shaping settings for specific body parts in such a way that they can be used with other Supersuit Shapes?
For example, say I wanted to save a Helmet Shape from a certain preset. Is it possible to save it and then apply it to the Supersuit without affecting the rest of the Supersuit Shape?
Did you ever figure out how to save the supersuit shape?
Nope, although seeing this thread again has reawakened my interest in trying this out…
It’s quite simply.
Assuming you want to use a shape all ready defined, like say the helmet on Heavy Gear. Go to where the Heavy Gear definition file is and open it in a text editor like WordPad, etc. Page down in the file to the following line;
case sSkeleton:
g_oPresetHelper.setMorphProperty( “PBMThighsF”, [ 0.5 ] );
g_oPresetHelper.setMorphProperty( “PBMThighsE”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “PBMThighsD”, [ 1 ] );
g_oPresetHelper.setMorphProperty( “PBMThighsC”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “PBMThighsB”, [ 0 ] );
Remove all the lines that do not have anything to do with the head. You should end up with the following;
case sSkeleton:
g_oPresetHelper.setMorphProperty( “PBMMouthD”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “PBMMouthC”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMMouthB”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMHeadF”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “PBMHeadE”, [ 0.0722027 ] );
g_oPresetHelper.setMorphProperty( “PBMHeadD”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMHeadC”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMHeadB”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMEyesD”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “PBMEyesC”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “PBMEyesB”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “CTRLMouthE”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “CTRLMouthA”, [ 1 ] );
g_oPresetHelper.setMorphProperty( “CTRLMouth”, [ 0 ] );
g_oPresetHelper.setMorphProperty( “CTRLHeadA”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “CTRLHead”, [ -1 ] );
g_oPresetHelper.setMorphProperty( “CTRLEyesA”, [ 1.66065 ] );
g_oPresetHelper.setMorphProperty( “CTRLEyes”, [ -1 ] );
break;
Don’t forget to save this file with different file name.