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BRYCE RENDERING CHALLENGE   Inaugural Challenge   NEW BEGINNINGS.
Posted: 10 April 2013 01:58 PM   [ Ignore ]   [ # 46 ]
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adbc - 10 April 2013 08:06 AM

Just trying some scenes and did come up with this.

Very nice! The water/ocean is especially good looking smile

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Posted: 10 April 2013 02:42 PM   [ Ignore ]   [ # 47 ]
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@adbc:  Nice results.

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Posted: 11 April 2013 01:12 PM   [ Ignore ]   [ # 48 ]
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Trying my hand at Bryce for the second time. After getting frustrated and putting the program aside I decided to try again. Here is my first WIP as well as only my second render in Bryce ever. All comments welcome.

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snowglobe2.jpg
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Posted: 11 April 2013 01:29 PM   [ Ignore ]   [ # 49 ]
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JK0011 - 11 April 2013 01:12 PM

Trying my hand at Bryce for the second time. After getting frustrated and putting the program aside I decided to try again. Here is my first WIP as well as only my second render in Bryce ever. All comments welcome.

Glad you are back.  Anything specific you were frustrated with we might be able to eliminate the frustration from?

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Posted: 11 April 2013 01:48 PM   [ Ignore ]   [ # 50 ]
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JK0011 - 11 April 2013 01:12 PM

Trying my hand at Bryce for the second time. After getting frustrated and putting the program aside I decided to try again. Here is my first WIP as well as only my second render in Bryce ever. All comments welcome.

THe globe that is surrounding her, if you use mroe specularity, it would give it more definition, so it looks less flat.

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Posted: 11 April 2013 02:17 PM   [ Ignore ]   [ # 51 ]
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JK0011 - 11 April 2013 01:12 PM

Trying my hand at Bryce for the second time. After getting frustrated and putting the program aside I decided to try again. Here is my first WIP as well as only my second render in Bryce ever. All comments welcome.

If this is your second render ever, then you’re in the right track I would say smile
As was already suggested by chohole, you might want to add a better material to the globe, so that it looks more like glass (unless you weren’t looking for that effect).

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Posted: 11 April 2013 03:40 PM   [ Ignore ]   [ # 52 ]
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@ Sean Riesch - Thanks, and honestly it was the whole program just getting used to it’s way of doing things I sometimes don’t have the best of patience wink

@ chohole - thanks that has helped a great deal I am still learning what everything does.

@ MrSilus - Thank you I tried using a glass material on the globe but it made the interior rather dark. But now that I think about it that could be because I didn’t change any of the transparency settings downer yes I am a newbie.

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Posted: 12 April 2013 02:00 AM   [ Ignore ]   [ # 53 ]
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JK0011 - 11 April 2013 03:40 PM

@ Sean Riesch - Thanks, and honestly it was the whole program just getting used to it’s way of doing things I sometimes don’t have the best of patience wink

I know what you mean. I had that also in the beginning - it changed the moment I looked at the interface as some sort of an adventure game where there are many treasures hidden.

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Posted: 13 April 2013 01:13 AM   [ Ignore ]   [ # 54 ]
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@JK001:  I’m also one of those who got frustrated and left Bryce alone for some time.  Decided to give it another try one day, since I was wanting something to do on the computer, and found a lot of tutorials that really helped.  David and Horo have several on You Tube that really helped.  Plus, I was starting to see results.  As to your image, it would also benefit from shadows that would be seen behind the globe base.  And if you adjusted the transparency a bit more you could even get light to go through the globe and hit the ground behind the globe.  And maybe a different sky to give the scene a brighter look?  Unless you want it as shown.  But for your second attempt, that’s a darn good image.

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Posted: 13 April 2013 06:12 AM   [ Ignore ]   [ # 55 ]
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wip 1

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Posted: 13 April 2013 06:35 AM   [ Ignore ]   [ # 56 ]
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JK0011 - 11 April 2013 01:12 PM

Trying my hand at Bryce for the second time. After getting frustrated and putting the program aside I decided to try again. Here is my first WIP as well as only my second render in Bryce ever. All comments welcome.

had a quick try.  Used a glass mat with a combo of 100% specularity and 35% reflection, trans at 75% and refraction at an index of 100.  I was actually quite pleased that I got the reflection on the glass to look as though she had a flare in her hand.

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Posted: 13 April 2013 09:26 AM   [ Ignore ]   [ # 57 ]
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@Pam:  Nice results.  To me it seems the figure has a bit of transparency.  Could that be because of the settings for the globe material?

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Posted: 13 April 2013 07:11 PM   [ Ignore ]   [ # 58 ]
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well I came across this thread and may enter something.

I’ve been messing around with bryce for years on and off, at least 10 I’d say.  I was messing around with it the other day, and this is one of the things I came up with….

not my best work, but it was modeled in hexagon. 

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vas6.png
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Posted: 14 April 2013 01:15 AM   [ Ignore ]   [ # 59 ]
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@user:  That’s a pretty image.  Love the reflections on the water.

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If you constantly look backward, it’s guaranteed you’ll run into something on your forward journey.
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Posted: 14 April 2013 01:57 AM   [ Ignore ]   [ # 60 ]
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this one’s just for fun, but I’ll probably bring in some more serious renders when I have the time to work on them in detail. 

It’s titled….“Let’s make some new beginnings baby…..in my pants!”

 

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