I normally would post it here, but I wanted other folks who aren’t aware of this thread to see the fingers of the new Genesis 2. They are too curvy! (I get concave and convex mixed up all the time, but I think it’s “cave” in- so let’s just say the fingers are concave and bend too much- I call it being “fluid.” Your fingers wouldn’t bend this much even if you were a ballerina!
You’re gonna LOVE these- will really show the Genesis 2 figure. I dressed her so we could continue, lol. She is in the top and shorts that come in the essentials. BTW- you all have that in your product library. (Genesis 2 Essentials.) You can go play! Dress her and try her- but keep in mind, this is Vianne for Victoria 6- so I am using the Victoria 6 model and not just Genesis 2.
Again, these are “out of the box” poses for V5, on V6/Vianne. Note the hands and feet. You’ll like some things, not like others. Also note the creases of the hip where it bends, where arms bend, etc.
More coming- will do closeups of this too.
EDIT: Okay, you can see the hand didn’t do so well going from V5 to Genesis 2/ V6 / Vianne. Geez, I don’t know if I’m supposed to just say G2, or V6…so let’s just simplify and say V6 as Vianne is a V6 character. Sheesh. EDIT: SEE BELOW, did my Cassini (V5) and the hand isn’t that pretty to begin with!
Anyway, UGH with those fingernails. That second one looks like FUNGUS is growing on it! And the pose speaks for itself with the finger positions. I’ll straighten them out for you and we’ll see how my very first experiment with moving these V6 fingers goes.
Version 4.6: You will no longer have ANY jerky movements when you latch on to a finger and move it. It glides like silk. I am assuming this is the version and not Genesis 2, as it is a function of the program. Wow.
Anyway, I’m having to use Parameters for the bends, as the entire finger reacts. Here’s that same hand, as I fixed it. I HATE THE PUFFY! These hands look like they have severe edema.
EDIT: PHOTO ADDED:
And the full length one: My hand looks much better than the one that was there. (Edited out- the lump is her wrist bone, as seen better from a different shot.)
I do like the lack of major crease in the buttocks/joining the hip- very nice!
The other hand speaks for itself.
EDIT: DOING CASSINI, my V5 character- to test that extreme pose. WOW, that hand looked bad, even on HER. The important thing to note- look at the bend of that back leg- there’s a gap for V6, whereas Cassini’s leg is nestled. I’m not athlete, but I just brought my leg up and it should be nestled IMO.
I added a photo that had them both side by side, and edited out the hand in front as I had fixed the one with V6 and that isn’t a fair comparison. (It was a bad hand, just like V5 Cassini’s. Dont know what they were thinking with that front hand pose- all crumpled up.)
Continuing on with the poses, I’m finding the V5 poses are coming in VERY similar to what they are supposed to be, and all I am doing is slightly dragging them to connect to the figure. Aka, the hand wasn’t on her hip, it was off a tad. The hand wasn’t on her leg.
Is it just me or is that elbow sticking out wonky?
Well, here’s Cassini. Keep in mind these poses ARE for Victoria 5 (Cassini) You can see (although different arms) the elbow bending is quite natural. So that is a YUCK for Genesis 2 using V5 poses. Headed to the barn, back later
EDIT: Those are Jasmin clothes that Cassini is wearing.
Might as well show you some more of the set and do a product review of it for you. These will have no changes.
Here’s another one with Cassini. Not sure what she is doing in the one with her hands to head but it almost looks like a “nana nana boo boo” pose.
This render took HOURS in vs4.6. Anyway, I didn’t tweak it at all, this is with the Udane Hair without any tweaking. It appears there is a button on the Darkwoods Heroine outfit going into the arm, that should be an easy thing to tweak. Love the textures. This is just the starter essentials Bree.
EDIT: Set your scale for the shoulder piece to 100.9 if you are just using the standard V6 and that shoulder piece will be full size. It’s not that the button is going in the arm, the sleeve isn’t coming OUT.
IN PROGRESS: FULL BODY SHOT OF THIS OUTFIT. This is a full render and this one of the head/bust took HOURS so check back! Render started at 2:45am central time.
Here’s just the boots- I am redoing the full body as the hair was going through the upper chest. Looked fine until it started coming in as a render. Thought I’d give you a sneak peek.
Although you spot render (that camera, up by the Universal Tool) you will find that rendering and spot rendering are not a perfect match. And sometimes doing a small area for spot rendering just doesn’t quite give you the “real feel.”
I play with brightness, contrast, and intensity in Corel Photo Paint if a render didn’t turn out exactly as planned. Plus, I’m curious by nature, lol.
Be aware that in Corel, when you mess with intensity, it adds a different hue- just slightly- but there is a “hue” setting to adjust blue, yellow, magenta, cyan, etc back into your scene. For beginners who don’t need the complexity of PhotoShop then Corel Draw (has Photo Paint) might work well for you. Get the 30 day trial- then you’ll find these settings under “Adjust” You just move sliders. Easy smeesy. Have a bunch of renders ready so you can take full advantage of the 30 day trial!
Let me show you just what Corel Photo Paint can do- with the ease of just moving sliders. You started a render, left and came back hours later and UGH. Way too dark. But it’s halfway through or almost done. Don’t toss it unless you’re in a rush- try postwork. There is a drawback to lightening your images in postwork, and we’ll discuss that in the next post. (I’ll show you what it is, and the solution- in both postwork and in the studio.)
Here are two images. Which one was the original and very dark, but now has postwork? Which one is done in the studio, no postwork? (They are two different poses but THE EXACT SAME LIGHT SET WITH ONE LIGHT’S INTENSITY TURNED DOWN)
When you lighten a scene, EVERYTHING lightens. So when looking at the two images, you immediately went looking for a brightened spotlight area- right? (It’s okay if you didn’t newbies! The pros were on the ball with that, I’m sure.)
However… I said the image with postwork- which includes darkening the spotlight areas. I even textured (by hand, nothing fancy.) Here’s your answer on which one was originally the dark one- IT WAS THE SECOND ONE. (Scroll up and take a peek at the last photo.) On the postworked one, I lightened and intensified the scene, then the wall behind the arm was darkened in Corel Photo Paint and I went over the dark block lines, added back in white dots and splotches, and gray splotches.
So you can see the original (photo 1), the original with brightness and intensity postwork (photo 2, look at the bright wall), then the postwork with more work done on the wall. Ta-duh.
Corel Photo Paint- might want to give it a try. It would be CorelDraw Graphics Suite 6. I would only do the free trial- this is expensive, and you might decide for what you’re doing, you don’t need to postwork. I’m staying out of that argument, lol. This is just to show you what postwork can do. Next post, we’ll discuss that spotlight problem of walls and objects behind the person/object being lit.
So how do you avoid the spotlight shining on the wall? With the use of area lights. The light rays are more varied and provide a more even lighting, which means if you have to adjust your scene’s light intensity, you won’t have those spotlight areas on walls or background objects. Szark will get you started here! http://www.daz3d.com/forums/viewthread/14536/ LOOK AT DRAWING 1 TO SEE THE DIFFERENCE IN THE LIGHT RAYS.
I am getting ready to try these in the upcoming week(s) and I hope if you haven’t, you’ll give them a try. When I do, I’ll share.
DMR Ellas Quest, Millennium SubDragon, Depth Of Field
I never finished posting all my observations about the DMR Ellas Quest-
If you noticed when I showed you the entire set, there is a neat wall for one of the perimeters, and it does NOT have a fence. (I didn’t find a way to turn off the fences, I broke down the menu but didn’t find a submenu for it. If I’m wrong, jump in!)
Note the depth of field- the background is blurry. Although you can use lighting and darken out the background (those spotlights with dark lights can really make a difference) it is neat to keep a background and blur it out (and you can always accompany that with lighting) I darkened the background a bit, but wanted to keep it. This was WIP as the backdrop was still black. But I love these poses. And how about the glistening scales from the Red Dragon texture set? (It is texture pack one for the subdragon, see the first posts on this dragon with links to all the products.)
This shows a darker render, and the emphasis is really on the front hand in this WIP. You see Cassini touching the dragon, but the lighting on the hand pulls your eye down.Be careful in dark renders - don’t make them so dark that the characters’ expressions and actions get lost.
TIP: Move Part Of Body Out Of The Render
Consider moving part of the body out of the shot- does that hip HAVE to be in the scene? ALL of her hair? Framing everything perfectly is gradeschool- kids put everything neatly into scenes. (Even if we have to say, “Tell me about your picture!” because we haven’t a clue what it is….) Look at how Cassini goes out of the scene- we don’t need all her hip, or her hair.
EDIT:These were all WIP’s (work in progress) You can see the different approaches, the experimenting with light. I also tried the Genesis expressions in the second one- HATE it. It looks so stiff- and I barely tweaked “smile”- and I mean barely.
I changed the poses (arm bending more / less and elbow out further from dragon, changed the fingers, took things out of the scene, added lights, darkened areas where spotlights shone, changed the lighting, and then rotated and added a skydome and changed the lighting completely again for the shot without the Ellas Quest- and entered these into the new users contest.
Be sure and note I got that depth of field between the dragon’s head and her hand. YESSSSSS!!!! Took awhile! Also note I took out the shrine piece so as not to distract from the dragon’s head. It didn’t add to the scene.
Oh my goodness, those shelves are LOADED with bottles and jars with intricate labels- you’ll love the Opus Magnum set! You can use it for SO many other scenes- look at the list! This is just the bookshelves! This is shown with a slightly grayish-blue lightset- the items are more white and a brighter color.
What I meant about the promo not doing justice- the Pajamas For Genesis comes with an awesome robe, with many, many morphs. I did have to increase the bust a bit more than I wanted, but the belt morphs are great. Be sure to break down the menu for the belt in Scene- it has SO many options (hip, left pelvis, left shin, left panel- and then the right side, same options.) The robe has the option to group the material at the belt- very realistic. More photos coming- these full renders take awhile. Shown in Cassini wearing the ROBE.
However- You may have to make the pajamas invisible though for arm action scenes (from the side like as pictured, where the pajamas do not show) and just casual movement. I am not impressed with this robe in that regard. I could NOT get the pajamas to stop poke through, with collision, smoothing, or the morphs- without a lot of tweaking or making Cassini bigger. I’m looking right now at sleeve options.
I also looked in the Parameters and in Styles, it’s just the grouping at the belt. Movement- it’s all movement and opening of the bottom of the robe. Adjustments- buttocks and breasts. So frankly- the sleeve adjustments are a pain unless that submenu breaks down further. Going to look into that now.
I’m not saying you HAVE to turn off the pajamas, but this was not an easy robe to work with so far as just plop it on. But anytime you work with things going over another item, it requires tweaking.. It’s the first time I had to change the WEIGHT (to .39) to get the collar detail which runs down the front, to NOT disappear from the swell of the breasts. So if you have trouble with that too- head for the weight slider!
If someone has an easier time with this, please feel free to post and share your experience. All I can say is Cassini is a slender frame, not a large busted woman,(had to increase bust to get robe to fit) and those pajamas just don’t want to go under this robe for the sleeves, and the long collar (lapels) going down the front were time consuming to fit. I can only post my experience in comparison to other products, “out of the box.” The robe is not an easy item IMO- be prepared to possibly spend time on it.
EDIT: Also notice the lumpiness of the underside of the breast. Not impressive- but a robe over pajamas would, I guess, be lumpy. (PJ’s are turned off, don’t know how that affects the overgarment. If off, supposedly they are not in the scene and should not affect the robe.) Also, looking at it, the bust has intruded on the arm. Oh well- this is to show you the products, not perfect renders. I’d fix that if this were a keeper.
The Bottle Fixer Post
You’ll know what I mean once you read the post.
Here’s another angle- wow, there’s even cracks inside the containers- what details!
In case you’re interested (remember I render “as is, out of the box” unless I see something glaringly wrong) that is bottle 6 that is almost transparent. The diffuse was 60%, glossy 90%, and opacity strength was 100%- surprised me! (Multiply Specular Through Opacity was ON) Ambient was a medium gray at 100%, Specular white at 80%, so what’s the deal here? No unusual settings, bump strength was 100% but it was .010 for positive and negative -.010, the reflection was white 20% (and moving that didn’t change it.) Refraction not on.
So what’s the mystery about bottle 6, the almost invisible one on the bottom shelf closest to her hands?
Let’s check out another bottle. I’m going to the one on the next shelf above that, to the far left, first tall bottle.
Diffuse 35%, (not 60) glossy 80% (not 90) opacity strength 100 (same, 100) Multiply Specular ON (same) Ambient same color gray, ZERO (NOT 100%)- AHA. Specular white at 70% (not 80%) bump settings the same, reflection was 25% (not 20) refraction not on.
So there ya go. If you have this set, you know what to tweak. Bookmark! (This may be helpful for other bottles. We’ll call this the Bottle FiIxer post, lol.)
Anyway, you’ll appreciate all the details when you click to enlarge. A WONDERFUL set (minus a ghost bottle that can be tweaked.)
And you’ll see the details on the pajamas. Wonderful details, even on the seams. I’ve got to go tweak Cassini’s hair by the ear.
I’ll do a frontal of the pj’s then we’re going to dive in to Pure Hair and check it out on Genesis 2 Victoria. Someone posted a question about that on a thread, so we’ll jump in and check how those hair styles work! I have 20 of them, but I am not going to let it monopolize the thread, we’ll do quite a few though.
BE SURE TO CLICK AGAIN ONCE YOU CLICK TO ENLARGE, and look at that open container next to the “ghost bottle.” Look at the cracks inside!!!
Opus Magnum and Pajamas For Genesis
Because of the sheer volume of items in this set, I’ve pulled a few and done a collage around Cassini in the pajamas, front view. This may take half an hour to an hour to render, but check back to see the lectern, logs (yes, if you need a good set, there is logs and also a single log) and a detailed Old World globe (huge in size, I did not change it so you’d see how big it is!) and there is a cauldron-like firepit that you can move around, a lectern with an open book with detailed writing and a feather quill pen, and one of the three pictures, very detailed. The three pictures are quite varied.
The items in back are dark but I really wanted to postwork and intensify so you can see that picture in front. Wow. Also how the fire looks.
The pajamas are an easy fit, the slippers went on perfectly and are adorable. Hope you enjoyed the pajamas and Opus Magnum. Also if you remember, I featured the table full of items awhile ago (with Sophia, the blue and purple hair) I’ll come back sometime in the future and do more, but there are so many other sets, I can’t spend days on just one. You get the idea- the set is loaded and wonderful quality of course!
Click to enlarge, click again- and read the print in the book!