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Novica & Serene Night’s Renders, Tips, Tutorials & Product Reviews Part 1
Posted: 23 May 2013 08:42 AM   [ Ignore ]   [ # 271 ]
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Trick Reflections

Cool question, neat answer by Richard Haseltine. If you want someone looking into something (say water) and want a DIFFERENT reflection staring back….

http://www.daz3d.com/forums/viewthread/22628/

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Posted: 24 May 2013 01:41 AM   [ Ignore ]   [ # 272 ]
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http://www.daz3d.com/forums/viewthread/22094/

Just a reminder to check on this thread over in New Users. It has all the video tutorials I am doing. Scott-Livingston and Szark check them for me and help tweak (as I am a newbie) and I’m working my way through from start to complicated- the latest one is pose presets. I’m working on five things at once for you so be sure and scroll BACK through these threads (I’ll remind you) as I’ll have to fill in some blanks with the renders. I’m doing the making a water/plane thingie at the moment.

The using Pose Presets video was just added. Watch it to see what you can do with poses, why you might want to consider them, and watch me flash through a bunch of them and you’ll see what you can do. FUN!!!! (And I just plopped Aiko 5 on a Bog Flea and will show you that AFTER I get done with the water tutorial…)

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Posted: 24 May 2013 03:01 AM   [ Ignore ]   [ # 273 ]
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Oh, I just can’t stand it. This was so much fun, I can’t wait to post it. It’s SO silly. A ninja on a Bog Flea. (great product by the way, the back is indented and PERFECT for a rider.)  Here’s my point which I discussed in the Pose Preset video- http://youtu.be/J7b5JmGgd48

TIP:
THINK OF POSE PRESETS AS A JUMPSTART.  I didn’t use them until now, because I thought, “It won’t be my render if someone else is doing the posing.” (My middle name is “Ego.”) Well, how silly is that logic when I am using products made by other people, and tweaking them- just like I would be doing with poses?

If you are not grabbing poses when they are on sale, please think again. OMGosh, I am having SO much fun- and I’d like for the current batch of newbies NOT to miss out like I did.  Here’s Aiko 5 on her pet Bog Flea, with the preset pose circled for you to see. I have NOT POSED THE SWORD IN THE HAND so don’t tell me she isn’t gripping it- I know that. I’ll get to that later- she is going to be staring into a light, but that’s a whole different thing. Note the arm holding the sword has been changed- it’s been raised up. Using the preset allowed me to quickly get her into place and make that change. Also, her hand on the Bog Flea has been pulled out and the hand spread out (you can’t really see that.) Again, this jumpstarted the posing!

I just wanted you to….

THINK OUTSIDE THE BOX ON POSES!!!! 

Currently, the holding the umbrella poses are on sale. Let’s look at that and see what you can do without the umbrella, or the rain. (Next post.)

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Posted: 24 May 2013 03:23 AM   [ Ignore ]   [ # 274 ]
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TIP: When Sliders Won’t Work On Clothing…

BTW, the outfit is Way Of The Shinobi. You’ll love it- no poke through on Aiko 5, pictured. On a thread, I wondered why I couldn’t get the vest to respond to the sliders- it’s because it was made to go over the “shirt.”  Don’t know why there are sliders if they don’t work- but if you can’t get them to respond, one reason could be the piece is meant to be the top layer and it won’t let you mess with it. News to me, so sharing it with you. 

Thanks for the info Scorpio64dragon!

See photo and discussion:  http://www.daz3d.com/forums/viewthread/22685/

Now on to the umbrella poses. What can these be used for? Get creative!
Photos 1, 2, and 3 are baseball- batter up! #2 can also be drawing back a weapon. #4 is a fighting pose where that person is sadly not winning! Or they are falling backwards off a cliff, ledge, or just plain ol’ being shoved!

Next set- #5 is great for reaching up to turn off a light, reaching up to fix a patio umbrella, trying to get a cat off a lower tree limb.
Number 6, no inspiration at the moment. What do YOU think?  Number 7 can also be used for getting the cat- more like bribing- and don’t laugh (well, go ahead) number 7 is also feeding a giraffe! (or elephant.)  #8 is talking to someone in a high cab of a truck and holding a package they just delivered.(can do that with #7 too)

You do the rest! smile
These are only $1.99 if you are a Platinum Club member. And because they are for Genesis, they can work with your other Genesis figures! (BTW, if you aren’t a PC member…what are you THINKING? You can recoup the initial cost so quickly that it isn’t funny! We get bundles for $4.20 that are $70 up, special deals, freebies- take a peek at the PC section and drool. Think $1.99…. and there is an $85 and $80 bundle for that right now… NINETY EIGHT PERCENT OFF!!!!.)  http://www.daz3d.com/platinum-club-items

http://www.daz3d.com/platinum-club-items/april-showers-poses-for-genesis-female

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Posted: 24 May 2013 03:27 AM   [ Ignore ]   [ # 275 ]
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BTW, the pose shown is from “Aiko 5.” That comes with SO many great poses! Reminder: when you shop, be sure and scroll down on the Product Page and click on what’s included. I wasn’t paying enough attention to poses- they are GOLD in some cases. Thank you to the vendors who toss those in- they really can bring the characters to life quickly and give a great starting point! I’ll do a few for you from the Aiko 5 product after I save my flea scene. (Why not, it’s only 4:30am and I haven’t gotten any sleep yet…)

I WILL APPLY SOME OF THESE TO MY BOG FLEA AIKO so you can see them. Back in awhile.

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Posted: 24 May 2013 05:46 AM   [ Ignore ]   [ # 276 ]
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I received a request last weekend to give some easy lighting tips for the way I do it to start off- and so we’ll do that as a tutorial with the Bog Flea. (As long as you keep in mind this is my way on how to get STARTED)  So we’re going to cover the Bog Flea + Aiko 5 pose presets, and lighting. Here’s your challenge newbies-

Use 2 figures. Use ONLY 3 lights- but make them ALL SPOT LIGHTS. See how you do!  Don’t get overwhelmed with mixing lights- play with one type and get GOOD at it. I’m not half bad at spotlights / point lights / distant lights- but LOVE those spotlights. (It’s now 6:45am and I have to get some sleep, but I’ll get you started. Check back tonight! But let me show you the FINISHED (quickie) product that only took 25 minutes to figure out as a starting point.)

And go back to the Aiko 5 poses and find this pose- it’s a preset. All I did was move the hand on the hip out VERY slightly as the sash was going through it. Didn’t change finger poses, nada.

BE SURE AND CLICK TO ENLARGE to see the details. It’s just precious! I just couldn’t stop when I saw the look on that flea’s face. Can everyone say, “Awwwwwww….”

“I’m sorry, but you weren’t invited…”

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Posted: 24 May 2013 07:57 AM   [ Ignore ]   [ # 277 ]
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Using Cameras To Place Lights

When you’re starting out, you may not know, or forget, that you can select a view other than perspective/top/ whatever- and that you can actually choose the LIGHT’s view. In other words, what your light it pointing at, you see your scene like you ARE the light. Now let’s get one thing clear though (and this messed brilliant me up BIG time) ....

TIP: Get a perspective VIEW where you want your first light. Because you can choose to locate it there!
Seriously, it’s the EASIESTway to place lights.

1. Use Perspective view and get the view you’d have if you were your first spotlight. Pretend you are the light. What do you want to shine on?

2. Be sure you’re in the Lights And Camera mode- and shut OFF that lightbulb which is the default light. It will go black.

3. Go up to the left corner and click CREATE- and select Spotlight.

4. In the popup, select “Apply Active Viewport Transforms-Perspective View”

5 Voila, you now have a spotlight shining on what you’re looking at. Painless, wasn’t it? But you’ll need to fine tune it.

6. In your Scene tab, ensure Spotlight 1 is selected (it will be at the bottom of your list, click on it.) This means that when we go to Parameters (next step) we are viewing sliders for that spotlight. Also go out and change your view (click the Perspective view and a dropdown will appear) to Spotlight 1. You are now looking at the scene from your spotlight camera- again, like YOU are the light. What you are seeing (the view) is what the spotlight is shining on.

7. Go to Parameters. Trust me now- Click on LIGHT and make it a bright GLOWING PINK. Turn up the intensity to 150% or higher. Look and see what you are lighting in the scene.  Narrow your Spread Angle (under Light) to 50-60%. You can spread it back out later.

8. Move your light USING THE PARAMETERS TAB sliders.  Use the XYZ translation and rotation sliders, play with them. Be sure and check from the top view and side view (again, out in the viewport, where it says Perspective, you can click and the drop down will give you different options on looking at your scene. Remember you are in Spotlight 1 mode, seeing the scene like you are the spotlight.) You might think you have your spotlight lined up but a different angle will surprise you.

9. In Parameters, go to Shadows and set it to raytracing, I start with a softness of 25% to 35% and work up from there.  Also go in the Light and now pick your color (use bluish white for moonlight, colder surfaces- and peach, pale yellow, warm colors for sunsets, outdoors with sun, etc.) I keep spotlight one very light.

10. Fine tune your Spread Angle (under Light) and the intensity. SPOT RENDER. Take things out of the scene that you aren’t lighting (close the eye in Scene Tab of those items) to speed up your RENDER. Test your light.

In my scene, Spotlight one is coming from Aiko’s right, behind her slightly. All light will be forward of the Bog Flea. 

And remember, when spot rendered/ rendered, your scene will NOT look the same. Mine are usually darker.

Here’s a few images to help you along (it’s 9am and I HAVE to get some sleep, but I’ll show you later what it looked like to add lights 2 and 3. Then I’ll fine tune the scene this weekend and take you through it.)

EDIT: It is very, very important for you new folks to know that what you see in the viewport will NOT be what you get when rendered. Scroll back and forth between just these two photos. Look at her boots and the other lit surfaces that you would assume are NOT lit just based on your viewport.

IMAGE ONE: Spotlight 1 from behind Aiko. Focus is the face and NOT to get Aiko in it. I want this to be a soft impression, not the main light source. Used a very faint bluish white.

IMAGE TWO: RENDERED. Only spotlight 1.

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Posted: 24 May 2013 09:00 AM   [ Ignore ]   [ # 278 ]
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Let’s continue with Spotlight 2.


TIP:Bringing in Spotlight 2 where Spotlight 1 is located t is particularly helpful if you want to locate it directly across from Spotlight 1 on the other side. All you do is slide it over.

Instead of using the Perspective View, I normally stack Spotlight 2 where Spotlight 1 is, then move from there. I often use this method instead of a distant light (and add it later as a dim filler light.)

1. Select Spotlight 1 in Scene tab. (This ensures you can pick it as the option for step 2.)

2. Create Spotlight 2 (Create > New Spotlight) and instead of choosing the Perspective transforms, chose Spotlight 1. Now your Spotlight 2 is also where Spotlight 1 is located. (PHOTO 1)

3. Change your view (out in the viewport) to Spotlight 2. (PHOTO 2.) 

4.  I slid it over to the left. PHOTO 3 is the view of Spotlight 2, looking through the camera. Neat, eh?  You can place your spotlights similar to these and then play with the intensity. More on that later. Remember, this is just to place them and play- fine tune later.

Look at the difference between just having one spotlight, and adding the second one. We ARE going to soften the second one when we add the third, but I’ll bring the intensity up to somewhere between that later on. See the next post for one spotlight and then both spotlights. Spotlight 3 coming this evening. Good night at 10am, lol!

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Posted: 24 May 2013 09:03 AM   [ Ignore ]   [ # 279 ]
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Here they both are. These are rendered, not spot rendered.  First photo Spotlight 1. Second photo Spotlight 1 and 2. I softened the second light in the next render, but you may decide you like the sharpness/ bright and keep a higher intensity.

EDIT: When doing your lighting, you have to already have a good idea:
1. what mood you want
2. what needs to be lit to get that mood-what is the center of attention.

Note Aikos face is not lit. She is not important. Sorry, Aiko. The flea’s expression is the focus. Bringing in the third light will be for Aiko, but it will be soft. (Go back up and look at the very first one I posted (http://www.daz3d.com/forums/viewthread/19756/P270/#334161)  Aiko is a supporting figure.

SPOTLIGHT 3 LATER TONIGHT. smile

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Posted: 24 May 2013 07:31 PM   [ Ignore ]   [ # 280 ]
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To continue- When I added Spotlight 3, I softened Spotlight 1 from 120 percent down to 70, and it’s shadow softtness was only 20% so I upped it to 50%. I’ll be bringing some of these intensities back up as I rather like the bolder light, but you’re seeing this as I was experimenting (which is what you’ll do over and over again, tweak, tweak, tweak…)

Adding Spotlight 3:

1. Be sure Spotlight 2 is selected in Scene tab. (So you have the option to place #3 where it is. When you have the previous one selected, the popup has it as a choice. We did this when we added Spotlight 2, you had Spotlight 1 selected in Scene.)

2. Create>New Spotlight then choose COPY SELECTED ITEM Spotlight 2. Now your Spotlight 3 is exactly where #2 is. I slid it over to the left. 

3. Go into your view (out int the viewport, by the cube) and select Spotlight 3. Now you are looking at the flea from the light’s point of view. This is what will be lit. (PHOTO 1)

4. In Parameters, again pick a hot pink color and turn up the intensity to see where your light is, then make your adjustments. Don’t forget to go in Shadow and set the raytraced and softness (start with 20, 30 ish. If you want harsher, crisper shadows, keep the number even lower.)

PHOTO 2: This would be what you’d see if you were in Perspective view.  I like to switch back and forth so I can see where the light is pointing. And I check Top View too.

We’ll continue in the next post, but want to keep these two photos separate. We’re going to tweak these lights and add Spotlight 4 (I already have) with another color!

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Posted: 24 May 2013 08:10 PM   [ Ignore ]   [ # 281 ]
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TIP: Turn OFF Your Lights!

Once you get your lights where you THINK you want them (or in the general vicinity) then turn off your lights. ALL OF THEM. See how they impact each other, and most importantly, where they OVERLAP. Here’s how I tested mine:
S=spotlight, so S1 is spotlight one, etc

S1 on, all others off.
S2 on, all others off.
S3 on, all others off.
S1 and S2 on, 3 is off
S1 and S3 on, 2 is off.
S2 and S3 on, 1 is off.

Move your lights so you use “overlap” the way you want to.  Overlap can be good if you want to mix colors, say a peach with a blue, and have a nice transition. Remember sets in math class? Where one group is inside another one? You might want one small spotlight area nestled inside a bigger, broader spotlight. By turning off your lights, you can use overlap quite effectively.

Shown below-only Spotlight 3 and with lights off (Pitch black.) I’m really fine tuning Aiko’s face, and I don’t want much of that light onto the flea’s face.
NOTE: the white ball is NOT on Aiko’s shirt. That would create a bright light focus. I put the white ball past Aiko so it’s more of a perimeter lighting instead of a direct hit on the shirt. (At least that’s how it appeared to work, lol)

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Posted: 24 May 2013 08:26 PM   [ Ignore ]   [ # 282 ]
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Here are three together so you can compare.

Photo 1 is Spotlight 2 bright. (which I decided I like and will increase the intensity back towards this, but not AS bright)

Photo 2 is Spotlight 2 with less intensity. I am going to go for something in-between.

Photo 3 is with Spotlight 3 added.

THESE ARE RENDERS, not spot renders.

EDIT: I tried putting a light color for diffuse, specular, and ambient, and even with the lights turned WAY up in intensity and using very vibrant colors, it didn’t make that much of a difference- the colors barely show. Will have to explore that a bit when I have more time. Need to wrap this up by adding the rest of the lights.

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Posted: 24 May 2013 10:53 PM   [ Ignore ]   [ # 283 ]
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TIP: Light Camera MOVES The Light, Isn’t Just A View
Oh, you’re going to LOVE this.
This is why I am glad I am documenting what I do- I just learned something that went against everything I thought. But I hadn’t really tried it.

I’m sure you knew this- but I did NOT, even after doing three or four renders. You see, I use the Perspective view and the spotlight VIEW to see where the light is.  I would change the light WHILE IN PERSPECTIVE VIEW. I thought the Parameters tab was where you MOVED the light, and the view was just that- the view.

Well….you actually MOVE THE LIGHT too- in the VIEW (camera)  (Embarrassment…)  Since I had not moved the camera around when in the Spotlight 1(etc) camera view, I did not know changing it when using a light, would change the position!  This opens up an entirely speedy way to do the lights, you do not HAVE to use Parameters.

I don’t feel too bad, I checked with others who have more experience and they weren’t sure right away either. I think when you get the mindset of camera “view” that can throw you. That’s what this thread does, it helps me learn and shows you what I don’t know, lol!  (see my motto below- how true.)

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Posted: 25 May 2013 12:41 AM   [ Ignore ]   [ # 284 ]
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So here’s the last adjustments, and need to get back to the water tutorial and other videos. The intensities were as follows:
S1 77.8%
S2 65.7%
S3 59%

the color was a light blue 29/230/255

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Posted: 25 May 2013 10:59 PM   [ Ignore ]   [ # 285 ]
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Reminders / Tips From May 8
Cruised through the forums and consolidated these tidbits for you…

Downloading and Installing DAZ Studio by Scott-Livingston
http://www.daz3d.com/forums/viewthread/19194/


Reminder on loading materials
If you’re doing more clicks than you should to load materials from the Smart Content section, let Jaderail show you the 1-2-3 steps. Thanks Jaderail!
http://www.daz3d.com/forums/viewthread/21926/


Facial Expressions For Genesis
One quick reminder- for expressions, you must have more than the figure selected. It needs to be the HEAD. Check this thread for product recommendations.
http://www.daz3d.com/forums/viewthread/21901/


What IS That Black Circle Under The Feet?
Szark can tell you!
http://www.daz3d.com/forums/viewthread/21825/


Mottled Skin With UberEnvironment- Solution
Jaderail and SimonJM to the rescue…
http://www.daz3d.com/forums/viewthread/21804/

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