Right now, the thread I’m getting help with that is this one:
I was learning the difference in UV sets, material presets, textures, etc- and note the patience and a big thank you to….
Szark, Richard H, Jaderail, scorpio64dragon, BWSman. Below I’ve shared their information.
Information from Szark:
“Here http://www.youtube.com/watch?v=qO28vRt7hqo&list=UU38T95wHAxyCrOO6b1tD7Nw&index=30 you will see why changing the UVmap setting can help with making sure the texture maps are correctly align and has minimal stretching.
So V5 being an extra morph of Genesis base it will have a slightly different and tailor made uvmap, same with the Gorilla, M5 etc etc.”
Szark will show you where the material presets for Victoria 5 are located- see this image if you’re having trouble locating them.
Information by Richard Haseltine:
“By default you can use maps made for Victoria 4, Michael 4 and the Kids 4 on Genesis. If you have Victoria 5 you can also use Victoria 5 maps. DAZ Studio presets, new ones, will apply the correct UV set for you but older items, and Poser material files without DS settings, won’t - for those you need to know which figure the set was made for and select its mapping in the UV Set drop down in the Surfaces pane - generally you can select all surfaces and change them en masse, unless you are mixing and matching.”
I was still hashing out the UV Map and texture jargon, not what they did, but what was what. Vs the term “material.”
Information by Jaderail:
“Short and Simple UV tut: The UV MAP is what is used to make a Texture to be applied to the surface of a Mesh. The V4 and V5 Shapes are just a little bit different meaning the Textures are just that little bit different. If you wish to use a TEXTURE for a V4 figure you would select the Default V4 UV on genesis even on a V5 shape. The V5 UV is auto loaded for MOST if not all V5 only textures sold here at Daz3D.”
Later, he provided this helpful tidbit to clarify something for me-
” It really does not matter which UV set you have selected on Genesis you should still get all your Textures listed for genesis, male or female. DS does not stop you from using any texture just by selecting a UV on Genesis. DS will happily let you load any of them even if they do not fit to the selected UV.
And for Textures the Sample Jeremy and Lana are the Basic Male and Female textures that come with DS. No Basic Male Textures are or Basic Female by those names are supplied with DS.”
(Am I the only one just learning this? Probably. In other words, here’s some textures to start with that are free, for you to experiment with.)
Information by scorpio64dragon: And thanks for the link for everyone!
“V5’s UVs only comes with the V5 morph so it would require a purchase, I think that Genesis comes with the basic Genesis UV and M4 and V4 and K4 UV’s as well as basic textures for a female a male and a child, or any texture set for these UV’s would work. Reciecup has some nice free ones.”
Information by BWSman:
“A “material” is a collection of settings which affect how a mesh looks. It includes settings for diffuse; specular; ambient; reflection; bump & displacement and opacity/transparancy. A texture map is a texture applied to one of those settings (usually the diffuse setting.
Genesis Starter Essentials includes textures for the Basic Male; Female & Child as well as the sample Jeremy & Lana textures.”
I’m doing a screenshot of the Basic Child so you can see a texture you get with the Essentials- without buying anything, so you can play around. Back in a bit.