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Mass export of OBJs

PhilemoPhilemo Posts: 656
edited December 1969 in Carrara Discussion

Hi to all,

I'm using Carrara to setup scenes and Octane to render them.
This workflow works very well for still images but is a pain for animation.

So, I was wondering if there was a way to easily export all the OBJs of an animation in one operation (plugin or sofware option I've missed despite reading the documentation and trying anything I could think of) ?

Thank you for your help

Philemo

Comments

  • th3Digitth3Digit Posts: 14,211
    edited December 1969

    not familiar with octane at all but if it handles FBX that is the format to use for seperate objects with animation.

  • PhilemoPhilemo Posts: 656
    edited December 1969

    not familiar with octane at all but if it handles FBX that is the format to use for seperate objects with animation.

    I'm afraid not, only OBJ :-(

    But there is an idea behind that.

    Maybe I could use a third party software that could export a sequence of OBJs from a FBX.
    I'll try first with FBX convertor, one never knows...

  • Arcane Von OblivionArcane Von Oblivion Posts: 149
    edited December 1969

    is octain able to import MDD files?

  • PhilemoPhilemo Posts: 656
    edited December 1969

    is octain able to import MDD files?

    Nope. It's either OBJ or OBJ, through I think it could be also OBJ.:-)

    There is also an export plugin for DAZ4D, but it brings other problems in the workflow.
    I must say I was hoping for an obscure plugin I haven't found, but I'm afraid I will have to forget that track :-(.

    As I realise some of you may not know Octane (and maybe to show off a little ;-) ), I've attached some of my renders, so that you may have a hint of what is possible using it for final rendering(for a 99€ render engine).

    It could be even better still, I'm just learning as I go.

    bed1.png
    1024 x 512 - 791K
    view2s.png
    940 x 350 - 460K
    garg2cs.png
    1920 x 1440 - 2M
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