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How can we get texture templates for dsf files?
Posted: 12 June 2012 05:20 AM   [ Ignore ]
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I want to be able to get texture templates for several Genesis items that were released with no link to a template.


Then I find that there is no underlying obj file but these dsf files only. All of the methods that I have for making templates require obj files or something that can be converted to an obj file.


If I can’t create my own textures, items are useless to me.


So how can we extract templates from dsf files?

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Posted: 12 June 2012 06:59 AM   [ Ignore ]   [ # 1 ]
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Can’t you just export them to an obj?

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Posted: 12 June 2012 07:50 AM   [ Ignore ]   [ # 2 ]
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Must be all the rain we’re getting this wonderful English summer has faded my brain.red face

It’s obvious now you’ve said it but my mind was not in gear.

 

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Posted: 12 June 2012 08:22 AM   [ Ignore ]   [ # 3 ]
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Never know, you could’ve been having difficulty with that or something.  I was just fishing for more info.  Glad it put you on the right track.

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Posted: 12 June 2012 12:39 PM   [ Ignore ]   [ # 4 ]
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....or this? also IIRC mCasual has made a script.

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Posted: 15 June 2012 05:31 AM   [ Ignore ]   [ # 5 ]
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Now I’m studying about UV maps and change texture by templates,

So , I want to know best answer of Baglet question.

as Oom Fooyat say,(thanks much! I did not touch the UV view before,,)

I can see UV map by UV view on daz studio 4. so Can I save the UV template image ?

Is there option to save UV template image on daz stuido 4?

It is pity that m casual sciript (I installed some scripts , thanks m casual ) for UV templates seems not
to be used on daz studio 4. (ds3 only ?)

Then I just export “shat for genesis” by hexagon bridge. (adams say export as obj, it may remain UV map ).
On hexagon ,  by UV view,  I can save the UV image (I feel it is easy,,  there is camera icon on UV view in hexagon) .

now my another question ,, (if It is ok to ask on this topic)

some parts of clothing is small, so If I enlarge the parts on UV maps ,(It may chage UV map) by hexagon,

Can I use the UV map (I changed) on daz studio 4? 
I want to know how to change UV map,, on daz studio 4,,
(where is it saved on many daz files of the products?)

should I need to rig and weight map, new figure from . obj?

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