I haven’t gotten around to hair yet so I cheat with Uber Hair.
Teetth Apart form the IOR all the rest is guess work for me.
I used an IOR of 1.70, SSS scale 0.20 plugged the bumop map in to the SSS Strength to give a little variation. Scatter color off white, absorption colour light grey Diffuse colour I made a off white too.
Nails I think have an IOR of 1.54, but do they have SSS I am not sure. I have got aound to finding out about nails yet either.
If you try what I said in my last about removing the texture maps and testing each channel then you will see the SSS effect of not…then you can adjust but it should be subtle.
Thanks again. Don’t get me wrong. I am VERY happy with the results of all these tweakings. Subtle is good. It’s the diff between good and excellent
Just one check regarding your post yesterday. You said this
Also there have been a few threads lately about SSS Scale and Shading Rates and I have tested them and they do work.
SSS Scale 0.10
SSS Shading rate 1 or 2. Higher SSS shading rates or for Translucent materials like thin things like paper etc.
Are you modifying your earlier advice about SS scale then? (as you originally said 1 to 1.7 for skin). Or were you meaning for eyes?