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Show Us Your Bryce Renders! Part 4
Posted: 18 May 2013 12:45 AM   [ Ignore ]   [ # 616 ]
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@David:  Thanks for the information.

Finally found myself a space ship that was in my price range, free, and added it to one of my star burst scenes.  I also added an engine flair, which took watching one of David’s videos again, tweaked the contrast in GIMP and the results are below.  As always, please feel free to provide comments.

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Posted: 18 May 2013 12:49 AM   [ Ignore ]   [ # 617 ]
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@dave - very nice one. The water looks good and is, in fact, not completely wrong. The boat is already at a place where frogs and ducks are.

@Graham - very nice kite and clouds. Looks quite real. Yeah, as Pam said, we all started small. I have now reached a third of the posts I had made before we got this new forum and all posts reset.

@GussNemo - nice spaceship you’ve got here.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 18 May 2013 09:27 AM   [ Ignore ]   [ # 618 ]
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Hello all, great work as always!

...here are a couple more variations on the ongoing theme.


..and it looks like I’m going to be getting some of my designs on shirts very soon. :D

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“Never let your sense of morals get in the way of doing what’s right.”
—Isaac Asimov


You can see more of my stuff at http://tlbklaus.deviantart.com

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Posted: 18 May 2013 10:37 AM   [ Ignore ]   [ # 619 ]
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@Horo:  Thanks.

@TLBKlaus:  Really nice images.  And congrats about the shirts.

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If you constantly look backward, it’s guaranteed you’ll run into something on your forward journey.
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Posted: 18 May 2013 10:44 AM   [ Ignore ]   [ # 620 ]
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@TLBKlaus - looking good. It’s always nice if there’s a chance to get something out of one’s labour. Hope it works out for you.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 19 May 2013 12:48 AM   [ Ignore ]   [ # 621 ]
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Went back to previous abstracts I did to try a few things differently, seems to have paid off.

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Posted: 19 May 2013 01:57 AM   [ Ignore ]   [ # 622 ]
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Looking nice. Sometimes a bit of a pause helps a lot.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 19 May 2013 04:00 AM   [ Ignore ]   [ # 623 ]
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A new video from Horo,
Bryce 7.1 Pro tutorial - FOV as Compositional Tool - by Horo Wernli featuring many of his renders and also some very useful information that is suitable for anyone trying to compose a scene.

Also, I’ll take this opportunity to point out I’ve spent many hours sorting through the 200 video’s on my channel and putting the videos together into order, categories and then into playlists.  This I hope will make life much easier for people to find tutorials to suit their current level of ability.

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 19 May 2013 05:16 AM   [ Ignore ]   [ # 624 ]
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Thank you for publishing this video on your YouTube channel, very much appreciated. Here is the transcript: http://www.horo.ch/docs/video/pdf/Transcript_FOVcompTool.pdf

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 19 May 2013 06:42 AM   [ Ignore ]   [ # 625 ]
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great job guys
skull

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Posted: 19 May 2013 06:52 AM   [ Ignore ]   [ # 626 ]
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Watched one of David’s videos recently and had a try to see what I could come up with.

Not sure if I need to cut the bottom of the image off a bit to make it look a bit better.

 

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Wendy

My website: http://www.wilmapsdigitalcreations.co.uk

Tutorials: http://www.wilmapsdigitalcreations.co.uk/view_products.php?cat=10

PLEASE NOTE:
My items are NOT to be used on Second Life website.  They have recently changed their TOS and are legally able to take/steal anything uploaded and resell/redistribute to items.

 

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Posted: 19 May 2013 06:59 AM   [ Ignore ]   [ # 627 ]
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wilmap - 19 May 2013 06:52 AM

Watched one of David’s videos recently and had a try to see what I could come up with.

Not sure if I need to cut the bottom of the image off a bit to make it look a bit better.

 

just tip it a bit - looks good

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Posted: 19 May 2013 07:55 AM   [ Ignore ]   [ # 628 ]
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Tilt the camera up a bit, as bigh suggests, or change the size of the bump on the water.

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Posted: 19 May 2013 10:48 AM   [ Ignore ]   [ # 629 ]
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@Horo:  Good video, thanks.

@David:  Nice work in organizing the videos.  It will make it quicker finding a video.

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If you constantly look backward, it’s guaranteed you’ll run into something on your forward journey.
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Posted: 19 May 2013 10:59 AM   [ Ignore ]   [ # 630 ]
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Thank you Jamie.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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