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Show Us Your Bryce Renders! Part 4
Posted: 15 May 2013 10:00 AM   [ Ignore ]   [ # 586 ]
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I hear - or rather read - this word geografting a lot recently but it doesn’t exist in the normal vocabulary. Seems to be a buzz word for modeling with a brush.

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Posted: 15 May 2013 10:03 AM   [ Ignore ]   [ # 587 ]
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Horo - 15 May 2013 10:00 AM

I hear - or rather read - this word geografting a lot recently but it doesn’t exist in the normal vocabulary. Seems to be a buzz word for modeling with a brush.

I don’t know where I heard it either, but it seems to fit nicely with the process.  But what I got was Geocrafting - and I think it might come from the Minecraft community…

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Posted: 15 May 2013 10:15 AM   [ Ignore ]   [ # 588 ]
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The PA forum is full of it. I reckon how modeling is done Sculptris is what is now called Geografting, though I haven’t figured out what it has to do with the Earth (Geo). But if everyone uses a new buzz word for a long existing technique, it will eventually be added to the vocabulary. If you paint instead of geograft, you’re probably considered as old fashioned. And it is of course very cool if we can geograft in Bryce. Makes it a modern and state of the art program. wink

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Posted: 15 May 2013 10:17 AM   [ Ignore ]   [ # 589 ]
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GeoGrafting, as used by DS, is the process of adding extra geometry to Genesis to make things like horns and tails etc, for all the monsters and weird creatures they make out of the base figure. THey literally graft an extra part onto the geometry. (Including I might add the extra oarts that men come with that women don’t have rolleyes which is only available in the M5 pro bundle)

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Posted: 15 May 2013 10:19 AM   [ Ignore ]   [ # 590 ]
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Moving on… Bryce Landscaping - Materials - by David Brinnen

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Posted: 15 May 2013 10:41 AM   [ Ignore ]   [ # 591 ]
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Words love or hate em there are always other definitions

geo
Pronunciation: /gjəʊ, ˈdʒiːəʊ/
Definition of geo
noun (plural geos)
a long, narrow, steep-sided cleft formed by erosion in coastal cliffs.
Origin:
early 17th century (originally Orkney and Shetland dialect): from Old Norse gjá
...From Oxford Dictionaries

@ David wow. how do you produce these excellent vids they are published faster than I can watch em.

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Posted: 15 May 2013 11:21 AM   [ Ignore ]   [ # 592 ]
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chohole - 15 May 2013 10:17 AM

GeoGrafting, as used by DS, is the process of adding extra geometry to Genesis to make things like horns and tails etc, for all the monsters and weird creatures they make out of the base figure. THey literally graft an extra part onto the geometry. (Including I might add the extra oarts that men come with that women don’t have rolleyes which is only available in the M5 pro bundle)

Ah, thank you. Then it is actually extending the mesh or “melting” new parts to it. Grafting then is a medical and botanical term.

TapiocaTundra - 15 May 2013 10:41 AM

@ David wow. how do you produce these excellent vids they are published faster than I can watch em.

That’s what puzzles me, too. I need at least a week to prepare, record and edit a video. Well, perhaps it would take a bit less of time if I wouldn’t let myself being interrupted constantly to watch David’s videos. red face

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Posted: 15 May 2013 12:27 PM   [ Ignore ]   [ # 593 ]
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@David/Horo:  Thank you very much.  The only thing I couldn’t get to work, according to your video David, is glowing stars.  I don’t remember how many times I watch the video, and went back to my WIP, but the glowing effect you show in the video didn’t work for me.  I found rotating the sphere gave different gas cloud affects.  A couple more are below.

@Dave:  Marvelous scene.  Is that foam at the water line, or the material used for the island?  If foam, how’s it made? Inquiring minds would like to know.

I too agree about David’s video proliferation.  I just catch up on the latest when three more pop up.  I do learn from them, more than I may realize, but having the time to try out the information is beyond my pay scale. smile

While setting up the infinite planes in David’s star burst video, I came up with several that had possibilities, not star burst material, but could be used elsewhere.  The three below I really liked.  Please feel free to be liberal with your comments.

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Posted: 15 May 2013 02:01 PM   [ Ignore ]   [ # 594 ]
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GussNemo - 15 May 2013 12:27 PM

@David/Horo:  Thank you very much.  The only thing I couldn’t get to work, according to your video David, is glowing stars.  I don’t remember how many times I watch the video, and went back to my WIP, but the glowing effect you show in the video didn’t work for me.

Use Color Perspective and move up the values.

Plane examples look nice.

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Posted: 15 May 2013 04:20 PM   [ Ignore ]   [ # 595 ]
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Horo - 15 May 2013 11:21 AM
TapiocaTundra - 15 May 2013 10:41 AM

@ David wow. how do you produce these excellent vids they are published faster than I can watch em.

That’s what puzzles me, too. I need at least a week to prepare, record and edit a video. Well, perhaps it would take a bit less of time if I wouldn’t let myself being interrupted constantly to watch David’s videos. red face

It helps that I don’t have a TV.  Or socialize.  Or sleep too many hours.  Or worry too much about cleaning the kitchen.  Or have a lot of work on at the moment.  Hopefully that will not always be the case.  So I do this and continue to build up a stock of tutorials.  Here’s the next and the last in this Bryce Landscaping series.

Bryce Landscaping - Extracting Content and Building Libraries - by David Brinnen

Final video in this Bryce Landscaping series, give a quick guide to getting content from your scenes into your libraries.

Other video’s in this series.

Lighting 1 - http://www.youtube.com/watch?v=iT2iLM...
Lighting 2 - http://www.youtube.com/watch?v=YMccdw...
Lighting 2b - http://www.youtube.com/watch?v=acb_ww...
Lighting SFX - http://www.youtube.com/watch?v=Go8vjG...
Geocrafting - http://www.youtube.com/watch?v=lzOoYD...
Materials - http://www.youtube.com/watch?v=2KUWIFAhroU

Other useful video’s to watch that relate.

Composition series.

Part 1 - http://www.youtube.com/watch?v=wQpCkQ...
Part 2 - http://www.youtube.com/watch?v=LQDwSD...
Part 3 - http://www.youtube.com/watch?v=mpRW75...
Part 4 - http://www.youtube.com/watch?v=8khgJZ...
Part 4b - http://www.youtube.com/watch?v=siPRl_...
Part 5 - coming soon - don’t look at this link yet - just a place holder - http://www.youtube.com/watch?v=BnFoS2...

Lighting.

http://www.youtube.com/watch?v=vHLqPH...

Curvature filtering fix for landscaping.

http://www.youtube.com/watch?v=m3-FDv...

Some additional text is included in the video, you may have to pause the video to read it.

Better viewed in HD - some of the controls in Bryce are quite fiddly and small.

For more tutorials visit http://www.bryce-tutorials.info/

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Posted: 16 May 2013 01:00 AM   [ Ignore ]   [ # 596 ]
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@Horo:  Color Perspective was set R-36 G-50 B-100, so perhaps R/G need increased?  I’ll have to play around with it to see what it’ll take to shine the stars.

@David:  Nice last video in that series.  Really like those two images.  So, when do you eat?;-)

I was going to watch another video, or was it re-watch another video?, but remembered I was going to try Horo’s idea of putting the camera into a woven cube.  I thought the camera was in the green colored woven cube I made, but it turned out it was only a closeup of one side.  But then I repositioned the camera, this time IN the cube and the second image is the result.  The cube was enlarged again, it was enlarged to 50 the first time, and the camera panned to find another interesting image.  The third image is the result.

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Posted: 16 May 2013 01:34 AM   [ Ignore ]   [ # 597 ]
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The second one looks interesting. It is not easy to find a free space in the Woven Cube.

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Posted: 16 May 2013 05:03 AM   [ Ignore ]   [ # 598 ]
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GussNemo – your abstract renders are awesome.

David – A big thank you for all the cool Bryce Basic videos. A few months ago I asked you why you don’t do videos for beginners, you said something about reinventing the wheel. Lol You didn’t reinvent the wheel; you have opened a whole new world for beginners like me. Once again a Big thanks, your hard work is appreciated.

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Posted: 16 May 2013 10:51 AM   [ Ignore ]   [ # 599 ]
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mermaid010 - 16 May 2013 05:03 AM

David – A big thank you for all the cool Bryce Basic videos. A few months ago I asked you why you don’t do videos for beginners, you said something about reinventing the wheel. Lol You didn’t reinvent the wheel; you have opened a whole new world for beginners like me. Once again a Big thanks, your hard work is appreciated.

You are welcome.  Yes well you did ask and also…  hopefully, it will mean the more advanced video’s will get a look now that there is something for the beginners to get a leg up to them.  If doing the videos has shown me anything, it is that Bryce is far more capable than most people give it credit for.  The time restrictions of recording tutorials being what they are, it’s still possible to cover a lot of ground in a short time and get a passable render at the end of it.  Which is satisfying!

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Posted: 16 May 2013 11:21 AM   [ Ignore ]   [ # 600 ]
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GussNemo - 15 May 2013 12:27 PM

While setting up the infinite planes in David’s star burst video, I came up with several that had possibilities, not star burst material, but could be used elsewhere.  The three below I really liked.  Please feel free to be liberal with your comments.

@Guss - Those are really nice renders.  I especially like the blues and purples in the first one. wink

@David - Those last 2 renders are great, especially the first one.  grin

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