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Show Us Your Bryce Renders! Part 4
Posted: 27 March 2013 08:31 AM   [ Ignore ]   [ # 46 ]
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OOh yummy, choccy bunny.

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Posted: 27 March 2013 08:45 AM   [ Ignore ]   [ # 47 ]
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Pam, I think in my case a cluttered desk is just an expression of my chaotic nature.

TLBKlaus, worked really well, how bad was the render time?

TheSavage64, the flame is good, but shouldn’t it be more like a smoking sparkler?  And that DOF gives it a vintage special effect look!  Where are the strings?

Edit - and in Bryce…

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 27 March 2013 09:40 AM   [ Ignore ]   [ # 48 ]
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David Brinnen - 27 March 2013 08:45 AM

Pam, I think in my case a cluttered desk is just an expression of my chaotic nature.

No I don’t believe that.  I have even thought about getting a smaller desk to save collecting so much clutter, but then where would I put all the things that end up on my desk.  This is after it had been tidied up a bit. (and before the new PC arrived)

And it’s still a nice choccy bunny.

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Posted: 27 March 2013 10:02 AM   [ Ignore ]   [ # 49 ]
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Z Spore looking for work

 

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Posted: 27 March 2013 10:12 AM   [ Ignore ]   [ # 50 ]
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David Brinnen - 27 March 2013 08:45 AM

TheSavage64, the flame is good, but shouldn’t it be more like a smoking sparkler?  And that DOF gives it a vintage special effect look!  Where are the strings?

With modern technology we can airbrush the strings out. grin


More relevant:
After using Wings for only 3 days, I managed to use the UV mapper David.
I’ve started with a simple(ish) shape to map on to, but the results are encouraging and I really had no problems with any of it so if I can get it to work in a such a short time, I’m sure you’ll have no problems.

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Posted: 27 March 2013 10:54 AM   [ Ignore ]   [ # 51 ]
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@David It was a few hours, I’m not exactly certain as I tend to leave the long ones running overnight…It took a couple of hours to get to the antialiasing stage, I left it going during that. My machine is an old Core Duo w/a couple of gigs of RAM, so I do a lot whilst at work or asleep… I’ve had to render some big object-intensive scenes in parts, adding some figures and rendering only part of the pic to paste into a wider one that’s simpler.  Those floating city pics are about all my machine can hadle lol… I have another, even older machine as well so I can still watch media and do things online with the other one tied up.  :D

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Posted: 27 March 2013 12:46 PM   [ Ignore ]   [ # 52 ]
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smaller desk

Yeah,, the ‘smaller desk’ issue. Had a small desk (top-area equaled 3 feet x 4 feet) for ages, and it suited just fine. But then, given a free ‘big desk’ (4 feet x 5 feet) from an old school friend, the freedom it allowed in, say, terms of space was truly amazing (more space for clutter : ).

Definitely recommend more desk space - I mean, if you’re going to spend time at the computer, then it’s very usefull for spapce for all the additional notes, papers, cups-of-coffee…etc., that one experience’s locally and online. Too many times have seen my nephews and nieces sitting [too close] to the screen - defintely bad for their eyesite, and other related, optical issues.

Jay

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Posted: 27 March 2013 12:47 PM   [ Ignore ]   [ # 53 ]
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Well I did some more on the Skull Cove image, addded a bryce terrain the the island redid the lightning and then I postworked it a little.

Now I need to see if I can manage to get a ship coming into the Cove, without crashing Bryce.

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Posted: 27 March 2013 01:24 PM   [ Ignore ]   [ # 54 ]
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TheSavage64 - 27 March 2013 10:12 AM
David Brinnen - 27 March 2013 08:45 AM

TheSavage64, the flame is good, but shouldn’t it be more like a smoking sparkler?  And that DOF gives it a vintage special effect look!  Where are the strings?

With modern technology we can airbrush the strings out. grin


More relevant:
After using Wings for only 3 days, I managed to use the UV mapper David.
I’ve started with a simple(ish) shape to map on to, but the results are encouraging and I really had no problems with any of it so if I can get it to work in a such a short time, I’m sure you’ll have no problems.

Yeah… if I can concentrate on one thing for five minutes, I easily distract myself…  Oh… look at that!

Oh following this approach, Bryce 10 minute scene - Lighting Skin Experiment 1 - by David Brinnen

Using the free model from here http://www.3dscanstore.com/

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 27 March 2013 01:50 PM   [ Ignore ]   [ # 55 ]
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MrSilus - 27 March 2013 03:27 AM

@Horo Thanks. It’s work in progress and I’ll get back to it when I have time! But what did you mean by “gals” ?

Sorry, my original message has some typos.

Horo - 26 March 2013 07:28 AM

@MrSilus - nice setup. You already know about the noise. The gals and the liquid in it diesn’t convince me. But as you say, it’s a WIP.

This should read gels (instead of gals) and doesn’t (instead of diesen’t).

 

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Posted: 27 March 2013 01:52 PM   [ Ignore ]   [ # 56 ]
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@Dave - yup, flame looks quite good.

@David - easter bunny looks quite chocolate-esque - in Octane and Bryce. Dace also looks good.

@Pam - lightning looks much better here.

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Posted: 27 March 2013 02:45 PM   [ Ignore ]   [ # 57 ]
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David Brinnen - 27 March 2013 01:24 PM

Yeah… if I can concentrate on one thing for five minutes, I easily distract myself…  Oh… look at that!

Yes, I know all about that… I still have a temple to finish. grin

I went back to the Wings cube and decided to try a bump map to add.
It hasn’t turned out as planned though. I think it has something to with the mapping mode as you can see, the bump is correct along the top but inverts down the side. Also, should the bump map be 16 bit? Will making it 16 bit increase the amount of bump without having to take it beyond 100 (you can see in the right hand block where the bump is set to 999 that something rough looking is happening).

I can also report (though I’m not going to fully render it because it really didn’t look good enough to post) that displacement also works with this bump map on this cube.

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Posted: 27 March 2013 05:07 PM   [ Ignore ]   [ # 58 ]
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David Brinnen - 27 March 2013 08:23 AM

Seasonal - if not topical.

Not nearly enough snow for an Easter scene. And what is that strange lighting effect with bright areas and darker areas?

I leapt back up out of my chair at work today because I spotted a dark patch just as I sat down. I thought it was some liquid or something but it was actually just a shadow. The sun had momentarily broken through the clouds. Quite the novelty as there had been a snow flurry half an hour before. The DHL driver informed me that he’s allowed to wear shorts next week, since it’s “British Summer Time”. I might have to insist.

An untidy desk may be a sign of genius, but I can assure all that it isn’t an exclusive indicator. Four days off to do some spring cleaning. I sense some Brycing coming on…

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Posted: 27 March 2013 11:57 PM   [ Ignore ]   [ # 59 ]
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@TLBKlaus:  I like the composition of that image, a real I Robot look.

@Pam:  You still have plenty of room on that desk.  Look at all those little places.grin  Could you place the tower on the right on the floor to give you more room?  And why is it there never seems to be enough room on a desk?  I agree with Horo, lightning looks lots better.  A lot more like what’d be seen during these type storms.  Good luck getting the ship to dock.

@Dave:  That rocket image is really good.  The DOF for the distance mountains and city is really nice, as is the flame and the impression of the ground below the rocket is passing by.  Really nice looking cubes you got from Wings.

@David:  I called your doodle crud because if reminded me of the movie The Blob.  It also reminded me of the times I get cheese out of the refrigerator only to see its gone over to the green side.  Thanks for the info on how you made it.  Chocolate bunny looks real good, except it still has both ears.  And perhaps it’s my eyes, but the bunny(s) looks slightly out of focus.  Still, both look real nice.

@bigH:  I think I’ve had a few dreams like your 3 2713 B image.  Love Z Spore looking for work.  Just wondering how it will get its tools out of such narrow drawers.  That’s a real cute image.

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Posted: 28 March 2013 04:27 AM   [ Ignore ]   [ # 60 ]
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GussNemo - 27 March 2013 11:57 PM

@TLBKlaus:  I like the composition of that image, a real I Robot look.

@Pam:  You still have plenty of room on that desk.  Look at all those little places.grin  Could you place the tower on the right on the floor to give you more room?  And why is it there never seems to be enough room on a desk?  I agree with Horo, lightning looks lots better.  A lot more like what’d be seen during these type storms.  Good luck getting the ship to dock.

@Dave:  That rocket image is really good.  The DOF for the distance mountains and city is really nice, as is the flame and the impression of the ground below the rocket is passing by.  Really nice looking cubes you got from Wings.

@David:  I called your doodle crud because if reminded me of the movie The Blob.  It also reminded me of the times I get cheese out of the refrigerator only to see its gone over to the green side.  Thanks for the info on how you made it.  Chocolate bunny looks real good, except it still has both ears.  And perhaps it’s my eyes, but the bunny(s) looks slightly out of focus.  Still, both look real nice.

@bigH:  I think I’ve had a few dreams like your 3 2713 B image.  Love Z Spore looking for work.  Just wondering how it will get its tools out of such narrow drawers.  That’s a real cute image.

LOL
Thank you

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