Thanks!
They are all my own dialing and mostly my own scaling.
M4’s body is a mixture of Hiro 4 Realistic, Hiro 4 (very tiny), Elite (Svelte around .3, Prosaic around 0.05-0.1), and Morphs++ (young, thin, etc.). The face is a mixture of M++, Elite, and Elite International (maybe a little Hiro 4 American?). His scaling was completely custom—scale down the entire figure to about 98%, scale down the hip, abdomen, chest on the Y-axis. Scale up the shoulder a little one the X-axis. I also used morphforms to scale up the hands and feet a little.
V4’s body is a mixture of Aiko 4 Realistic, Aiko 4 Petite, Elite Sylph (small amount), and Morphs++ (young, thin, a little bulk, dial down breast size a lot, etc.). I would have used S4 but the Kenzi outfit doesn’t support it and I wasn’t in the mood to play with magnets. I used the Reby Sky scale morph at 1, and then scaled down her abdomen, chest, hip, and thighs on the Y-axis. Her face is a mix of Elite Sylph (tiny bit), Morphs++, Stephanie (tiny bit), and a little help from the custom morphs from FR Venus and ARTCollaboration’s Piper.
K4 is complete custom dialing using Morphs++ and Morphlet. Scaling is based on Shape of a Child, but heavily modified by me afterward. Biggest issue with the nine-year-old is that to get a realistic look I had to set the Head Size morphform to something like -0.140.
K4 baby is a mixture of Toddler, Morphs++, and Morphlet. Again, scaling is based on Shape of a Child but even more heavily modified by me.
(Textures are Elite Jeremy, Kaylee for V4 by Raiya, Mark for K4 by Gypsyangel, and Josi K4 by Thorne, if anyone is wondering; the eyes are all from PDEyes and Rebelious Eyes over at Rendo. All use EZSkin 2.0.)