DAZ Depth of Field Settings- A General Starting Point?
I've got links galore on DOF (depth of field) thanks to Jaderail (and others) so far as how the settings work, etc- and that contest thread, etc- http://www.daz3d.com/forums/discussion/5084/
but I was struggling to put it together because of the organization of it. People asking questions made the information jump around too much for me to grasp it.
I am maybe just missing it, but the basic concept of getting to the final render pzzzzt'd by me. The render settings are very helpful http://www.daz3d.com/forums/discussion/5084/#63872 but I'm not sure how to use the cameras to get to the final render :)
Can you see if I've got the concept/ how-to correct so far?
1 First, DOF settings are in the camera setting, and it was mentioned to use a second camera to see the camera using the DOF- is that correct? Let's call that second camera Camera 2, and the first with the depth of field the DOF camera.
2. So you use the DOF camera to see the results when you are spot rendering? And Camera 2 to see where the lines are which indicate that square plane? (which from what I've read, you put at the tip of the character's nose to have closeups with the background blurred out) (newbies see this for a great image on how DOF is setup-)
3. Are there any good settings for us newbies to start experimenting with- for these general situations-
(and what I've found in the threads is listed, just like your opinions/usages, which I know are just general starting points)
a.closeup of face with background blurred out - Jaderails example (really nice!)
focal length 65
focal distance 69.31
f stop 40
b. blurring out the corners/sides of the render, such as vegetation, say, leaves or branches, while having the objects in the scene in focus? The objects in the scene, let's say for clarification, would be a person standing there full length with only two or three feet of floor showing? (in other words, the floor is not going to have much emphasis.)
c. using same scenario, person and foreground in focus, background out of focus? (say, the forest)
I have not found information on b and c, so far as settings to get me in the ballpark, and I must not be using the cameras right (the basics) as I'm literally not seeing any change whatsoever when spot rendering- so after trying it for an hour I'm admitting the "I'm stuck" factor. Thanks in advance.