I’m looking to make a shader which simulates the effect of the blue/black clothing in this picture:
I’ve figured out how to do this in pwToon (and in Carrara’s shader tree set) , but I’m looking for a more “realistic” look in DAZ Studio 4.5. I’ve been looking through the shaders which come with the Supersuit Pro Bundle and there are some velvet and suede shaders which might help with this. They might work, but I’m a bit confused on how to adjust the Fresnel settings to get the right look.
If anyone has any help to provide, I’d greatly appreciate it.


