Polygon Count - Hexagon vs. c4d
I imported an object to hexagon.
In c4d it has 9000 polys and in hexagon 1600 polys.
How do I reimport the 1600 poly object to c4d?
If I save the 1600´ to c4d it has 9000 again.
Why is there such a difference?
Post edited by marklara on