Check the boots - they are a mess (not your fault - autofit doesn’t always work) - I keep them off screen.
Thanks for the excellent and helpful feedback ssgbryan. Yes, the boots are ugly - I’m looking at fixes for them at the moment. I’m still working on the details and I’ll be posting some new images once I’m a bit further along in the process.
I do have a storyline and characters developed - these are the first two tests. The focus at the moment is working on getting Genesis to be the core figure of this project. The flexibility offered by Genesis is astounding, but as with all flexibility, there is a learning curve. I expect that these two figures will be rebuilt several times until I have things behaving the way that I want them to behave and then the lessons learned can be applied to other characters. There are a dozen core characters that will be built, along with several secondary characters. Fortunately, most of them will wear Starfleet uniforms, so once that issue is solved, it should be a lot easier going forwards.
Is everybody going to be the exact same height? This is an issue I have noticed - everyone is 5’10” or higher. Genesis allows you to scale folks to different heights - use it. There is quite a bit more diversity in the non-Daz figures as well as the DAZ Gen3 figures, don’t be afraid to use them. In my fan-fic as an example, the CNO of Starfleet is based on the Rikishi figure from ‘rosity. The Miki character gets you a petite (5’3”) Asian, Stephanie gets you an average sized female (5’4”)
What are the age of your characters? Most of the character morphs for Genesis tend to be young people. Ship captains are going to be in their 40’s so be prepared to adjust the body to match the character’s age. Remember, the “supermen” lost the Eugenics Wars, so not everyone is going to be young and beautiful.
Young? No. Beautiful? Why not - in the latter half of the 24th century, the ability of people to alter their appearances should be far beyond what today’s cosmetics industry offers.
In all seriousness, Starfleet characters should be fit, given that it is a quasi-military organization. Other characters may vary more from the Starfleet norm.
I also want to focus as much as possible on Genesis. Getting clothing to fit on non-Genesis figures I expect will be more trouble than it’s worth and—this is an important part—developing motion capture for one skeleton will be a lot easier than applying motion capture for three or six skeletons.
Are any of your characters married? Do they have families? Ever notice how in Star Trek almost everyone is single? If you don’t have families, your ship is going to “smell like the 70’s”.
Are there going to be any humans that are NOT Caucasians? In most fan-fic that I have seen, Starfleet only accepts Caucasians from either Western Europe or the United States. At best, there is 1 token minority - Most humans are not Caucasians, so plan accordingly. Also check genders - there are a lot more female options for genesis, so be careful that you don’t overload the ship with 1 gender.
On the Von der Tann for instance, the ship captain is Russian (F) the chief engineer is Egyptian (F), the XO is Andorian (F), the navigator (M) & helmsmen( F) are Chinese & Japanese, the communications officer is Vulcan (M), the science/cartography officer is Orion (M), the electronic warfare officer (M) and the damage control officers (F) are African and the weapons officer is Indian (M) - India Indian, not North American Indian.
Build a cast list. Mine is in an excel spreadsheet, 1 for each ship or facility. My columns consist of the following:
Section Position Rank Name Sex Race Alien? Mesh Morph
Very handy for continuity and it lets you see what you are and are not using.
We have a pretty good mix - Orions and Caucasian humans you’ve already seen. There will be Bajorans, Romulans, Vulcans, and people from the four corners of the Earth. The ship’s captain is also a Russian (F), the exec is North American (M), and we add in, among others, South Americans, Africans, Asians for human characters.
Re: ships - foundation3d is a great place to get ships. I kit-bash the DMetlesits ships. They are very easy to pull into Hexagon and disassemble into component parts to create new ships, like my Von der Tann or a Federation Survey Cruiser like the Vasco Dos Gama
Foundation 3d is a great place! They have provided the source material for much of the starships in my fleet, and I’ve got at least one ship I have to scratch-build, which is a project for the coming weeks.
Thanks again for the help.