It is not a definite yet, He states that they are considering it. And you do have the option of commenting and telling David Heller just how you feel about the move.
It is not a definite yet, He states that they are considering it. And you do have the option of commenting and telling David Heller just how you feel about the move.
“something” is a definite though So before a worse case scenario might be a good idea to download whatever one might have been putting off to download ‘later’. Several vendors have already pulled their goods. They might reappear in the new store if/when it happens, then again.
.............................
And for that short haircut maybe ... this is on sale atm, it’s short, has several fits: http://www.daz3d.com/shop/goya-hairstyle
Promos show an interesting 2 tone effect.
Has anyone done a morph for Dr. McCoy, the Karl Urban version? I know I’ve seen morphs for the new Kirk, Spock and Uhura. I just wondered if there was one for the dear doctor as well. Thanks!
if somkeone has 3D Studio Max would they mind trying converting a tos shutlle bay located at scifi meshes owner has given permisiion for someone to try
if somkeone has 3D Studio Max would they mind trying converting a tos shutlle bay located at scifi meshes owner has given permisiion for someone to try
STMC has two in 3ds format- one for Intrepid and a Shuttle Bay 2 interior for galaxy- class.
I can’t remember now all the things I tried to fix it (none of which worked), but the Intrepid-class bay is one of those that blows up when I pull it into PoseRay for conversion into .obj format. Not as bad as some more complex ship models, but I remember it flew apart into three or four separate groups of bits. What are my options in fiddling with it to get a clean mesh?
BTW, is this the shuttlebay model that fits inside one of the Voyager models?
STMC has two in 3ds format- one for Intrepid and a Shuttle Bay 2 interior for galaxy- class.
I can’t remember now all the things I tried to fix it (none of which worked), but the Intrepid-class bay is one of those that blows up when I pull it into PoseRay for conversion into .obj format. Not as bad as some more complex ship models, but I remember it flew apart into three or four separate groups of bits. What are my options in fiddling with it to get a clean mesh?
BTW, is this the shuttlebay model that fits inside one of the Voyager models?
That’s the one. It’s the only Voyager shuttle bay I’ve ever seen.
MDBruffy, do you have any idea what changed between the rendering that worked and the one that failed? Did you add a new service release to Poser? Make any modifications to the model? Is this a wholly new scene, or is it a modification of the one that worked?
If the original scene no longer renders properly, my suspicion is a new service release, unless you made any modifications to the original scene, at which point, I have nothing useful.
Photoshop is a good temporary fix, but you might want to talk to Tech Support when you’re no longer under the gun.
MDBruffy, do you have any idea what changed between the rendering that worked and the one that failed? Did you add a new service release to Poser? Make any modifications to the model? Is this a wholly new scene, or is it a modification of the one that worked?
If the original scene no longer renders properly, my suspicion is a new service release, unless you made any modifications to the original scene, at which point, I have nothing useful.
Photoshop is a good temporary fix, but you might want to talk to Tech Support when you’re no longer under the gun.
There was no service update- I used the orignal scene file in Part 3 of “A Tale of Two Captains” and it rendered fine. I made no changes to the ship- or the decks- when I built the dock around them.
STMC has two in 3ds format- one for Intrepid and a Shuttle Bay 2 interior for galaxy- class.
I can’t remember now all the things I tried to fix it (none of which worked), but the Intrepid-class bay is one of those that blows up when I pull it into PoseRay for conversion into .obj format. Not as bad as some more complex ship models, but I remember it flew apart into three or four separate groups of bits. What are my options in fiddling with it to get a clean mesh?
BTW, is this the shuttlebay model that fits inside one of the Voyager models?
That’s the one. It’s the only Voyager shuttle bay I’ve ever seen.
The last time I updated the USS Voyager Model from Trekmeshes, I made sure to include the landing gear and shuttlebay. So if anyone has the ship from the last update then they can just load up the model itself and increase the size of the ship.
Just a note though, the rigging on the door should not be relied on if you are shooting from inside. I did it the way I did so it coule be adjusted from outside with out the door poking thought the outer hull and being noticed.
thank, I looked at htose a long time ago, could never get them converted correctly to obj format with textures.
Depending on what your system is and which verison of Poser you’re using, 3ds files should import just fine. I’m finding that’s the case with P9. It’s taking 3ds files that the earlier verisons wouldn’t.
I wish it would take Lightwave like they say it’s supposed to.