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Star Trek Builders Thread!
Posted: 15 September 2012 09:16 PM   [ Ignore ]   [ # 1066 ]
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mdbruffy - 15 September 2012 08:56 PM

... edit ...

Question: Where does one put their feet when they’re sitting at that table? There’s no room under it.

Got the answer!!!

http://www.trainerscity.com/startrek/wgc_media/dsnsource/Star-Trek-gallery-ds9-0022.jpg for the full, really big picture.


Knew there had to be an answer somewhere. smile

grin minor problem in finding these sites is one gets lost looking at all those nice large reference pics!

As some have noted, yes I’ve done a little “house keeping” ... nothing is lost don’t panic.
With the better reference images I’ve found recently and the cooler weather around I’m hoping to remake some of my earlier models ... make some sets out of some of them or whatever strikes my fancy at the time. Some items [like various textures] do get retired. IF Hexagon can be coaxed into behaving itself long enough to finish a project or two ... I am hoping to release some nice prezzies in due course. Hope everybody has a good sense of humour and likes ‘surprizes’ ...

Back to base, here’s a PD release of one digi texture. Some scifi/spy/adventure films have these security panels that light up when activated. This texture reminded me of them hence they are called “on” and “off”.
Enjoy as you please.
http://www.sharecg.com/v/64709/view/6/Texture/DigiPanel_texture-PD

 

 

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Posted: 16 September 2012 11:18 AM   [ Ignore ]   [ # 1067 ]
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Hey all just wanted to share a bridge that i’ve been working on, making it in blender. cookie goes to anyone who knows what episode it is from.
was thinking it could easily be made to fit as a ships computer control from, or be remade / re textured to fit other races.

this set also appeared as the ships galley in ST:TUDC

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sutherland_bridge6.pngsutherland_bridge5.pngsutherland_bridge4.pngsutherland_bridge1.png
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Posted: 16 September 2012 12:46 PM   [ Ignore ]   [ # 1068 ]
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The Bridge is from “Data’s Day” is it not?

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Posted: 16 September 2012 06:10 PM   [ Ignore ]   [ # 1069 ]
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Tech question. I have a model of a crane. built with primatives. Right now, when I turn it, it turns like a revolving door- anchored in the middle. How do I move that “origin” to the end with the control booth?

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Posted: 16 September 2012 08:16 PM   [ Ignore ]   [ # 1070 ]
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The bridge by andrewbrian looks to me to be the one from TNG “Redemption Part II.”

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Posted: 17 September 2012 02:35 AM   [ Ignore ]   [ # 1071 ]
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MenehuneMagic - 16 September 2012 08:16 PM

The bridge by andrewbrian looks to me to be the one from TNG “Redemption Part II.”

yeah! replicating some cookies for ya!

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Posted: 17 September 2012 05:11 AM   [ Ignore ]   [ # 1072 ]
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mdbruffy - 16 September 2012 06:10 PM

Tech question. I have a model of a crane. built with primatives. Right now, when I turn it, it turns like a revolving door- anchored in the middle. How do I move that “origin” to the end with the control booth?


Use the Joint Editor Tool and the Tool Tab.  For Parameter, select the “Center/End Points” and use the diels there to adjust the center point location.  You should be able to adjust the rotation order as well if you want.

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Posted: 17 September 2012 06:45 AM   [ Ignore ]   [ # 1073 ]
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andrewbrian - 16 September 2012 11:18 AM

Hey all just wanted to share a bridge that i’ve been working on, making it in blender. cookie goes to anyone who knows what episode it is from.
was thinking it could easily be made to fit as a ships computer control from, or be remade / re textured to fit other races.

this set also appeared as the ships galley in ST:TUDC

BRAVO! Well done I say!!!!

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Posted: 17 September 2012 10:18 AM   [ Ignore ]   [ # 1074 ]
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And finally Pg 25, the end of Part I. Stayed tuned for Part II

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Posted: 17 September 2012 07:54 PM   [ Ignore ]   [ # 1075 ]
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HU for those interested: http://www.daz3d.com/shop/the-new-adventure-expansion  50% off atm.

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Posted: 18 September 2012 05:52 PM   [ Ignore ]   [ # 1076 ]
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TOS/TNG test render

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Posted: 18 September 2012 07:26 PM   [ Ignore ]   [ # 1077 ]
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that makes me wonder - what would the 1701-D bridge look like TOS style?

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Posted: 18 September 2012 07:33 PM   [ Ignore ]   [ # 1078 ]
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Rduda - 18 September 2012 05:52 PM

TOS/TNG test render

Looks Great!

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Posted: 18 September 2012 10:12 PM   [ Ignore ]   [ # 1079 ]
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I need some input please. My captain lost her hair in the current storyline and is currently growing it back. I’m debating between 2 hairstyles. Comments?

David

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Posted: 18 September 2012 10:22 PM   [ Ignore ]   [ # 1080 ]
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GRFK DSGN Unlimited - 18 September 2012 10:12 PM

I need some input please. My captain lost her hair in the current storyline and is currently growing it back. I’m debating between 2 hairstyles. Comments?

David

Both look good
I kinda like the curls but think there is a bit to much forehead showing with them
The other however looks fine regarding the fore head

 

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