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Transferring or Copying UV. Mapping
Posted: 16 March 2013 04:05 AM   [ Ignore ]   [ # 16 ]
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Ghostman - 16 March 2013 01:47 AM

UV Mapper works pretty good for this as well. But not multiple objects at the same time I’m afraid.
Just save down the UVS data and the import it again to the new mesh.

Like I said…not easy…time consuming, tedious and maybe quicker to map one and redistribute…I bet.

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Posted: 16 March 2013 04:10 AM   [ Ignore ]   [ # 17 ]
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mjc1016 - 16 March 2013 04:05 AM
Ghostman - 16 March 2013 01:47 AM

UV Mapper works pretty good for this as well. But not multiple objects at the same time I’m afraid.
Just save down the UVS data and the import it again to the new mesh.

Like I said…not easy…time consuming, tedious and maybe quicker to map one and redistribute…I bet.

Yeah! That’s what I usually do. I only use this transfer method if I have a single mesh.

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Posted: 16 March 2013 05:40 AM   [ Ignore ]   [ # 18 ]
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mmm. blender transferred the map too the 900 objects one time just like copy and paste, I must admit it sort of impressed.

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Posted: 16 March 2013 05:43 AM   [ Ignore ]   [ # 19 ]
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TapiocaTundra - 16 March 2013 05:40 AM

mmm. blender transferred the map too the 900 objects one time just like copy and paste, I must admit it sort of impressed.

Yeah! I would be too. :D

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Posted: 16 March 2013 02:32 PM   [ Ignore ]   [ # 20 ]
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TapiocaTundra - 16 March 2013 05:40 AM

mmm. blender transferred the map too the 900 objects one time just like copy and paste, I must admit it sort of impressed.

I’ve never had it work like that…I’ve always ended up having to do each one individually…and I’ve tried it that way many times.  Because of that, I’ve gotten into the habit of making sure I had the object mapped before making copies.  So if it’s working that way now, color me very impressed.

And that’s something else about Blender…you can spend years learning it and STILL learn new tricks, almost daily.

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Posted: 16 March 2013 06:54 PM   [ Ignore ]   [ # 21 ]
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I botched it at first, as I hardly ever use blender, was faffing around trying to discover how to select objects in the view and on the list smile

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Posted: 17 March 2013 03:49 AM   [ Ignore ]   [ # 22 ]
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Or you just write a quick batch file to ‘copy geometry.source + uv.source destination.obj’

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Posted: 17 March 2013 12:11 PM   [ Ignore ]   [ # 23 ]
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Ascania, that is an interesting one, you get a “geek of the week” award smile would you mind to explain how to do it a little more, sort of step by step please? will it work with one .obj file containing 1000 objects? I cannot see how it would, maybe ok for many .obj files, possibly.

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Posted: 17 March 2013 02:59 PM   [ Ignore ]   [ # 24 ]
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One feature of the copy command under DOS/Windows command line is that you can specify a second (and a third and so on) file and append it to the first one when writing to a destination by specifying “copy first.file + second.file destination.file”. The “+” plus sign there before the second file signifies that.

And as .obj files are just ASCII text you combine a file with the object geometry with a prepared second one that just contains the UVs to one that now has geometry and UVs.

Via batch script you can then have the whole process repeated for every object (each in its own separate file though).

Just basic old-time DOS file operations really.

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Posted: 17 March 2013 09:22 PM   [ Ignore ]   [ # 25 ]
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Thanks, I like old time smile sounds like it would work good, do not know if I would ever need to do it that way but there is a time for everything.

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Posted: 18 March 2013 03:29 AM   [ Ignore ]   [ # 26 ]
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UV map first.  Then make 900 copies of the object.  Problem solved.  Mule in front of cart.

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Posted: 18 March 2013 03:40 AM   [ Ignore ]   [ # 27 ]
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ShawnDriscoll - 18 March 2013 03:29 AM

UV map first.  Then make 900 copies of the object.  Problem solved.  Mule in front of cart.

Hey Shawn, try reading the thread before you make comments, engage brain before opening mouth.

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Posted: 18 March 2013 03:58 AM   [ Ignore ]   [ # 28 ]
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TapiocaTundra - 18 March 2013 03:40 AM
ShawnDriscoll - 18 March 2013 03:29 AM

UV map first.  Then make 900 copies of the object.  Problem solved.  Mule in front of cart.

Hey Shawn, try reading the thread before you make comments, engage brain before opening mouth.

In your case, learn to UV map.  That would help.

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Posted: 18 March 2013 04:25 AM   [ Ignore ]   [ # 29 ]
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With smart advice like yours, why bother smile

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Posted: 18 March 2013 10:38 AM   [ Ignore ]   [ # 30 ]
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Aw Shawn welcome back.  What side of the bed did you get out this morning ?  Give the OP a break.  If you had read from the beginning of this thread his UV quandary would be clearer to you.  He does know how to UV but in this situation had to find a work round. Which finally he did.  Sorted,  wink

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