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Realistic Renders… NOT!! 12 “And we’re back in the room!”
Posted: 12 March 2013 07:49 AM   [ Ignore ]
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Hello, ‘RR..Not’ people!!

Whether or not there is still a 100 page limit wasn’t ascertained in the last thread, however, as that one was getting close to that limit, I thought it wise to start a new thread just in case.

For any newbies, the purpose of this thread is for us to showcase our renders and to discuss what it took to make them. That’s why you may see a page or two with few renders. All platforms are catered for be it DS, Poser, Bryce, Vue or whatever you happen to be using.

Due to my involvement with other projects I don’t actually have a render of my own with which to get the ball rolling, so, if anyone else wants to do the honours then they are more than welcome to do so…

Have fun, and I’m looking forward to seeing what you come up with

CHEERS!

Thread number 11 here

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Posted: 12 March 2013 08:07 AM   [ Ignore ]   [ # 1 ]
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currently playing around with the Luxus plugin and LuxRender,  looks like I’ll need to rethink lighting when using this.. going to give the currently render some time to run.

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Posted: 12 March 2013 09:52 AM   [ Ignore ]   [ # 2 ]
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Cool, looking forward to seeing what it can do.

CHEERS!

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Posted: 12 March 2013 10:13 AM   [ Ignore ]   [ # 3 ]
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ok I got this after a hour and a half, around 700 samples per pixel.. 

am now in the process of updating graphics drivers so I can use Hybrid mode.

simple scene, with backdrop, and Luxus lights (sky and area light)

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Posted: 12 March 2013 12:24 PM   [ Ignore ]   [ # 4 ]
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Pretty nice,

Still a bit grainy though. It might need a few more hours before that clears.

CHEERS!

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Posted: 12 March 2013 12:27 PM   [ Ignore ]   [ # 5 ]
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yeah looks like an old grainy photo atm.

anyway got the hybrid mode working, and its about 2x faster, but after an hour the results didn’t look as good.. still playing with settings.

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Posted: 12 March 2013 12:28 PM   [ Ignore ]   [ # 6 ]
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Bob should be able to tell us what’s what, the way he cranks out Lux renders…

CHEERS!

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Posted: 12 March 2013 12:42 PM   [ Ignore ]   [ # 7 ]
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Rareth - 12 March 2013 12:27 PM

yeah looks like an old grainy photo atm.

anyway got the hybrid mode working, and its about 2x faster, but after an hour the results didn’t look as good.. still playing with settings.

If you’re using a sky and an area light, you may have too much light. Remove one of them (most likely the sky light.) Sky is really for outdoor scenes, though it still my be too bright and harsh.

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Posted: 12 March 2013 12:45 PM   [ Ignore ]   [ # 8 ]
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Male-M3dia - 12 March 2013 12:42 PM
Rareth - 12 March 2013 12:27 PM

yeah looks like an old grainy photo atm.

anyway got the hybrid mode working, and its about 2x faster, but after an hour the results didn’t look as good.. still playing with settings.

If you’re using a sky and an area light, you may have too much light. Remove one of them (most likely the sky light.) Sky is really for outdoor scenes, though it still my be too bright and harsh.

hmm used one of the luxus light sets that came with it….

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Posted: 12 March 2013 09:44 PM   [ Ignore ]   [ # 9 ]
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I will prolly get this plug in since its cheap and since I am used to Reality I can ease my way into it.. The way to get rid of graininess is material adjustments and patience by letting it render. I sure grew lots using Lux but as you all know I can still crank out moocho renders

Rareth welcome to the great world of Lux rendering

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Posted: 12 March 2013 09:46 PM   [ Ignore ]   [ # 10 ]
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Now to add renders here indoors

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Posted: 12 March 2013 09:47 PM   [ Ignore ]   [ # 11 ]
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indoors 2

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Posted: 12 March 2013 09:55 PM   [ Ignore ]   [ # 12 ]
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One from a while back WERTS Lynda Carter morph Lynda

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Posted: 13 March 2013 12:45 AM   [ Ignore ]   [ # 13 ]
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You certainly seem to get the most out of it, that’s for sure!

CHEERS!

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Posted: 13 March 2013 02:24 AM   [ Ignore ]   [ # 14 ]
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Bobvan - 12 March 2013 09:44 PM

I will prolly get this plug in since its cheap and since I am used to Reality I can ease my way into it.. The way to get rid of graininess is material adjustments and patience by letting it render. I sure grew lots using Lux but as you all know I can still crank out moocho renders

Rareth welcome to the great world of Lux rendering

Often your lighting rig will heavily contribute to the amount of noise in the final image as well. Patience is a virtue, but there’s no sense in creating a scene which will take 5 days to render when you can reduce the number of lights and get it done in one. This goes double for any scene which uses volumes such as fog, since Lux is trying to calculate how two sets of light passes through the same materials.

Been hard at work trying to get realistic subsurface scatter for skin in Luxrender lately, and my results have been very mixed. Hopefully I’ll hear back from one of the boffins of the Lux community to figure out the minor issues which currently plague me, but until then I’ll just keep experimenting. It’s the one linchpin which prevents me using Lux for anything besides scenery, since the people in the image look almost like plastic action figures compared to the scenery they’re placed in. It’s very distracting for me.

Here’s my latest attempt, but the SSS effect seems too subtle, so I might need to make some alterations. In an ideal world I’d have a muscle map texture I could place under the skin. The idea being that if the skin is translucent and the muscles underneath are accurately simulated, the result would be close to real life.

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Download my free IBL presets for Luxus
Re-upload of Cresent’s awesome pwToon shaders
Create your own Smart Content

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Posted: 13 March 2013 02:26 AM   [ Ignore ]   [ # 15 ]
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Here are my 2 contributions. Both done with reailty/luxrender. SSS handcoded in the .lxo

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