I’m having trouble rigging items for Genesis using the transfer utility.
I modeled a mask and then imported it using the default options in the transfer utility (with a smoothing modifier).
Some of the individual facial morphs don’t seem to transfer and the pose controls for the facial expressions don’t work at all.
For example, if I dial up the “angry” expression the mask mesh remains static while Genesis continues to function normally. The same goes for any of the dependent morphs that the angry controller influences (“brow down”, “nose wrinkle, etc.).
I tried opening the parameters tab and turning on auto-follow for the morphs in question, but that didn’t do anything.
Does anyone know what I’m doing wrong?