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JACK TOMALIN APPRECIATION SOCIETY [JAS III]
Posted: 02 October 2012 12:32 AM   [ Ignore ]   [ # 301 ]
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....well, got out of work late, stopped off to pick up some dinner and by the time I made it home it was past 12:00 Daz time so I unfortunately missed the “kvetchup sale” deadline by (in Maxwell Smart’s words) “That Much”.

Back on the wishlist it goes.

Should make my company pay for the difference but that is not very realistic and besides,in these economically stressed days, it would probably get me sacked.

...ahh well, you lose some, and you lose some.

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Posted: 02 October 2012 03:14 AM   [ Ignore ]   [ # 302 ]
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KickAir 8P - 01 October 2012 09:14 AM

An Honorable Mention in the PlatClub’s 9/20 Inspirations Contest.  Again used Jack’s GIS Skyway and Expansion (with the Future Height and Expansion textures).  DS4.5Pro render, postwork in GIMPLarger version in my deviantART gallery here.
 
GiS:  History Field Trip

Nice renders smile Like the DOF/POV of the first one in particular!

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Posted: 02 October 2012 03:15 AM   [ Ignore ]   [ # 303 ]
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JOdel - 01 October 2012 01:08 PM

Actually, the issue with the light seeping in at join areas *is* a bit problematic. I was building a set from the library components, and it didn’t matter whether I crowded them so close that the wall/bookcase edges overlapped and poked through the arch segments, I *still* got a light seep at the join. I finally got rid of it by building a shell of blank planes around it overlapping all the join areas, but when you’ve got the wall poking through the arch and it still doesn’t block the light at the edge, something is weird.

I was using Dreamlight’s light set that shipped with Baroque Grandeure. Not the whole set, since I turned off a lot of bits. But a light set is a light set, right?

Hmm, if the edges are overlapped, it could be a shadow bias issue.. rather than with the model itself?

You’d have to try with other lights to see if its specific to the light set, or the model - not entirely sure tbh.

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Posted: 02 October 2012 07:16 AM   [ Ignore ]   [ # 304 ]
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I find a shadow bias of 0.10 to be the better settings overall for most of my scenes. Some lights load with a shadow bias of 1.00

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Posted: 02 October 2012 07:19 AM   [ Ignore ]   [ # 305 ]
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Jack Tomalin - 02 October 2012 03:14 AM
KickAir 8P - 01 October 2012 09:14 AM

An Honorable Mention in the PlatClub’s 9/20 Inspirations Contest.  Again used Jack’s GIS Skyway and Expansion (with the Future Height and Expansion textures).  DS4.5Pro render, postwork in GIMPLarger version in my deviantART gallery here.
 
GiS:  History Field Trip

Nice renders smile Like the DOF/POV of the first one in particular!

Thanks!  I’m enjoying working with depth of field now that I’m starting to get the hang of it.

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Posted: 02 October 2012 09:21 PM   [ Ignore ]   [ # 306 ]
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While playing KotOR2 today, I had an idea for a future GIS set: a sci-fi fountain. Actually, I think that’d be pretty awesome. :D

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Posted: 03 October 2012 07:25 AM   [ Ignore ]   [ # 307 ]
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Zaarin - 02 October 2012 09:21 PM

While playing KotOR2 today, I had an idea for a future GIS set: a sci-fi fountain. Actually, I think that’d be pretty awesome. :D

Theres lots left for me to do in the GIS universe, so will add that to it wink

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Posted: 03 October 2012 12:42 PM   [ Ignore ]   [ # 308 ]
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I have all of the Parkside goodies for trains,(and most of the other sets too, lol), but there is no engine to pull the passenger car or the cargo car. Will there be one in the future??

Pretty please :)  I can’t believe I’m the only one who’d like a ParkSide engine.

Just tossing that out there for ya.  You know to work on in your spare time ... lol

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Posted: 03 October 2012 12:55 PM   [ Ignore ]   [ # 309 ]
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cimaira - 03 October 2012 12:42 PM

I have all of the Parkside goodies for trains,(and most of the other sets too, lol), but there is no engine to pull the passenger car or the cargo car. Will there be one in the future??

Pretty please smile  I can’t believe I’m the only one who’d like a ParkSide engine.

Just tossing that out there for ya.  You know to work on in your spare time ... lol

Y’know, aside from Rendo, I can’t think of anyone who has an appropriate locomotive (steam, of course) and theirs is a bit pricey.  A small box cab diesel could be built up using the same 4-wheel passenger/express trucks Jack’s been using without too much problem.  They’re simple and kinda cool looking although dated to the prewar era.  Dependent on when you want to model (period), there are several possible options but, again, DAZ doesn’t offer them.  C’mon. PAs.  Get with the program here and help Jack out!  excaim

BTW, I have the entire West Park/East Park/Parkside collection.  smile

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JACK TOMALIN APPRECIATION SOCIETY [JAS] III
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Posted: 03 October 2012 12:58 PM   [ Ignore ]   [ # 310 ]
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Jack is more likely to see this if it is posted to the Jack Tomalin appreciation thread, would you like me to merge the thread over there.

http://www.daz3d.com/forums/viewthread/184/

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Posted: 03 October 2012 01:11 PM   [ Ignore ]   [ # 311 ]
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chohole - 03 October 2012 12:58 PM

Jack is more likely to see this if it is posted to the Jack TOmlin appreciation thread, would you like me to merge the thread over there.

http://www.daz3d.com/forums/viewthread/184/

Yes, please, if you think it’s more likely to get noticed there. I really want an Parkside engine to go with the rest of my train, lol

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Posted: 03 October 2012 01:38 PM   [ Ignore ]   [ # 312 ]
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chohole - 03 October 2012 12:58 PM

Jack is more likely to see this if it is posted to the Jack TOmlin appreciation thread, would you like me to merge the thread over there.

http://www.daz3d.com/forums/viewthread/184/

Yes, yes, yes!  Errr ... ummm ... if you would please, Cho.  smile

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Posted: 03 October 2012 01:40 PM   [ Ignore ]   [ # 313 ]
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OK thread merged. Hope you get an answer

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Posted: 03 October 2012 01:49 PM   [ Ignore ]   [ # 314 ]
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Ooh, thread merge!  chohole is right, too wink

Not sure what I can say on the topic, but Parkside is an ongoing project, like West Park, GIS, Curious..etc etc.  So yea, it would be daft not to have something pulling what I have done already wink

Stay tuned, folks!

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Posted: 03 October 2012 03:05 PM   [ Ignore ]   [ # 315 ]
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Jack Tomalin - 03 October 2012 01:49 PM

Ooh, thread merge!  chohole is right, too ;)

Not sure what I can say on the topic, but Parkside is an ongoing project, like West Park, GIS, Curious..etc etc.  So yea, it would be daft not to have something pulling what I have done already ;)

Stay tuned, folks!

Yeah :) Happy me!

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