I have questions regarding how well DAZ works with Hexagon. Blender looks great, but I imagine a long road to perfection. If I make 1000 objects in Hexagon, can I bring them all into DAZ 4.5? 10,000? Are there any issues with dimensional size, such as building a large chunk of landscape while zooming in on the action or traveling the camera? Some modelers won’t let you build a planet, re-entry of space vehicles and characters decending on parachutes.
How big is too big?