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Constellation spaceship model
Posted: 10 June 2012 06:16 AM   [ Ignore ]
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A model of a Constellation spaceship from star trek
Obj format in a zip file with textures
About 9MB

The link is
http://www.ShareCG.com/v/62527/view/5/3D-Model/Constellation-spaceship-model

Image Attachments
Constellation.jpg
Constellation01.jpg
Constellation02.jpg
Constellation03.jpg
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Posted: 10 June 2012 12:27 PM   [ Ignore ]   [ # 1 ]
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Thank you.

I’m curious which program did you model this in?

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Posted: 11 June 2012 05:58 AM   [ Ignore ]   [ # 2 ]
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I’ve used blender 2.62 to model the spaceship, and bryce 7.1 to render.

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Posted: 11 June 2012 08:10 AM   [ Ignore ]   [ # 3 ]
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Okay thanks. I’ll try it in Bryce.

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Posted: 11 June 2012 12:34 PM   [ Ignore ]   [ # 4 ]
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Nice-thanks!

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Cheers,
Alisa

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Posted: 14 June 2012 08:35 AM   [ Ignore ]   [ # 5 ]
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Hi,there is a problem if you use ncc 1701 (the link is http://www.ShareCG.com/v/61997/view/5/3D-Model/NCC-1701-spaceship )
and constellation models in the same scene in bryce, because some textures have the same name, so that textures are mixed. Open the .mtl file of ncc 1701 model and prefix every texture name with the 3 characters ncc.
For example:
map_Kd light1.jpg
map_Ka light1.jpg
become
map_Kd ncclight1.jpg
map_Ka ncclight1.jpg
Don’t change materials name (newmtl materialname).
Save the .mtl file
Then rename the textures in the folder prefixing with ncc.
Now you can have both models in the same scene with their textures.

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