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Rendering Carrara Scenes using Blender Cycles—- Some time-saving tools !
Posted: 02 March 2013 05:18 PM   [ Ignore ]
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this way—-> https://sites.google.com/site/mcasualsdazscripts2/mcjblendbotspecial

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Introduction
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On my site you can find a script which lets Daz Studio users export
scenes and render them in Blender, including the use of the Blender Cycles renderer

the Daz script exports the scene as an .obj file and creates a python script which is then
used by Blender to load the .obj (scene) and do all the tedious chores needed to make
the scene render correctly.

Since Carrara users also want to render scenes in Blender/Cycles i wrote a blender-python script
which uses the same services as the Daz Studio version :  a kit of blender python scripts named mcjBlendBot )

Later in 2013 i’ll probably improve on this since the results are not as good as the Daz Studio version

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Posted: 02 March 2013 06:13 PM   [ Ignore ]   [ # 1 ]
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Jacques,

thanks so much for this!

I will try it ASAP. =)

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www.blenderportal.com

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Posted: 02 March 2013 08:44 PM   [ Ignore ]   [ # 2 ]
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Casual you are the KING of programmers!

thanks

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Posted: 05 March 2013 04:06 PM   [ Ignore ]   [ # 3 ]
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Thank you for your efforts.

Tried a few quick model exports to obj, dae and 3ds, none worked well with materials, only obj seemed to work, but as you said, lots of extra tweaking is needed.
What Carrara settings for the obj export did you use?

Can’t wait for the updated version!

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Everything about Carrara: http://www.carraracafe.com/

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