PointAt-Fixer script for Genesis' eyes (UPDATE : also for G2F and G2M)

BlackFeather1973BlackFeather1973 Posts: 739
edited April 2014 in Freebies

The Point At command is by far the easiest way to control Genesis' eyes, but does not move the eyelids, leading to unnatural looking results. Running this script in Daz Studio will dial in the appropriate amount of eyelid movement via the Eyes Up-Down Pose Control. (applies to all selected genesis-figures)

http://www.sharecg.com/v/67748/view/8/Script/PointAt-Fixer-for-Genesis-eyes

Happy rendering :)

Edit 04/18/2014 : UPDATE --> PointAt-Fixer now also supports G2F and G2M.

PointAtFixer1.jpg
749 x 710 - 512K
PointAtFixer2.jpg
749 x 710 - 472K
Post edited by BlackFeather1973 on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,346
    edited December 1969

    Much more natural looking, a really good job, thank you for this.

  • SzarkSzark Posts: 8,787
    edited December 1969

    Sweet stuff, thanks for that BlackFeather1973 much appreciated. I love little tools like this, they can make life a little easier. :)

  • 3dLux3dLux Posts: 745
    edited March 2013

    Szark said:
    Sweet stuff, thanks for that BlackFeather1973 much appreciated. I love little tools like this, they can make life a little easier. :)

    What Szark said :lol: Thank you so much for sharing this tool :cheese:

    Post edited by 3dLux on
  • barbultbarbult Posts: 3,483
    edited December 1969

    Looks great! I already use your random expression generator all the time.

  • mattiascibienmattiascibien Posts: 107
    edited December 1969

    You are a geniuous :) Thanks for sharing :)

  • mjc1016mjc1016 Posts: 7,799
    edited December 1969

    Nice one...looks very useful.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Thanks everyone !
    It's nice to know other people have use for my scripts as well.

  • staticstatic Posts: 257
    edited December 1969

    I have used other of your scripts as well.
    They're all great.
    Thanks.

  • willowfanwillowfan Posts: 181
    edited December 1969

    I use 'point at' for eyes all the time and never noticed that the eyelids don't follow, this script looks very useful.

    Thanks.

    I'll have to investigate your others too. :)

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Thank you, staticdrifter and -willowfan- :)

  • gingercakes47gingercakes47 Posts: 371
    edited December 1969

    Thank you. I've used this and other of your scripts.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Thanks, gingercakes47. I hope you get some good use out of them :)

  • SickleYieldSickleYield Posts: 6,003
    edited December 1969

    Hi again! I know it's been a while, but I just wanted to say thanks. I downloaded this when it was offered first and didn't have time to install right away (often the case with me and freebies). Since then I've installed and I use it in almost every render that has eyes aimed at the camera. Thank you very much for this great utility!

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Thank you, SickleYield.
    Glad i can give something back to my ever helpful fellow dazzies :)

  • CyberDogCyberDog Posts: 0
    edited December 1969

    I would like to add my thanks also. I use this script often and it works great.

  • TallulahdahlingTallulahdahling Posts: 332
    edited December 1969

    Fantastic! Thank you!

  • TugpsxTugpsx Posts: 142
    edited December 1969

    Nice collection, thanks for sharing.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Thank you, CyberDog, Tallulahdahling and Tugpsx. Really appreciate that you all are coming back to say thanks.

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    Keeping up with the new tech : the PointAt-Fixer script has been updated and now also works it magic on G2F and G2M.

  • siocsioc Posts: 266
    edited December 1969

    Thanks a lot for that script

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