Digital Art Zone

 
   
2 of 4
2
mcjSuperLathe V0.07 (beta) Spline-based morph and prop creation right there, in Daz Studio
Posted: 11 June 2012 08:51 PM   [ Ignore ]   [ # 16 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4789
Joined  2011-10-04

SQUEE! Cool! smile

 Signature 

Remembering Jaderail. Rest, my friend.
My DeviantArt page.
My DAZ Studio 4 freebies.
My ramblings/blog

Profile
 
 
Posted: 12 June 2012 08:06 AM   [ Ignore ]   [ # 17 ]
Member
Avatar
Rank
Total Posts:  150
Joined  2008-05-26
Casual - 11 June 2012 08:17 PM
LuluBelle1271 - 11 June 2012 07:52 PM

Sorry it seems I was confused when I said the superlathe did not have a drawing board for me.  It is there.  It just did not have the blue dots and red dot initially unless I load a previously created curve from mcjlathe.

oh then you possibly have one of the first versions
the recent versions contain a folder with 10 curves,
when the program starts, it tries to load one of those curves,
so if you use an old version folder and the curves are not there ... my fault sorry smile

for your trouble you win a pic of a rich maid

 

cool!  I ain’t never seen a maid with jewelry like that before.

 Signature 

Never let ‘em see you sweat wink

Profile
 
 
Posted: 12 June 2012 12:21 PM   [ Ignore ]   [ # 18 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19

~ News Flash ~ News Flash ~ News Flash ~ News Flash ~ News Flash ~ News Flash ~

mcjSuperLathe 1.0 will include a brand new deformer named gear or Cam or Cookie

which lets you mold objects to shapes like gears, cams, cookies, stars, and other toothed things

so, you’ll simply draw 1 tooth, select the number of teeth, and press a button

‘magin’ the possibilities

 

Image Attachments
ahoy1.png
ahoy2.png
ahoy3.jpg
ahoy4.jpg
ahoy5.jpg
Profile
 
 
Posted: 12 June 2012 05:37 PM   [ Ignore ]   [ # 19 ]
Member
Avatar
Rank
Total Posts:  150
Joined  2008-05-26

OMG….that is so cool!  So now I gotta download 1.0…I just downloaded .05 last night.  I like the additional deformers.  Thanks!

 Signature 

Never let ‘em see you sweat wink

Profile
 
 
Posted: 12 June 2012 06:17 PM   [ Ignore ]   [ # 20 ]
Addict
RankRankRankRank
Total Posts:  4894
Joined  2004-07-01

slick stuff

Profile
 
 
Posted: 12 June 2012 06:27 PM   [ Ignore ]   [ # 21 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19
LuluBelle1271 - 12 June 2012 05:37 PM

OMG….that is so cool!  So now I gotta download 1.0…I just downloaded .05 last night.  I like the additional deformers.  Thanks!

v1.0 is the end of the journey we’re not there yet, but i will try to post version 0.6 tonight or tomorrow, which includes updating the manual/web page. Version 0.6 should include that new cookie/gears effect.

and a random image, unrelated , lets see

Image Attachments
graypv.jpg
Profile
 
 
Posted: 12 June 2012 06:45 PM   [ Ignore ]   [ # 22 ]
Member
Avatar
Rank
Total Posts:  150
Joined  2008-05-26

oh, I jumped the gun, eh? LOL…I thought you meant V 1.0 is available now with the new deformers.  Silly me.

 Signature 

Never let ‘em see you sweat wink

Profile
 
 
Posted: 12 June 2012 06:48 PM   [ Ignore ]   [ # 23 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19
bigh - 12 June 2012 06:17 PM

slick stuff

t’was easier than expected to program, and the results were surprising too smile

if i can finish this, then the dynamic hair thing, i’ll have time to make my stupid non-technical videos , yay smile

unrelated pic, Aiko riding a roomba robot-vacuum cleaner

Image Attachments
roombaiko.gif
Profile
 
 
Posted: 13 June 2012 08:43 PM   [ Ignore ]   [ # 24 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19

note: what’s shown below is what will be in the not-yet posted version 0.6

1 - a radial shear deformer changes a torus into a sort of tire

2 - a radial scale deformer

3 - lets call it an axial, scale deformer,

4 - a symmetric / axial / shear effect applied to a cube

5 - a positive / axial /  shear effect applied to a cube


you can see it’s a scale effect because the shape retains come characteristics of a cube.

the new thing in version 0.6 will be, the object being deformed as well as the “gizmo” can be positioned, scaled, rotated any way;

so you could deform a tree branch which is not pointing along the usual axis

 

 

Image Attachments
ibeam.jpg
axialibeam.jpg
rad.jpg
unidir.jpg
sym.jpg
Profile
 
 
Posted: 14 June 2012 02:26 AM   [ Ignore ]   [ # 25 ]
Addict
RankRankRankRank
Total Posts:  4894
Joined  2004-07-01

then the dynamic hair thing - what that all about cool smile

Profile
 
 
Posted: 14 June 2012 11:17 AM   [ Ignore ]   [ # 26 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4904
Joined  2005-08-03

Everything looks fantastic so far! I’m holding out for 1.0, personally. wink

 Signature 

Wearing duck crap doesn’t make you a duck - Floki
@Deviantart | @ShareCG
Tutorial: V4 Transmap Brows on Genesis (DS)
Script: Bulk convert V4/M4 mats for Genesis2 (DS/Poser)

Profile
 
 
Posted: 14 June 2012 12:30 PM   [ Ignore ]   [ # 27 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19
bigh - 14 June 2012 02:26 AM

then the dynamic hair thing - what that all about cool smile

t’was in the old forum in May, i started writing a script to animate hair like pigtails and ponytails


it will make them hang down according to gravity,

and prevent them from entering the shoulders and face,

it should also make them swing and sway, like a hair simulation ,
way faster than a real hair simulation, but less physically accurate

at first the system will work specifically for the Darling hair from
http://www.daz3d.com/shop/hair/long/aiko-3-hair-pack/

Image Attachments
hairshow.gif
Profile
 
 
Posted: 14 June 2012 12:35 PM   [ Ignore ]   [ # 28 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19
Vaskania - 14 June 2012 11:17 AM

Everything looks fantastic so far! I’m holding out for 1.0, personally. wink

one point zero has such a nice ring to it smile

Profile
 
 
Posted: 14 June 2012 12:42 PM   [ Ignore ]   [ # 29 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4904
Joined  2005-08-03
Casual - 14 June 2012 12:35 PM
Vaskania - 14 June 2012 11:17 AM

Everything looks fantastic so far! I’m holding out for 1.0, personally. wink

one point zero has such a nice ring to it smile

Indeed it does. lol

 Signature 

Wearing duck crap doesn’t make you a duck - Floki
@Deviantart | @ShareCG
Tutorial: V4 Transmap Brows on Genesis (DS)
Script: Bulk convert V4/M4 mats for Genesis2 (DS/Poser)

Profile
 
 
Posted: 14 June 2012 01:53 PM   [ Ignore ]   [ # 30 ]
Power Member
Avatar
RankRankRank
Total Posts:  2225
Joined  2006-01-19

the news is that the mcjSuperLathe’s 6 effects
“Scale”, “Twist”, “Shear”, “Bend”, “Press”, “Scale-Cam”
have almost reached completion, and version 0.6 is around the corner

picture 1
the “press” deformer projects the object on a wall having the shape of the curve
a thick object like a torus/donut would become a flat ring/band if the Press / Radial deformer was used

picture 2
mcjSuperlathe will let you “harden” segments of your curves.
this makes the segment of the curve a straight line
This was added in part to help the creation of gears

Picture 3
a gear which would be difficult to achieve without
this new segment hardening

 

Image Attachments
presser.jpg
today.jpg
tomorrow.jpg
Profile
 
 
   
2 of 4
2