Yeah, I’m pretty much the same - my first CG effort was making an animated horse in Anim8or - took six months before getting something worthwhile, but I did it:)
In those days we had a monthly challenge - every last thing in the scene had to be a home-made original, never been shown before. It was really great and I’ve never gotten over that way of doing things.
I do understand the instant gratification buy-pose-render crowd, but have never joined in - to me the challenge is DIY and seeing it come to fruition, even if no-one else ever sees the results:)
Most of what I’ve been making is to fill a need for something I can’t find pre-made, or is unique to a given character (such as the Night Warrior’s battle glove, and Kageto’s hooded Kataginu). If I can find a good piece of clothing for a given character, I’ll use it in a heart beat. Tommie is a good example of that. She just needed a couple of new textures made for her shirt and hat.
This piece , of course, is one of those “needs” for a character that can’t be filled with an “off-the-shelf” piece of clothing, because there are no Men’s formal opera Cloaks out there to be had for Daz/Poser 3D characters, Genesis or otherwise. If I can get it finished, and get it to market, It could fill a need for a lot of other people too, since it’s a generic enough garment, unlike some of my other pieces.