Exporting UV maps, textures from Hexagon
I just need to confirm what I think I know. When I create a model in Hexagon and UV map it and put color and pictures to it...I export it to .obj and import to Daz 4.5 and all the "pretty stuff" is gone and just left with grey object. This is normal right? I have to use some other software to be able automatically import those maps and textures right?
I have looked at several tutorials and it looks like everyone stops the tutorial in Hexagon. The only tutorial I have seen with the finished Hexagon model being exported to DAZ with textures and maps in place, they had used "UV Mapper Pro" to do it.
I know that I can choose some textures in Daz and .bmp maps but it does not appear that Hexagon makes any files that Daz can easily import and use except the "grey" .obj
I thought I would check here first to make sure I wasnt missing something before buying more software.
It also appears that Carrara would do the trick.
Thanks for your replies everyone.