CR2 for Genesis Model to use in Mimic Pro

solomonsolomon Posts: 52
edited December 1969 in Daz Studio Discussion

Hi Guys,

has anyone been successful in getting The Genesis model to work in Mimic Pro? is there a CR2 and DMC for Genesis that anyone can share, for use in Mimic Pro?

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Comments

  • SadSad Posts: 12,660
    edited December 1969

    there is a DMC in program files Daz studio plugins mimic but no cr2, so nup, I cannot get it to work in Mimic pro either.
    can in Mimic plugin for Carrara though.
    A friend on youtube using Poserpro asked the same question and I could not help
    saving the 32bit lipsync as a pz2 sort of works but very distorted.

  • solomonsolomon Posts: 52
    edited December 1969

    there is a DMC in program files Daz studio plugins mimic but no cr2, so nup, I cannot get it to work in Mimic pro either.
    can in Mimic plugin for Carrara though.
    A friend on youtube using Poserpro asked the same question and I could not help
    saving the 32bit lipsync as a pz2 sort of works but very distorted.

    I was hoping, have you had any success or another solution?

  • SadSad Posts: 12,660
    edited March 2013

    works in the Carrara mimic plugin
    also the 32bit .duf scene of a figure using Daz studio lipsync works in Carrara
    so if using Carrara try those
    as for Poser, I am going to have to solve that too now I have PP2012

    Post edited by Sad on
  • solomonsolomon Posts: 52
    edited December 1969

    I had a quick look at it a few months back and it looked do-able but... it would really be a LOT easier if DAZ updated MIMIC to support DSON files, as that would solve a lot of the technical problems with add-on characters.

    Cheers,

    Cliff

    Cliff, how were you able to get the CR2? kindly share the workflow if you don't mind?

  • solomonsolomon Posts: 52
    edited December 1969

    Hi guys, has anyone else had any luck with this CR2 workflow?

  • jaebeajaebea Posts: 356
    edited December 1969

    Cliff, I followed the link to your product page but noticed the comment about DS 4.5 and using dson to import genesis into DS. Will dson create a .cr2 for genesis? Not being able to use Mimic Pro with genesis is the main reason I haven't been using genesis in my animations.

  • jaebeajaebea Posts: 356
    edited April 2013

    Thanks Cliff! This makes me very excited!! I am starting a new project now and have been torn as to try genesis. There is only one spoken line at the end as it is a music video so that's why I decided to check the forums again for progress. So very glad I did!

    What about the dmc file. Is there a substitute?

    Post edited by jaebea on
  • SadSad Posts: 12,660
    edited December 1969

    I bought Poser Pro 2012 a couple of weeks ago
    forgot about this thread
    imported a CR2 of my Mum facegen morphed Genesis
    she poses etc
    saw this thread again
    so
    on a whim opened her in mimic pro,
    used the Genesis DMC
    got about 6 errors but she loaded and talked and the pz2 worked in PP2012!
    out of the box!!!
    LOL never read any of your posts or bought and looked at your tute Cliff, sorry!
    but
    it works so I must have gotten lucky! %-P

    cannot dress her yet though :red:

  • SadSad Posts: 12,660
    edited December 1969

    I subbed your channel

  • SadSad Posts: 12,660
    edited December 1969

    my quickie preview render http://youtu.be/w8nHwsPaHDA
    I did not match the wav properly to the com-posited image sequence
    it will fit in my final render with ray-traced hair as I am doing an avi (risky!! do not do avi as a rule) but will have audio embedded.

  • Casina_Casina_ Posts: 0
    edited December 1969

    I hope this works!

  • Casina_Casina_ Posts: 0
    edited December 1969

    lol I'm going to find out!

  • Casina_Casina_ Posts: 0
    edited December 1969

    I already bought the facegen exporter, and now I have purchased the cliff exporter, and my genesis people still won't talk in mimic...I even purchased the TalkDesignerAssistant, nothing makes my genesis talk...

    I don't have any dmc in my daz plugin folder....

    so it looks like I have to make them talk using the poser graph...such as I use to have to do open and shut mouth with each syllable...not sure if I spelled that right...

    some of the dson genesis clothes fit....but...sometimes the clothes explode if I move the neck and sometimes more than that!
    painted on clothes might be best for genesis, using it in poser!

    I tried to download my mimic from my history again...and now there is no executable...I'm glad I backed it up previously...I only installled the stand alone...I never installed the daz one...I can't now because it's not there....no executable...now....sigh

  • SadSad Posts: 12,660
    edited April 2013

    Cassie, I cannot dress Genesis in Poser yet either
    (have now grabbed dimension3D script yet to try http://d3d.sesseler.de/index.php?software=poserpython&product=dson_loader )
    I mostly use it in iClone and Carrara but you can just do cut shots rendered in Daz studio if needed, not ideal
    maybe your mimic download corrupt retry and do the standalone Poser version.
    do not think DS4.5 does it from program.

    Daz has no copyright in .dmc file so posting it, copy into notepad and save as a .dmc

    gesture Raise Left Eyebrow
     min 0.000000
     max 1.000000
     channeldef
      head:1
      CTRLBrowUpL
      0.50000000
    gesture Raise Right Eyebrow
     min 0.000000
     max 1.000000
     channeldef
      head:1
      CTRLBrowUpR
      0.50000000
    gesture Blink Left
     min 0.000000
     max 1.000000
     channeldef
      head:1
      CTRLEyesClosedL
      1.00000000
    gesture Blink Right
     min 0.000000
     max 1.000000
     channeldef
      head:1
      CTRLEyesClosedR
      1.00000000
    gesture Head Bend
     min 0.000000
     max 1.000000
     channeldef
      head:1
      XRotate
      1.00000000
    gesture Head Side-Side
     min 0.000000
     max 1.000000
     channeldef
      head:1
      ZRotate
      1.00000000
    gesture Head Twist
     min 0.000000
     max 1.000000
     channeldef
      head:1
      YRotate
      1.00000000
    gesture Left Eye Side-Side
     min 0.000000
     max 1.000000
     channeldef
      lEye:1
      YRotate
      1.00000000
    gesture Right Eye Side-Side
     min 0.000000
     max 1.000000
     channeldef
      rEye:1
      YRotate
      1.00000000
    gesture Left Eye Up-Down
     min 0.000000
     max 1.000000
     channeldef
      lEye:1
      XRotate
      1.00000000
    gesture Right Eye Up-Down
     min 0.000000
     max 5.000000
     channeldef
      rEye:1
      XRotate
      1.00000000
    phonemedef 0
    Hue 0.000000
     ChannelDef
      head:1
      CTRLVSMIY
      1.000000
    Collapsed 1
    phonemedef 1
    Hue 18.000000
     ChannelDef
      head:1
      CTRLVSMIH
      1.000000
    Collapsed 1
    phonemedef 2
    Hue 32.400002
     ChannelDef
      head:1
      CTRLVSMEH
      1.000000
    Collapsed 1
    phonemedef 3
     copyof 2
    phonemedef 4
     copyof 2
    phonemedef 5
    Hue 39.599998
     ChannelDef
      head:1
      CTRLVSMAA
      1.000000
    Collapsed 1
    phonemedef 6
     copyof 2
    phonemedef 7
     copyof 5
    phonemedef 8
     copyof 5
    phonemedef 9
     copyof 5
    phonemedef 10
     copyof 11
    phonemedef 11
    Hue 50.400002
     ChannelDef
      head:1
      CTRLVSMOW
      1.000000
    Collapsed 1
    phonemedef 12
     copyof 13
    phonemedef 13
    Hue 63.000000
     ChannelDef
      head:1
      CTRLVSMUW
      1.000000
    Collapsed 1
    phonemedef 14
    Hue 82.800003
     ChannelDef
      head:1
      CTRLVSMER
      1.000000
    Collapsed 0
    phonemedef 15
     copyof 5
    phonemedef 16
    Hue 111.599998
     ChannelDef
      head:1
      CTRLVSMS
      1.000000
    Collapsed 1
    phonemedef 17
    Hue 172.800003
     ChannelDef
      head:1
      CTRLVSMSH
      1.000000
    Collapsed 1
    phonemedef 18
     copyof 16
    phonemedef 19
     copyof 17
    phonemedef 20
    Hue 190.799988
     ChannelDef
      head:1
      CTRLVSMF
      1.000000
    Collapsed 1
    phonemedef 21
    Hue 205.199997
     ChannelDef
      head:1
      CTRLVSMTH
      1.000000
    Collapsed 1
    phonemedef 22
     copyof 20
    phonemedef 23
     copyof 21
    phonemedef 24
    Hue 223.199997
     ChannelDef
      head:1
      CTRLVSMM
      1.000000
    Collapsed 1
    phonemedef 25
     copyof 37
    phonemedef 26
     copyof 38
    phonemedef 27
    Hue 252.000000
     ChannelDef
      head:1
      CTRLVSML
      1.000000
    Collapsed 1
    phonemedef 28
     copyof 29
    phonemedef 29
    Hue 268.200012
     ChannelDef
      head:1
      CTRLVSMW
      1.000000
    Collapsed 1
    phonemedef 30
     copyof 0
    phonemedef 31
     copyof 1
    phonemedef 32
     copyof 24
    phonemedef 33
     copyof 37
    phonemedef 34
     copyof 17
    phonemedef 35
     copyof 38
    phonemedef 36
     copyof 24
    phonemedef 37
    Hue 284.399994
     ChannelDef
      head:1
      CTRLVSMT
      1.000000
    Collapsed 1
    phonemedef 38
    Hue 306.000000
     ChannelDef
      head:1
      CTRLVSMK
      1.000000
    Collapsed 1
    phonemedef 39
     copyof 17
    phonemedef 40
    Hue 340.200012
     ChannelDef
      head:1
      CTRLLipsPart
      0.500000
     ChannelDef
      head:1
      CTRLLipBottomUp
      0.100000
     ChannelDef
      head:1
      CTRLMouthOpen
      0.100000
    Collapsed 1
    Post edited by Sad on
  • SadSad Posts: 12,660
    edited December 1969

    Dimension3D script works and I can dress her too
    but mimic does not like saved cr2, 2 heads no speech

    5.jpg
    1870 x 1040 - 288K
  • SadSad Posts: 12,660
    edited December 1969

    ok, nVidia did an update, restarting the saved Dimension3D dson cr2 works in mimic (albeit two heads) using Genesis dmc and pz2 loads in Poser

  • SadSad Posts: 12,660
    edited April 2013

    lol, well I figured it out but for others adding to your tute might be a good idea and possibly increase sales :coolsmirk:

    my latest render so far
    will upload finished video eventually (about 500 frames to go)

    mum.gif
    500 x 500 - 5M
    Post edited by Sad on
  • SadSad Posts: 12,660
    edited December 1969

    and Cassie
    briefly,
    save all your figures and clothes as .duf assets in Daz studio 4.5 and import using Dimension3D py script
    conform to figure
    run DSON py script to transfer morphs
    save your figure in your Poser library
    open that in mimic with the .dmc (use text I posted saved as .dmc in notepad if you cannot find it still)
    analyze sound file
    save pz2 regardless of two heads! in pose folder and it should work!

  • SadSad Posts: 12,660
    edited December 1969

    sorry Cliff, answering Casina as I pointed her to this thread,
    I just got PoserPro 2012 when she asked if I knew how to make Genesis talk in Poser and had at that point not tried

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